HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 8, D:1) a +0 club (24, 34, D:1) a +0 club (29, 38, D:1) a +0 leather armour (30, 2, D:1) a +0 leather armour (33, 23, D:1) a +0 club (39, 3, D:1) a +0 club (42, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of Sloth {rPois Str+4 Dex+3 Stlth-} (2350 gold) It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It makes you less stealthy. It has a curse placed upon it. the +2 cloak "Doqaemef" {rElec rN+ Str-4 Stlth+} (2710 gold) It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. the ring of Xacke {+Blink rF+ SInv} (3600 gold) [ring of see invisible] It protects you from fire. It lets you see invisible. It lets you blink. the cursed +2 whip "Widowermaker" {antimagic, +Blink Str+6 Dex-2} (3690 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your dexterity (-2). It lets you blink. It has a curse placed upon it. (0, 0, D:2) a +0 shield (10, 31, D:2) a +0 hunting sling (19, -4, D:2) 7 needles of sleeping (19, 24, D:2) a +0 leather armour (20, 22, D:2) a +0 ring mail (21, 0, D:2) a +0 club (25, 26, D:2) a +0 robe (31, 7, D:2) a +1 dagger of venom (33, 33, D:2) a +0 trident (33, 36, D:2) a +0 dagger (34, 32, D:2) a +0 club (36, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 cloak (7, 3, D:3) a +0 dagger (11, 15, D:3) 16 poisoned needles (15, 29, D:3) a +0 whip (30, 30, D:3) a +0 leather armour (49, -9, D:3) a +0 ring mail (51, -2, D:3) a +0 leather armour Level 4 of the Dungeon (9, 19, D:4) a +0 ring mail (21, 1, D:4) 3 fruits (22, 2, D:4) a fruit (22, 18, D:4) a +0 hunting sling (23, 2, D:4) 3 fruits (23, 3, D:4) 3 fruits (24, 2, D:4) 2 fruits (25, -1, D:4) a sling bullet (25, 0, D:4) 2 sling bullets (25, 25, D:4) a +0 rapier a +0 leather armour (26, 29, D:4) a +0 dagger a +0 robe (26, 32, D:4) a +0 short sword a +0 chain mail (26, 33, D:4) a +0 hand axe (27, 27, D:4) a cursed -1 club (27, 28, D:4) a +0 dagger a +0 robe (27, 31, D:4) a +0 dagger (28, 27, D:4) a +0 dagger a +0 leather armour (29, 26, D:4) a +0 trident (38, 31, D:4) a +0 helmet Level 5 of the Dungeon (1, 3, D:5) a +0 ring mail a cursed -3 hand axe a +0 dagger a +0 robe (1, 5, D:5) a +0 flail (1, 6, D:5) 2 tomahawks (10, 11, D:5) a +0 giant club (16, -2, D:5) a +0 falchion a +0 scale mail (19, 36, D:5) a +0 dagger (42, -7, D:5) a +0 robe Level 6 of the Dungeon [Shop] Buz Cou's Assorted Antiques a potion of curing (57 gold) a potion of heal wounds (95 gold) a wand of disintegration (8/24) (228 gold) a potion of might (76 gold) an uncursed staff of conjuration (475 gold) a +0 robe (13 gold) a scroll of enchant weapon (142 gold) an uncursed ring of flight (332 gold) a potion of heal wounds (95 gold) [Shop] Acifes's Antique Weapon Shop the +4 hand axe of Destiny {flame, Dex+2} (841 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). a +0 dagger (46 gold) a +1 dagger of venom (216 gold) a +0 rapier of draining (211 gold) a +0 scimitar (92 gold) a +0 flail (80 gold) a +0 battleaxe (149 gold) a +0 war axe of draining (190 gold) a +0 long sword of slicing (165 gold) a +0 hand crossbow (80 gold) the +2 quarterstaff of Fedhas's Delight {flame, *Corrode Str+4 Int+4} (814 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+4). It may corrode you when you take damage. a +6 morningstar of holy wrath (901 gold) [Shop] Linn's Distillery a potion of invisibility (104 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) 2 potions of brilliance (104 gold) a potion of cancellation (104 gold) 2 potions of heal wounds (130 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) 2 potions of might (104 gold) [Shop] Tanueb's General Store a scroll of enchant weapon (82 gold) 30 stones (33 gold) 14 arrows (30 gold) a +0 morningstar (44 gold) a meat ration (55 gold) a +0 buckler (49 gold) a meat ration (55 gold) an uncursed ring of protection from magic (275 gold) a +2 glaive of venom (217 gold) a +0 flail (38 gold) (0, 0, D:6) a +0 ring mail (2, 12, D:6) a +0 morningstar (4, 0, D:6) a +0 robe (5, 21, D:6) a potion of heal wounds a potion of degeneration (9, 2, D:6) a +0 hunting sling (12, 2, D:6) a +0 dagger a +0 robe a +0 dagger (12, 3, D:6) a +0 ring mail (13, 4, D:6) a +0 dagger a +0 robe (23, 25, D:6) a +1 scythe of freezing a +0 robe (39, 13, D:6) a +0 dagger (39, 32, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Tyijusaj's Book Emporium a book of Maledictions (275 gold) a book of Maledictions (275 gold) a book of Beasts (605 gold) a book of the Sky (715 gold) a book of Callings (330 gold) a book of Cantrips (220 gold) the Papyrus of Quantum Toxins (957 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Venom Bolt Conjuration/Poison 5 e - Dispersal Translocation 6 a book of Geomancy (385 gold) a book of Spatial Translocations (715 gold) a book of Changes (275 gold) a book of Changes (275 gold) a book of Enchantments (550 gold) a book of Beasts (605 gold) (0, 0, D:7) a +0 club (9, -17, D:7) a +0 quarterstaff (12, -29, D:7) 2 tomahawks of dispersal (15, -5, D:7) a +0 halberd (16, -5, D:7) a +0 spear a +0 trident a cursed +0 ring mail a +0 club (20, -4, D:7) a +2 long sword a +0 robe (23, -4, D:7) a cursed +0 war axe a +0 robe (24, -4, D:7) a +2 long sword a +0 robe (28, -21, D:7) a +2 scimitar a +0 robe (28, -20, D:7) a +0 mace a cursed +0 robe (34, -38, D:7) a +0 whip (35, -30, D:7) 10 poisoned needles (36, -15, D:7) 5 poisoned javelins (39, -45, D:7) a +0 halberd (40, -45, D:7) a +0 spear (40, -44, D:7) a +0 club (41, -45, D:7) a +0 spear (43, -33, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Senkat's Antique Weapon Emporium a +0 lajatang (450 gold) a +0 war axe (105 gold) a +0 whip (75 gold) a +1 morningstar of crushing (390 gold) the +5 scythe "Finisher" {speed, Str+3} (1419 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). the +8 quick blade of the Globe {freeze, *Contam rF++ rC+ Int-3} (2598 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It greatly protects you from fire. It protects you from cold. It causes magical contamination when unequipped. a cursed -2 mace (3 gold) a +3 short sword of draining (672 gold) the +6 halberd "Seruusot" {drain, Stlth+} (1410 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. a +0 halberd of flaming (276 gold) (0, 0, D:8) a cursed -2 flail a +0 hand crossbow a +0 dagger (0, 2, D:8) a +0 flail of holy wrath a +0 club (0, 5, D:8) a cursed +0 club (0, 8, D:8) a +3 dagger of venom a +0 robe (1, -5, D:8) a +0 whip a +0 robe (1, -3, D:8) a +0 club (1, -1, D:8) a +1 spear of freezing a +0 scale mail a cursed +0 buckler (1, 0, D:8) a +0 short sword a +0 club a +0 shortbow a +0 spear (1, 4, D:8) a +0 club (1, 6, D:8) a +0 leather armour (1, 10, D:8) a +0 dagger (3, 12, D:8) a +0 club a +0 leather armour a +0 leather armour (5, -4, D:8) a +0 club (7, -3, D:8) a +0 whip (11, -6, D:8) a cursed -3 flail (11, 0, D:8) a +0 short sword (12, -8, D:8) a +0 shortbow (15, -4, D:8) a +0 ring mail a +2 leather armour (16, -5, D:8) a +0 club a cursed +0 robe (18, 4, D:8) a +1 dagger of venom a +0 robe (19, 5, D:8) a +0 dagger a +0 robe (19, 6, D:8) a +0 dagger a +0 leather armour (19, 7, D:8) a +0 long sword a +0 plate armour a +0 leather armour (19, 8, D:8) a +0 falchion a +0 leather armour (20, -4, D:8) a +0 spear a +0 scale mail (20, 8, D:8) a +0 dagger (20, 9, D:8) a +0 robe (22, 1, D:8) a cursed -1 short sword a potion of heal wounds (25, 9, D:8) a +0 robe a +0 dagger a +0 mace a +0 flail a +0 chain mail (26, 8, D:8) a +0 flail (30, -6, D:8) a +0 whip (31, -7, D:8) a +0 dagger a +0 hand crossbow (32, 27, D:8) a +0 short sword (33, 27, D:8) a +0 hand axe of flaming (36, -11, D:8) a +0 dagger (37, 18, D:8) a +0 short sword (38, 19, D:8) a +0 halberd (41, 4, D:8) a +0 chain mail (45, 20, D:8) a +0 robe (57, 15, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a stone (4, 2, D:9) a stone (6, 3, D:9) a stone (still there?) 2 bolts (still there?) a bolt (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 whip (still there?) a +0 short sword (still there?) an orc corpse (skeletalised by now) (still there?) (6, 16, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (7, 3, D:9) a bolt (still there?) a +0 flail (still there?) (7, 4, D:9) a +0 trident (9, 3, D:9) a bolt (still there?) a +0 giant club (still there?) a cursed -2 dire flail (still there?) (11, 24, D:9) a +0 giant club (12, 3, D:9) a +0 chain mail (12, 12, D:9) a +0 dagger (17, 3, D:9) a bolt (19, -1, D:9) a +0 broad axe (still there?) 2 bolts (still there?) a worker ant corpse (still there?) (19, 0, D:9) 5 bolts (still there?) 4 bolts (still there?) a +0 plate armour (still there?) a +0 mace (still there?) an orc corpse (still there?) a yak skeleton (still there?) (19, 1, D:9) a +6 dagger (unseen) (19, 2, D:9) a bolt (20, -2, D:9) a bolt a +0 scale mail a +0 club (21, -2, D:9) a +0 spear (unseen) (21, 4, D:9) 24 stones (22, -2, D:9) a bolt (unseen) (22, 0, D:9) a bolt (23, 0, D:9) a +0 spear (unseen) (23, 1, D:9) 15 poisoned needles (24, -3, D:9) a +0 ring mail (25, -3, D:9) a bolt (28, 1, D:9) 2 bolts (still there?) a +0 halberd (still there?) (28, 5, D:9) a scroll of fear