Haldmier Level 1 of the Dungeon (0, 0, D:1) a cursed -3 whip a stone (1, 2, D:1) 2 stones (2, -2, D:1) a bat skeleton (5, -6, D:1) a +2 leather armour of positive energy (13, 12, D:1) 13 poisoned needles (16, 14, D:1) a +0 dagger