Dungeon Crawl Stone Soup version 0.26-a0-8-gc4d20be10f (webtiles) character file. Game seed: 15437184356029659143, levelgen mode: deterministic 9 HYPERHYPER the Shield-Bearer (level 2, 27/27 HPs) Began as a Deep Dwarf Fighter on May 24, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (124 turns). HYPERHYPER the Shield-Bearer (Deep Dwarf Fighter) Turns: 124, Time: 00:00:10 Health: 27/27 AC: 7 Str: 19 XL: 2 Next: 3% Magic: 2/2 EV: 5 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . h - -2 chain mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 kite shield (worn) h - a cursed -2 chain mail (worn) (You found it on level 1 of the Dungeon) Potions d - a potion of might g - a potion of lignification {unknown} Comestibles e - a ration f - 5 chunks of flesh Skills: * Level 2.9 Fighting * Level 2.4 Axes + Level 3.3 Armour + Level 0.2 Dodging + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You continue putting on your runed chain mail. x5 You finish putting on your cursed -2 chain mail. Oops, that feels deathly cold. Drop what? 8/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You butcher the hobgoblin corpse. f - 5 chunks of flesh (gained 1) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton A goblin and a hobgoblin come into view. The goblin shouts! The hobgoblin shouts! You hear a shout! Found a scroll labeled ZUPTUN DULUET. There are monsters nearby! There are monsters nearby! You hit the goblin. You kill the goblin! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , ,, ,* .# #P≈ , , ######.#.. #≈≈ #... .......#.# , #P≈ #...###.....,#.# *#.#PP #.... .....,,#.......#≈P #....##... , #.##.##.#.P #.......g# * #.......#≈. * #..#..##.#####.##.##.#.. #?.....@........#.##.#P≈ ##.#.....#####..#.##.#.. , , ,#..)#####......##.#.. ,* #............)....#.. #.........#.#####.### * * * ##..........# #.# # , *, #.####.#.#.# #.### * ,*#.* #.#.#.# #.... * * #. #.#.#.#####.### You could see a hobgoblin. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HYPERHYPER the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 124 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, minivault_25 Action || total -------------------------++------- Melee: War axe || 10 Armor: Scale mail || 3 Dodge: Dodged || 2 Block: Kite shield || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------