Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 club (5, -23, D:1) 23 sling bullets (6, -5, D:1) a +0 club (25, -4, D:1) a stone (25, -3, D:1) a stone (27, -6, D:1) a +0 dagger a stone (27, -5, D:1) a stone (33, -2, D:1) a +0 club (34, 28, D:1) a +0 mace (39, -1, D:1) 14 sling bullets (44, -10, D:1) a +0 club (52, -11, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -41, D:2) a cursed +0 club (3, -23, D:2) a stone (5, -41, D:2) a stone (8, 4, D:2) a +0 spear (15, -28, D:2) a +0 dagger a +0 club (16, -21, D:2) a +0 club (22, -19, D:2) 10 sling bullets (36, -7, D:2) a +0 whip (37, -15, D:2) a +0 club (45, -25, D:2) a stone (59, -34, D:2) a +0 club Level 3 of the Dungeon (9, 30, D:3) a +0 leather armour (18, 31, D:3) a +0 robe a sewer (9, -15, Sewer) a cursed -1 pair of gloves (10, -16, Sewer) 20 bolts (10, -15, Sewer) a potion of heal wounds (10, -14, Sewer) a scroll of teleportation (11, -15, Sewer) a potion of cure mutation