Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 mace (13, -10, D:1) a +0 whip (16, -9, D:1) a +0 club a +0 dagger a +0 club (18, -18, D:1) a +0 short sword (21, -32, D:1) a +0 robe (23, -33, D:1) 16 arrows (29, -4, D:1) a +0 club (34, -1, D:1) a cursed +0 robe (48, -26, D:1) a +0 short sword (54, -16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 53, D:2) a +0 club (4, 24, D:2) a +0 dagger (11, 25, D:2) a +0 scale mail (12, 39, D:2) a +0 robe (18, 1, D:2) a +0 hunting sling (33, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (30, -1, D:3) a +0 club (31, 4, D:3) a +0 ring mail (37, 30, D:3) 9 poisoned needles (53, -4, D:3) a +0 short sword (64, 34, D:3) 19 poisoned needles (65, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (1, 1, D:4) the +2 scale mail "Meady" {*Slow MR++ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It may slow you when you take damage. (8, -2, D:4) a beef jerky (14, -34, D:4) a +0 giant club (14, -1, D:4) a +0 short sword an orc skeleton (15, -39, D:4) 16 sling bullets (16, -42, D:4) an iguana skeleton (16, 5, D:4) a +0 dagger (22, -32, D:4) a +0 leather armour (28, 5, D:4) a +0 club a +0 leather armour