HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) 18 arrows (4, 11, D:1) a +0 short sword (6, -5, D:1) a cursed -1 club (6, 6, D:1) a +0 dagger (23, 32, D:1) a +0 dagger a +0 dagger (28, 38, D:1) a +0 club (29, 35, D:1) a cursed -2 club (31, 4, D:1) a +0 dagger (35, 34, D:1) a +0 ring mail (38, 3, D:1) a +0 whip (46, 23, D:1) a +0 club (50, 17, D:1) a +0 leather armour (53, 24, D:1) a +0 leather armour (60, 21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +2 scale mail of poison resistance (7, -21, D:2) a +0 club (9, -48, D:2) a cursed +0 club (18, -49, D:2) a +0 war axe (20, -44, D:2) 14 arrows (24, -34, D:2) a +0 club (32, 0, D:2) a +0 robe (38, -10, D:2) 19 arrows (46, -30, D:2) a +0 mace (52, -41, D:2) a +0 club (53, -42, D:2) a +0 club (53, -36, D:2) a +0 robe (53, -27, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 hunting sling of Defence {freeze, +Blink rC- rN+++ Str+7} (4740 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you blink. It has a curse placed upon it. the +8 short sword of Tortfeasance {flame, rElec rN+ Str+4} (7200 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. the ring of Iraham {Dex+2 Stlth+} (1730 gold) [ring of dexterity] It affects your dexterity (+2). It makes you more stealthy. the +1 pair of boots of the Cricket {rPois Dex+3} (2700 gold) It affects your dexterity (+3). It protects you from poison. (6, 40, D:3) a stone (7, 40, D:3) a stone (8, 39, D:3) a stone (9, 22, D:3) a +0 spear (10, 14, D:3) a +0 dagger (10, 36, D:3) a +0 shortbow (11, 38, D:3) a stone (17, 5, D:3) an adder corpse (skeletalised by now) (17, 28, D:3) a +0 dagger (19, 3, D:3) a +0 rapier (20, 35, D:3) a +0 club (20, 37, D:3) a cursed +0 halberd (21, 36, D:3) a cursed +0 club (21, 43, D:3) a +0 club (22, 24, D:3) a cursed -2 club a +0 dagger (24, 25, D:3) a +0 club (24, 40, D:3) a +0 spear (25, 24, D:3) 2 stones (26, 24, D:3) a stone (27, 8, D:3) a +0 whip (28, 20, D:3) 7 gold pieces (28, 29, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (29, 20, D:3) a scroll of enchant armour (29, 26, D:3) 6 gold pieces (30, 20, D:3) a +0 mace (30, 26, D:3) an uncursed ring of resist corrosion (31, 32, D:3) a cursed -2 club (37, 11, D:3) a goblin corpse (skeletalised by now) (46, 22, D:3) a rat corpse (skeletalised by now)