HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -8, D:1) a +0 mace (11, -7, D:1) 17 stones (13, -2, D:1) a +0 club (13, -1, D:1) a +0 club (13, 0, D:1) a stone (14, 0, D:1) a stone (14, 1, D:1) a stone (16, 25, D:1) 16 stones (18, 0, D:1) a +0 club (31, 23, D:1) a stone (33, 23, D:1) a +0 short sword (37, -7, D:1) a +0 short sword 3 stones (39, -8, D:1) a +0 club (41, 26, D:1) 13 stones (43, 6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 4, D:2) 22 arrows (8, -32, D:2) a +0 dagger (21, -9, D:2) a +0 short sword (24, -4, D:2) 20 arrows (38, -5, D:2) 7 javelins (39, -20, D:2) a +0 dagger (40, -25, D:2) 16 sling bullets (47, 6, D:2) a +0 leather armour (55, 0, D:2) a +0 hand axe Level 3 of the Dungeon (6, 23, D:3) a +0 whip (10, 11, D:3) 10 stones (11, 29, D:3) 26 sling bullets (15, -8, D:3) a +0 club (20, 33, D:3) a +0 giant spiked club a +0 dagger a +0 chain mail (22, 5, D:3) 24 stones (25, 36, D:3) a +0 giant spiked club (27, 20, D:3) a +0 robe (28, 20, D:3) 11 poisoned needles (29, 12, D:3) 12 arrows (33, 31, D:3) a +0 rapier (34, 31, D:3) a +0 whip (45, -8, D:3) a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -3, D:4) 16 stones (3, 11, D:4) a +0 robe (5, 12, D:4) a +0 giant spiked club (14, 12, D:4) a +0 hand axe a +2 scale mail of poison resistance a +0 flail a +0 dagger a +0 robe (15, -4, D:4) 12 stones the cursed +1 dagger "Qonam" {flame, rF+ rN++ Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It protects you from fire. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (17, -21, D:4) a +2 mace of crushing (26, -18, D:4) a +0 hand axe (44, -17, D:4) 20 arrows (46, 4, D:4) a +0 leather armour (56, 1, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (3, 8, D:5) 14 sling bullets (16, 0, D:5) a +0 scale mail (17, 32, D:5) 23 stones (17, 51, D:5) a +0 giant club (20, 21, D:5) a +0 whip (20, 28, D:5) a +0 short sword (20, 45, D:5) a +0 spear (22, -4, D:5) a +0 giant club (23, -4, D:5) 22 stones (26, 27, D:5) 21 stones (28, 32, D:5) a +0 dagger a +0 robe of resistance (33, 32, D:5) a +0 flail (40, 22, D:5) 20 stones (41, 18, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Vext's Jewellery Shoppe a cursed amulet of inaccuracy (24 gold) the ring of the Mage {Wiz MR++ Int+3} (620 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a cursed -5 ring of dexterity (24 gold) an uncursed ring of stealth (210 gold) an uncursed ring of fire (300 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from fire (300 gold) the ring of Vekyun {Fire Dex+4} (484 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (0, 0, D:6) a +4 scale mail of cold resistance a +0 short sword (9, -2, D:6) a cursed +0 robe a +6 dagger of flaming (17, -28, D:6) a +0 dagger of electrocution (19, 5, D:6) a +2 centaur barding (20, 14, D:6) a +2 dagger of venom (24, -31, D:6) a +0 whip (32, -26, D:6) 29 sling bullets (35, -9, D:6) a +0 giant club (36, -28, D:6) a +0 scale mail (37, -26, D:6) a +0 scale mail a +0 short sword (42, 8, D:6) a +0 giant spiked club (45, 0, D:6) 25 arrows (46, -18, D:6) 16 stones (47, -4, D:6) a +0 war axe (48, -15, D:6) 22 stones (55, -22, D:6) a cursed -2 club (60, -18, D:6) a +3 amulet of reflection Level 7 of the Dungeon [Shop] Gagogewn's Magic Scroll Emporium a scroll of holy word (112 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) (0, 0, D:7) a +0 leather armour a +0 flail (1, 7, D:7) 15 poisoned needles (2, -1, D:7) 3 tomahawks (2, 13, D:7) a +3 whip (4, -1, D:7) a +0 ring mail (4, 1, D:7) a +0 leather armour (5, 16, D:7) 21 stones (6, 8, D:7) a +0 giant spiked club a +0 giant club (6, 22, D:7) an uncursed staff of poison (22, 29, D:7) a +0 club (26, 24, D:7) a +0 quarterstaff (28, 31, D:7) 17 arrows (36, 30, D:7) a +0 spear (38, 27, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a -1 spear a +0 animal skin (11, 35, D:8) a +0 pair of gloves (17, 37, D:8) 15 stones (18, 37, D:8) a cursed +0 long sword (21, 23, D:8) a +0 shortbow 10 arrows (22, 22, D:8) a +0 falchion 2 tomahawks of returning a +0 leather armour (23, 23, D:8) a +0 ring mail a +0 club a +0 scale mail (23, 26, D:8) an arrow (29, 19, D:8) a +0 giant club a +0 giant club (30, 14, D:8) a +0 spear (31, 20, D:8) a +0 club (31, 47, D:8) 12 stones (35, 15, D:8) a +0 spear (37, 17, D:8) a +0 spear (38, 18, D:8) a +0 leather armour a +0 whip (38, 38, D:8) 10 poisoned needles (40, 0, D:8) a +0 robe a cursed +0 halberd a +5 halberd a +0 robe (40, 13, D:8) a +0 trident (40, 18, D:8) a +0 club (41, 20, D:8) a +0 plate armour (42, 0, D:8) a cursed +0 battleaxe a +0 robe (47, 37, D:8) a +0 ring mail (48, 37, D:8) a +0 rapier of electrocution (49, 34, D:8) 12 arrows Level 9 of the Dungeon [Shop] Ilamool's Antique Weapon Emporium a +2 halberd of protection (520 gold) a +0 long sword of holy wrath (257 gold) a +0 hand axe (93 gold) a +1 long sword of holy wrath (412 gold) a +0 mace (93 gold) a +0 triple sword (310 gold) a cursed -2 dagger (3 gold) a +0 bardiche (279 gold) a +0 dire flail (124 gold) a +0 long sword (108 gold) the +0 flail "Sadwywn" {crush, Int+3 SInv} (703 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you see invisible. (0, 0, D:9) a +0 spear (3, -10, D:9) a +0 giant spiked club (4, -15, D:9) a +0 buckler (5, -13, D:9) a +2 morningstar of crushing (5, -3, D:9) a +0 whip (17, -10, D:9) 18 poisoned needles (24, -32, D:9) a +0 dagger (25, -2, D:9) the cursed +1 plate armour of the Salmon {rCorr Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (25, 6, D:9) a +0 spear a +0 trident a +0 ring mail (26, 6, D:9) a +0 flail (34, -1, D:9) a +0 leather armour (36, -17, D:9) a +0 leather armour (44, 24, D:9) a +0 plate armour (50, 14, D:9) a +0 scale mail (53, 21, D:9) 18 arrows (61, -8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of cold (0, 18, D:10) a +0 giant spiked club a cursed -2 giant club (2, 6, D:10) 2 arrows (5, 9, D:10) a +0 falchion a +0 shortbow 5 arrows (6, 23, D:10) a +0 shortbow 20 arrows (7, 9, D:10) 2 arrows (13, -7, D:10) a +0 giant club a +0 giant spiked club (18, 1, D:10) an uncursed ring of teleportation (23, -23, D:10) the +1 ring mail "Jiwn" {*Drain rElec SInv} It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (33, 0, D:10) a +0 shortbow 10 arrows (34, -2, D:10) an arrow (37, 11, D:10) a +0 plate armour a +0 trident (37, 12, D:10) a +0 club (38, 12, D:10) a +0 chain mail a +0 mace (42, -23, D:10) a +0 blowgun (44, 13, D:10) 14 poisoned needles (46, 6, D:10) a cursed +0 robe a +0 dagger of venom a +0 club a +0 scale mail a +0 dire flail a +0 chain mail a +0 club (47, -22, D:10) a +0 hand axe (47, 22, D:10) 13 stones (48, -7, D:10) 11 stones (49, -13, D:10) a +0 chain mail a +0 battleaxe (50, 15, D:10) 8 arrows (51, -9, D:10) a +0 robe (51, 12, D:10) a tomahawk (51, 13, D:10) a tomahawk (52, -13, D:10) a +1 robe of cold resistance an uncursed staff of cold (52, 12, D:10) a tomahawk (53, 5, D:10) a +0 club (53, 6, D:10) a tomahawk (54, 5, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Kozoergh's Assorted Antiques (Shop contents are unknown) (0, 0, D:11) 15 stones (4, 18, D:11) a +0 giant club a +0 giant spiked club (15, 42, D:11) 3 needles of confusion (24, 20, D:11) a +0 ring mail (28, 4, D:11) a +0 dagger a cursed +0 robe (30, 4, D:11) a +0 glaive a +0 chain mail (37, -5, D:11) a +0 giant club (37, 16, D:11) 4 large rocks (37, 44, D:11) the amulet of Plog {Inacc +Fly Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It lets you fly. a +2 hand crossbow (40, 10, D:11) 9 arrows (40, 11, D:11) 6 arrows (41, 10, D:11) 2 arrows (42, 11, D:11) 8 arrows (43, 11, D:11) 27 arrows a +0 shortbow a large rock (43, 12, D:11) 11 arrows a +0 shortbow (43, 26, D:11) a +0 spear (44, 11, D:11) a +0 shortbow a +2 shortbow of flaming 38 arrows (44, 12, D:11) 2 arrows (45, 11, D:11) 3 arrows a +0 shortbow (46, 13, D:11) 5 arrows a +0 shortbow (49, 20, D:11) 14 gold pieces (49, 22, D:11) 14 gold pieces (49, 24, D:11) 9 gold pieces (49, 39, D:11) 19 arrows (50, 20, D:11) 18 gold pieces (50, 21, D:11) 20 gold pieces (51, 23, D:11) 20 gold pieces (51, 24, D:11) 15 gold pieces (52, 20, D:11) 16 gold pieces (52, 21, D:11) 19 gold pieces (52, 22, D:11) 11 gold pieces (52, 23, D:11) 19 gold pieces Level 12 of the Dungeon (0, 0, D:12) a scroll of noise (8, 0, D:12) a +0 glaive (10, -13, D:12) a +0 leather armour (10, 4, D:12) a +0 robe (11, 16, D:12) a +0 giant club a cursed -1 giant spiked club (13, 15, D:12) a +0 robe a +0 club (14, -18, D:12) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (18, -23, D:12) a +0 scale mail (19, 5, D:12) a +0 robe a cursed +3 trident (19, 6, D:12) a +0 giant club a +0 giant club (19, 7, D:12) a +0 short sword (19, 15, D:12) a +0 plate armour a +2 dire flail (21, 11, D:12) a +0 mace 25 stones (22, -10, D:12) 21 stones (22, -2, D:12) a +0 dagger a +1 robe of resistance (22, 8, D:12) a stone (23, -13, D:12) 15 stones (24, -11, D:12) a +1 large shield of fire resistance an uncursed staff of wizardry a +4 scimitar of electrocution a +2 morningstar of venom (24, -7, D:12) a +0 arbalest (25, -13, D:12) a potion of degeneration 28 stones (28, -32, D:12) 20 sling bullets (29, -11, D:12) a +0 robe (38, -5, D:12) 15 stones (39, -13, D:12) a +0 short sword (40, -13, D:12) a +0 dagger a +0 blowgun 5 poisoned needles a +0 short sword (41, -13, D:12) a +0 short sword a +0 whip (43, -13, D:12) a +0 short sword (45, -13, D:12) 4 stones (46, -1, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) an arrow (2, 0, D:13) 2 arrows (4, 0, D:13) 7 arrows (5, 0, D:13) a +0 dagger a +0 robe (6, 0, D:13) a +0 shortbow 9 arrows (8, 0, D:13) a +0 shortbow 22 arrows (9, -1, D:13) a +0 dagger a +0 leather armour (9, 0, D:13) a +0 shortbow 8 arrows (9, 1, D:13) a +0 shortbow a +0 shortbow 47 arrows (10, 0, D:13) a +0 trident (24, 12, D:13) a +0 ring mail (29, -12, D:13) a cursed +0 quarterstaff (30, 0, D:13) a +0 giant spiked club (35, -14, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon [Shop] Qoush's Magic Scroll Boutique a scroll of noise (17 gold) a scroll of immolation (59 gold) a scroll of amnesia (59 gold) a scroll of amnesia (59 gold) (0, 0, D:14) a +0 dagger a +0 robe (5, 2, D:14) a +0 dagger a +0 robe (5, 8, D:14) a cursed +0 club a cursed -1 dagger a +0 dagger a +0 robe (6, 9, D:14) a +0 troll leather armour (6, 10, D:14) a +0 dagger a +0 robe (9, -8, D:14) 3 bolts (10, 3, D:14) a +1 arbalest of flaming the +2 flail of Qonil {holy, Str+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It lets you see invisible. (10, 4, D:14) a scroll of random uselessness (13, 23, D:14) 24 stones (14, -2, D:14) 12 stones (15, -14, D:14) a bolt (15, -7, D:14) 15 arrows (16, -10, D:14) an uncursed ring of resist corrosion (17, 12, D:14) a bolt (26, 6, D:14) 29 sling bullets (26, 8, D:14) 2 arrows (29, 1, D:14) an arrow (31, -3, D:14) an arrow (31, -2, D:14) an arrow (31, 0, D:14) an arrow (31, 6, D:14) a potion of cancellation (31, 13, D:14) an arrow (35, -9, D:14) 3 bolts (36, -10, D:14) a bolt (38, -9, D:14) a bolt (39, 6, D:14) 27 gold pieces (41, -9, D:14) a bolt (41, -5, D:14) a bolt (41, 16, D:14) a bolt the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -3 giant club a cursed -1 great sword a +0 plate armour (1, -21, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail (2, -12, Orc:1) a warg corpse (skeletalised by now) (2, -11, Orc:1) a +0 flail a cursed +0 chain mail (2, -10, Orc:1) a +0 morningstar an orc corpse (skeletalised by now) (2, 1, Orc:1) a +0 mace (3, 2, Orc:1) a +0 club a +0 club a +0 leather armour (3, 6, Orc:1) a +0 halberd a +0 plate armour (4, -10, Orc:1) a +0 flail an orc corpse (skeletalised by now) (15, -2, Orc:1) a +0 dagger a +0 robe (15, -1, Orc:1) a +0 short sword a +0 chain mail (17, -1, Orc:1) a +0 club (18, -2, Orc:1) a +0 dagger a +0 robe (19, -30, Orc:1) 4 javelins (19, -29, Orc:1) a javelin (19, -26, Orc:1) a +3 demon trident a +2 scale mail of positive energy Level 2 of the Orcish Mines [Shop] Fopre's Assorted Antiques a scroll of enchant weapon (172 gold) a potion of degeneration (23 gold) a +0 falchion (69 gold) a +0 robe (16 gold) a book of Debilitation (920 gold) a +0 buckler (103 gold) a +0 war axe (80 gold) a +0 leather armour (46 gold) a +0 short sword (69 gold) (0, 0, Orc:2) 6 arrows (3, -1, Orc:2) a +0 war axe a +0 chain mail (4, -1, Orc:2) a +0 short sword a +4 ring mail (4, 0, Orc:2) an orc corpse (5, -3, Orc:2) a warg corpse (5, 0, Orc:2) a +0 mace (6, 0, Orc:2) a +0 club (7, -5, Orc:2) a +0 shortbow 9 arrows a centaur corpse (8, -27, Orc:2) a +0 shortbow 14 arrows (10, -33, Orc:2) a +0 trident a +0 plate armour (11, -34, Orc:2) 2 arrows (12, -35, Orc:2) a +0 shortbow 19 arrows (12, -34, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -40, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +1 great mace of distortion a +0 chain mail (14, -42, Orc:2) an arrow (21, -21, Orc:2) a cursed -1 shortbow (still there?) a bolt (still there?) (22, -22, Orc:2) a +0 war axe (unseen) (22, -20, Orc:2) a cursed +0 broad axe (unseen) (22, -17, Orc:2) a +0 hand axe (still there?) a bolt (still there?) (23, -42, Orc:2) an uncursed amulet of guardian spirit an uncursed ring of fire an uncursed amulet of magic regeneration (23, -16, Orc:2) a +0 arbalest (unseen) (24, -13, Orc:2) a bolt (26, -42, Orc:2) a +0 plate armour of cold resistance a +0 broad axe (26, -15, Orc:2) 2 arrows (26, -11, Orc:2) a bolt (27, -16, Orc:2) a +0 broad axe (still there?) an arrow (still there?) 4 bolts (still there?) (27, -15, Orc:2) 2 bolts (28, -16, Orc:2) an arrow (28, -15, Orc:2) 5 bolts (29, -18, Orc:2) 3 bolts (30, -45, Orc:2) a +0 robe a +0 dagger (30, 4, Orc:2) a cursed +0 flail a +0 chain mail (31, -45, Orc:2) a cursed -3 trident a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -44, Orc:2) a +0 leather armour (31, 4, Orc:2) a cursed -2 dagger a +0 robe (32, -48, Orc:2) a +0 dagger a +0 robe (32, -15, Orc:2) a +0 shortbow (still there?) a bolt (still there?) (32, 1, Orc:2) a +0 club an orc corpse (32, 5, Orc:2) a +0 morningstar an orc corpse (33, -15, Orc:2) a bolt (34, -46, Orc:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (34, -45, Orc:2) a +0 plate armour a +0 long sword (36, -45, Orc:2) a +0 ring mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 28, Lair:1) a scroll of noise (7, 49, Lair:1) a +0 helmet (12, 6, Lair:1) 30 stones (13, 9, Lair:1) 11 stones (15, 2, Lair:1) a +0 flail (16, 1, Lair:1) 15 stones (39, 35, Lair:1) 19 stones (44, 46, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 arrows (0, 1, Lair:2) an uncursed ring of flight (1, 0, Lair:2) 2 potions of degeneration (1, 1, Lair:2) 6 arrows (2, 0, Lair:2) a +0 dagger (2, 1, Lair:2) a +0 battleaxe (24, 51, Lair:2) 17 stones (25, 16, Lair:2) a +0 mace (35, 5, Lair:2) a +0 leather armour (38, 2, Lair:2) a +2 cloak (40, 30, Lair:2) a +0 hunting sling (53, 45, Lair:2) a +0 spear (54, 14, Lair:2) 22 arrows (55, 53, Lair:2) a +0 scale mail (67, 48, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 poisoned needles (15, -11, Lair:3) a +0 leather armour (24, -22, Lair:3) a +0 ring mail (39, -5, Lair:3) a +0 trident (41, 7, Lair:3) a lamp of fire (inert) (50, -35, Lair:3) 30 stones (60, 6, Lair:3) a scroll of random uselessness (62, 5, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (6, -5, Lair:4) the +8 quarterstaff of Focus {freeze, *Drain rElec Int+8 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. (17, -6, Lair:4) a +0 dagger of speed a +0 robe of fire resistance (23, -3, Lair:4) a potion of mutation (37, -32, Lair:4) a +0 flail (39, -14, Lair:4) a +0 hand crossbow (43, -6, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a bolt (0, 1, Lair:5) a bolt (0, 2, Lair:5) a bolt (1, -1, Lair:5) a bolt (2, -5, Lair:5) 18 gold pieces (2, -2, Lair:5) a bolt (3, -3, Lair:5) a bolt (6, -2, Lair:5) 21 poisoned needles