HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) 25 bolts (-27, 3, D:1) a +0 club (29, 4, D:1) a +0 spear (4, 5, D:1) 9 poisoned needles (-17, 9, D:1) a +0 pair of boots (-30, 14, D:1) 6 tomahawks (-1, 17, D:1) a +0 scale mail (14, 19, D:1) a cursed +0 leather armour (-6, 20, D:1) 17 stones (-5, 21, D:1) a +0 dagger (12, 27, D:1) a +0 whip (-30, 29, D:1) a meat ration (7, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-36, 2, D:2) a +0 club (-38, 6, D:2) a +0 club (5, 7, D:2) a +0 leather armour (-11, 9, D:2) 21 stones (1, 15, D:2) a +0 dagger (-23, 34, D:2) a +0 club (1, 37, D:2) a +0 dagger (-17, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, 5, D:3) a +0 short sword a +0 animal skin (-13, 7, D:3) 7 stones a +0 hunting sling a +0 dagger (8, 7, D:3) a cursed -3 club (17, 7, D:3) a +0 robe (-20, 8, D:3) a +0 short sword a +0 mace a +0 dagger a +0 robe a +0 dagger (-15, 8, D:3) a +0 dagger (4, 8, D:3) a meat ration (-1, 10, D:3) a meat ration (-39, 11, D:3) a +0 short sword (22, 11, D:3) a +0 dagger (-15, 15, D:3) a +0 club (-14, 15, D:3) a +0 ring mail of fire resistance a +0 spear a +0 helmet (-11, 15, D:3) a +0 chain mail a cursed +0 mace (-9, 30, D:3) a +0 club (3, 35, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (0, 4, D:4) a +0 pair of boots (15, 11, D:4) a +0 flail (13, 12, D:4) a +0 dagger a +0 robe (14, 12, D:4) a +0 war axe (20, 19, D:4) a +0 whip (-13, 27, D:4) 22 stones (-10, 27, D:4) a +0 whip (-13, 29, D:4) a +0 long sword (-21, 30, D:4) a +1 leather armour of poison resistance (5, 40, D:4) a +0 rapier (-16, 43, D:4) a +0 ring mail (-4, 54, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, 2, D:5) a +0 cloak (33, 4, D:5) a +0 morningstar (16, 7, D:5) a cursed +0 chain mail (-10, 14, D:5) a +0 club (2, 14, D:5) 10 poisoned needles (26, 17, D:5) 21 stones (-18, 19, D:5) 25 bolts (-16, 19, D:5) a +0 giant spiked club (25, 31, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 whip (10, 3, D:6) a +0 whip a +0 shortbow (46, 4, D:6) a +0 war axe (20, 12, D:6) 12 poisoned needles (18, 13, D:6) 33 sling bullets (41, 22, D:6) 10 stones (39, 31, D:6) a cursed +0 robe (12, 35, D:6) a +0 hunting sling (23, 35, D:6) a +0 shortbow (31, 35, D:6) a +0 scale mail (49, 36, D:6) a +0 leather armour (32, 38, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) a +0 flail (-5, 4, D:7) 13 stones (-4, 5, D:7) a +0 glaive (6, 8, D:7) a +0 giant club (7, 8, D:7) a cursed -1 giant spiked club (9, 8, D:7) a +0 ring mail a +0 flail (3, 9, D:7) a +0 robe a +0 dagger a +0 hand axe (2, 10, D:7) a +0 scale mail a cursed -1 ring mail a cursed -1 mace (-14, 12, D:7) 9 stones a +0 dagger a +0 ring mail (4, 12, D:7) a +0 leather armour (-15, 13, D:7) 2 stones (-14, 13, D:7) a cursed -2 chain mail a +0 leather armour a +0 short sword (-9, 13, D:7) a cursed +0 leather armour (-17, 14, D:7) a +0 mace (0, 15, D:7) the +1 robe of Anaesthesia {+Fly Regen+ MP-9} It affects your magic capacity (-9). It lets you fly. It increases your rate of regeneration. a +1 robe (1, 20, D:7) a scroll of noise (-29, 21, D:7) a +0 hand axe (-17, 24, D:7) a +0 flail (-4, 24, D:7) a +0 short sword (-14, 28, D:7) a +0 spear (4, 30, D:7) a +0 shortbow (-31, 32, D:7) a +0 short sword (-31, 33, D:7) a +0 hand axe a +0 plate armour (-30, 33, D:7) a +0 hand axe a cursed -2 leather armour (-6, 33, D:7) 21 stones (-29, 35, D:7) 23 bolts (-12, 36, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-7, 1, D:8) a stone a poisoned needle (-6, 3, D:8) a stone (-6, 4, D:8) a +3 antimagic dagger a +0 dagger a +0 blowgun 6 curare-tipped needles a +0 blowgun 12 poisoned needles a +0 short sword a +0 short sword (-5, 5, D:8) a +0 broad axe (-37, 7, D:8) a meat ration (-41, 13, D:8) 16 stones (-41, 15, D:8) a +0 robe (-28, 18, D:8) a scroll of noise (-42, 19, D:8) 20 stones (2, 19, D:8) a meat ration (-43, 23, D:8) a +0 giant club (-40, 25, D:8) a +0 shield a +0 leather armour a +0 war axe (8, 39, D:8) the +1 leather armour of Grace {rF+ Int-2 Dex+5} It affects your intelligence (-2). It affects your dexterity (+5). It protects you from fire. (-50, 41, D:8) a +2 scythe of protection (-40, 44, D:8) a +0 dagger (6, 46, D:8) a +0 club a cursed -3 trident (7, 46, D:8) a +0 dagger (-1, 47, D:8) a +0 dagger a +0 robe (6, 47, D:8) a +0 robe a +1 vampiric spear (7, 47, D:8) a +0 club (-36, 49, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 10 stones (-1, 5, D:9) a +0 club (-24, 8, D:9) a troll hide (7, 15, D:9) a meat ration (-2, 17, D:9) 20 stones (8, 18, D:9) a +0 short sword (23, 18, D:9) a +0 giant club (22, 19, D:9) a +0 mace a cursed +0 chain mail (-23, 20, D:9) a +0 flail (6, 20, D:9) 18 stones (21, 20, D:9) a +0 trident (22, 20, D:9) a +0 dagger a +0 robe (22, 21, D:9) a +0 flail a +0 scale mail a +0 whip (1, 27, D:9) a +0 ring mail (-17, 32, D:9) a +0 morningstar of protection a +0 dagger a +0 dagger a +0 robe (9, 34, D:9) a meat ration Level 10 of the Dungeon (-8, 3, D:10) an uncursed staff of conjuration (-7, 3, D:10) 21 stones (10, 16, D:10) a +0 giant club a +0 giant club (-32, 20, D:10) 16 stones (-9, 20, D:10) a cursed +0 plate armour (-1, 29, D:10) a cursed +0 dagger a +0 robe a +2 dagger a +0 robe a +2 short sword a +0 robe (0, 30, D:10) a +3 halberd a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 trident (-55, 1, D:11) a +0 hunting sling (-11, 3, D:11) the +0 pair of gloves "Ocoohuosm" {rElec MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (-43, 4, D:11) a meat ration (-32, 4, D:11) a +0 long sword a +0 leather armour (-31, 4, D:11) a +0 rapier (-23, 4, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (-40, 5, D:11) a +0 club (-23, 5, D:11) a +0 leather armour of cold resistance (-22, 6, D:11) a +0 dagger a +0 robe (-51, 7, D:11) a scroll of noise (-21, 14, D:11) a +0 glaive (-3, 14, D:11) a +0 leather armour (-1, 16, D:11) a +0 robe a +0 battleaxe (-54, 22, D:11) a +0 hunting sling (0, 24, D:11) a cursed +0 long sword a cursed +0 robe (-2, 25, D:11) a +0 war axe a +0 robe (-1, 25, D:11) 5 large rocks (-27, 31, D:11) a +0 whip (-51, 36, D:11) a +0 giant club (-12, 46, D:11) a +0 hand axe (-11, 46, D:11) a +0 club a +0 ring mail a +0 dagger a +0 robe (1, 47, D:11) a +0 hand axe (-5, 48, D:11) a +0 war axe a +0 leather armour (0, 50, D:11) 23 stones Level 12 of the Dungeon (-21, 3, D:12) 16 sling bullets of flame (19, 3, D:12) a +0 shortbow (-11, 4, D:12) an uncursed ring of loudness a -2 ring of intelligence the +4 whip of Makhleb's Outrage {flame, *Rage MP+9 Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+3). It affects your magic capacity (+9). It may make you go berserk in combat. (16, 12, D:12) 16 sling bullets (-9, 28, D:12) a +0 club (-12, 33, D:12) a meat ration (-4, 40, D:12) a +0 giant club (32, 44, D:12) a +0 giant club (-15, 51, D:12) a cursed -3 club (-14, 51, D:12) a +0 halberd a +0 chain mail (-13, 51, D:12) a +0 leather armour (-11, 55, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (-2, 2, Orc:1) a +0 leather armour a +0 hand axe (-14, 15, Orc:1) a +0 chain mail 6 javelins a +0 battleaxe (-14, 17, Orc:1) a +0 war axe a +0 ring mail (-8, 17, Orc:1) a +0 robe a cursed +0 dagger (-14, 18, Orc:1) a +0 mace a +0 chain mail a +0 hand axe 2 tomahawks (-12, 18, Orc:1) a +0 dagger (-10, 18, Orc:1) a +0 club (-7, 18, Orc:1) a +0 mace (-22, 19, Orc:1) a +0 flail (-14, 19, Orc:1) a +0 flail a +0 robe (-9, 19, Orc:1) a +0 club (-8, 19, Orc:1) a +0 trident (-22, 20, Orc:1) a cursed +0 robe a +0 dagger (-20, 20, Orc:1) a +0 scale mail a +0 dagger (-19, 20, Orc:1) a +0 dagger (-22, 21, Orc:1) a +0 robe a +0 leather armour a +0 dagger a +0 falchion (-20, 21, Orc:1) a +0 leather armour (-21, 23, Orc:1) a +0 whip (-24, 25, Orc:1) a +0 leather armour a +0 dagger (-24, 28, Orc:1) a +0 leather armour a +0 hand axe a +0 hand axe (-23, 28, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (-24, 29, Orc:1) a +0 leather armour 3 tomahawks a +0 flail (-22, 29, Orc:1) a +0 flail (-23, 32, Orc:1) a +0 short sword (unseen) (-32, 33, Orc:1) a +0 hand axe of freezing (-30, 33, Orc:1) a +0 club (-28, 33, Orc:1) a +0 scale mail a +0 short sword (-32, 34, Orc:1) a +0 hand axe (-28, 34, Orc:1) a +0 club (-26, 34, Orc:1) a +0 flail of protection Level 2 of the Orcish Mines [Shop] Zej Fuah's Book Boutique a book of Power (630 gold) a book of Fire (910 gold) a book of Flames (490 gold) a book of Battle (560 gold) a book of Minor Magic (280 gold) a book of the Tempests (980 gold) the Compendium of Causality (630 gold) Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Slow Hexes 2 d - Gell's Gravitas Hexes/Translocation 3 e - Silence Hexes/Air 5 f - Haste Charms 6 a book of Fire (910 gold) a book of Alchemy (1050 gold) an Akashic Record (1545 gold) a book of Debilitation (560 gold) a book of Air (490 gold) (0, 0, Orc:2) a tomahawk (-3, 2, Orc:2) a tomahawk (-6, 3, Orc:2) a +0 club a tomahawk a +0 leather armour (0, 5, Orc:2) 2 steel tomahawks (1, 11, Orc:2) a +0 dagger a +0 flail a +0 scale mail a +0 dire flail a +0 plate armour (2, 11, Orc:2) a +0 club a +0 leather armour (3, 12, Orc:2) a +0 trident Level 3 of the Orcish Mines (1, 5, Orc:3) a +0 leather armour a +0 short sword a +0 mace (2, 5, Orc:3) a +0 club a +0 dagger a +0 robe (3, 5, Orc:3) a +0 leather armour 2 poisoned tomahawks a +0 whip (1, 6, Orc:3) 2 poisoned tomahawks a +0 leather armour a +0 falchion a +0 flail a +0 plate armour a +0 falchion (3, 6, Orc:3) a +0 robe a +0 vampiric dagger a +0 morningstar (1, 7, Orc:3) a +0 chain mail a +0 falchion (2, 7, Orc:3) a +0 mace (3, 7, Orc:3) a +0 short sword (-36, 9, Orc:3) a +0 club (-34, 9, Orc:3) a +2 robe of fire resistance a +4 giant club (-39, 11, Orc:3) a cursed -1 ring mail (-36, 11, Orc:3) a +0 ring mail a +0 flail (-39, 12, Orc:3) a +0 chain mail a +1 scimitar of holy wrath (-35, 13, Orc:3) a +0 mace (-31, 13, Orc:3) a +0 chain mail a +0 short sword (-38, 14, Orc:3) a +0 giant club (-35, 14, Orc:3) a +0 club a +0 dagger (1, 16, Orc:3) a +0 ring mail a +0 dagger a +0 robe (1, 17, Orc:3) a +0 mace (2, 17, Orc:3) a +0 hand axe (-23, 39, Orc:3) a +0 whip of holy wrath (-24, 40, Orc:3) a +0 mace (-23, 40, Orc:3) a +0 club (-12, 47, Orc:3) a +0 hand axe a +0 leather armour (-46, 50, Orc:3) a +0 flail (-26, 54, Orc:3) a +0 giant club (-18, 55, Orc:3) a +0 club a +0 leather armour Level 4 of the Orcish Mines [Shop] Pufeihad's Distillery a potion of might (52 gold) a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of degeneration (13 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) 3 potions of poison (39 gold) a potion of haste (130 gold) 2 potions of flight (78 gold) a potion of flight (39 gold) a potion of mutation (32 gold) [Shop] Zisuil's Weapon Shop a +3 dagger of draining (288 gold) a +2 dagger of venom (201 gold) a +0 falchion (42 gold) a +0 hunting sling (21 gold) a +0 mace (42 gold) a +1 morningstar of holy wrath (198 gold) a cursed -2 club (1 gold) a +0 long sword (49 gold) a +0 trident (49 gold) 19 arrows of flame (133 gold) a +0 scimitar of slicing (112 gold) a +1 scimitar of draining (198 gold) [Shop] Dexzifer's Weapon Shoppe a +0 dire flail (52 gold) a +0 scythe (39 gold) a +3 battleaxe of freezing (373 gold) a +0 halberd (52 gold) a +0 hunting sling (19 gold) a +3 war axe (266 gold) 14 arrows of frost (91 gold) [Shop] Kecwimpa's General Store an uncursed ring of positive energy (240 gold) 15 stones (18 gold) a cursed ring of loudness (54 gold) 22 stones (26 gold) a beef jerky (18 gold) a +0 plate armour (276 gold) a scroll of amnesia (42 gold) a scroll of brand weapon (240 gold) a +0 robe (8 gold) a scroll of enchant weapon (90 gold) 20 sling bullets (120 gold) [Shop] Rusyzu's Magic Scroll Emporium a scroll of remove curse (36 gold) [Shop] Woforaor's Antique Armour Boutique a +0 leather armour (48 gold) a +0 helmet of intelligence (108 gold) a +0 scale mail (96 gold) a +2 pair of gloves of dexterity (108 gold) a +0 cloak (108 gold) a +0 robe (16 gold) a +0 large shield (108 gold) the +7 chain mail of Complete Protection {-Tele rElec rPois MR+} (228 gold) It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 scale mail (96 gold) a +3 ring mail of poison resistance (96 gold) the +1 fire dragon armour of the Wasteland {rElec rF++ rC- rN++ Regen+ Int+4} (1560 gold) It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It increases your rate of regeneration. [Shop] Isoyrush's Antique Weapon Boutique a +1 spear of venom (90 gold) a +0 shortbow of flaming (90 gold) a +1 arbalest of flaming (135 gold) a +0 rapier (120 gold) the +9 scimitar of the Blowfly {drain, rElec} (270 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. the cursed +1 spear "Meuja" {flame, rPois rF+ Dex-4} (240 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It protects you from fire. It protects you from poison. It has a curse placed upon it. a +0 hunting sling (45 gold) [Shop] Zuogh's General Store a meat ration (80 gold) a scroll of fog (32 gold) a scroll of recharging (152 gold) the +5 hand axe of the Mushroom {venom, Str+4 SInv} (771 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It lets you see invisible. a wand of disintegration (9) (208 gold) 15 bolts of flame (120 gold) a bread ration (80 gold) a +0 falchion (48 gold) [Shop] Xothucs's Jewellery Shop an uncursed ring of positive energy (260 gold) an uncursed ring of wizardry (390 gold) the ring of Hotzu {rElec AC+2} (312 gold) [ring of protection] It affects your AC (+2). It insulates you from electricity. a cursed ring of teleportation (188 gold) the ring of Scepticism {+/*Tele rN+} (373 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It protects you from negative energy. a cursed ring of loudness (58 gold) a +4 ring of evasion (468 gold) a +4 ring of evasion (468 gold) an uncursed ring of magical power (260 gold) a +3 ring of dexterity (204 gold) an uncursed ring of protection from fire (325 gold) (0, 0, Orc:4) 5 tomahawks (2, 0, Orc:4) a cursed +0 leather armour a +0 war axe of draining (33, 0, Orc:4) a +0 robe a +0 dagger (2, 1, Orc:4) a +0 falchion a cursed +0 robe a +0 dagger (4, 1, Orc:4) a +0 plate armour a +0 flail (32, 1, Orc:4) a +0 dagger (33, 1, Orc:4) a +0 club a +2 whip of electrocution a +0 flail a +0 falchion (34, 1, Orc:4) a +0 flail (2, 2, Orc:4) a +0 hand axe a +0 club (3, 2, Orc:4) a +0 robe a +0 dagger (32, 2, Orc:4) 3 tomahawks of returning (33, 2, Orc:4) a +0 flail (-4, 3, Orc:4) a +0 dagger a +0 robe (4, 3, Orc:4) a +0 ring mail (33, 3, Orc:4) a +0 leather armour 5 tomahawks a +0 flail (23, 4, Orc:4) a +0 scale mail (24, 4, Orc:4) a +0 mace (31, 4, Orc:4) a +0 ring mail a +0 trident (8, 5, Orc:4) a +0 club (25, 5, Orc:4) a +2 leather armour of magic resistance a +0 whip (-6, 7, Orc:4) a +0 dagger a +0 robe (-1, 7, Orc:4) a cursed -2 dagger (7, 7, Orc:4) a +0 club (-4, 8, Orc:4) a cursed -3 dagger a +0 robe (1, 8, Orc:4) a +0 club a +0 scale mail (7, 8, Orc:4) a +0 club a +0 flail a +0 leather armour a +0 flail (8, 8, Orc:4) a +0 mace (9, 8, Orc:4) a +0 chain mail 8 tomahawks a +0 glaive (37, 8, Orc:4) a +0 robe a +0 dagger (-1, 9, Orc:4) a +0 dagger a +2 robe of cold resistance (8, 9, Orc:4) a +0 mace a +0 leather armour a +2 falchion of electrocution (29, 9, Orc:4) a tomahawk (31, 9, Orc:4) a tomahawk (25, 10, Orc:4) a +0 whip a +0 leather armour (29, 10, Orc:4) a +0 flail a +0 ring mail (30, 10, Orc:4) a +0 hand axe (38, 10, Orc:4) a +0 short sword (25, 11, Orc:4) a +0 leather armour a +1 vampiric falchion a cursed -1 war axe 3 tomahawks a +0 leather armour (-4, 12, Orc:4) a +0 dagger (18, 12, Orc:4) a +0 robe a +2 dagger of speed (24, 12, Orc:4) a +0 dagger a +0 robe (-6, 13, Orc:4) a +0 ring mail a +0 whip a +0 falchion (-5, 13, Orc:4) a +0 leather armour (22, 14, Orc:4) a +0 giant club (-7, 15, Orc:4) a +0 hand axe (21, 16, Orc:4) a +0 robe a +0 dagger (21, 17, Orc:4) a +1 robe of magic resistance a +0 dagger (-12, 20, Orc:4) a cursed -3 dagger a +0 robe (-10, 24, Orc:4) a +0 hand axe a cursed +0 leather armour (22, 24, Orc:4) a +0 dagger a +0 robe (25, 25, Orc:4) a +0 whip (-7, 27, Orc:4) a +0 dagger a +0 robe (27, 27, Orc:4) a +4 scimitar of flaming (0, 32, Orc:4) a +0 hand axe 2 tomahawks a +0 leather armour (3, 32, Orc:4) a +0 leather armour a +0 hand axe a +0 plate armour a +0 trident a +0 leather armour (25, 32, Orc:4) a +0 robe a +1 dagger of venom (-1, 33, Orc:4) a tomahawk (1, 33, Orc:4) a +0 dagger a +2 robe of the Archmagi a +2 dagger of speed a +0 robe (23, 33, Orc:4) a +0 chain mail a +0 robe a cursed -2 hand axe a +0 dagger a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (24, 33, Orc:4) a +0 robe a +0 dagger a +0 dagger a +0 robe (25, 33, Orc:4) a +0 robe a cursed +0 leather armour a cursed +0 dagger a +0 dagger (-3, 34, Orc:4) a tomahawk (2, 34, Orc:4) a +0 morningstar (3, 34, Orc:4) a +0 whip (9, 34, Orc:4) a +0 leather armour a +0 morningstar a +2 robe of magic resistance a +0 dagger (0, 35, Orc:4) a +0 club (6, 35, Orc:4) a +0 dagger a +0 robe (9, 35, Orc:4) a +0 mace (10, 35, Orc:4) a +0 leather armour a +0 hand axe a +0 flail a +0 robe a +0 dagger a +0 club a tomahawk a +0 flail a +0 hand axe a +0 leather armour a +0 mace (11, 35, Orc:4) a +0 dagger a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +1 vampiric dagger a +0 robe a +0 club a +0 chain mail (17, 35, Orc:4) a tomahawk (25, 35, Orc:4) a +0 robe a +0 dagger (18, 38, Orc:4) a +0 dagger a +0 robe (-7, 41, Orc:4) a +0 dagger a +0 robe (-7, 44, Orc:4) a +0 dagger (-8, 45, Orc:4) a +0 mace a +0 scale mail (-7, 45, Orc:4) a +0 mace a +0 chain mail (-7, 46, Orc:4) a +0 whip a +0 leather armour a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (-7, 2, Elf:1) a scroll of identify (6, 23, Elf:1) a +0 short sword (12, 23, Elf:1) a glowing shapeshifter corpse (9, 24, Elf:1) a +0 short sword a +0 leather armour (-1, 25, Elf:1) a griffon corpse (skeletalised by now) (-4, 27, Elf:1) a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (3, 29, Elf:1) 23 gold pieces (3, 35, Elf:1) a meat ration (-1, 36, Elf:1) a +0 plate armour (11, 40, Elf:1) a +0 chain mail (unseen) (12, 43, Elf:1) a +0 long sword (unseen) (14, 46, Elf:1) a +0 short sword (15, 46, Elf:1) a +0 leather armour a +0 long sword (16, 46, Elf:1) a +0 rapier (14, 47, Elf:1) a +2 short sword of freezing Level 2 of the Elven Halls (0, 0, Elf:2) an arrow (0, 5, Elf:2) an arrow (5, 9, Elf:2) an arrow (-5, 10, Elf:2) an arrow (7, 13, Elf:2) an arrow (37, 44, Elf:2) 23 gold pieces (4, 46, Elf:2) 17 gold pieces (40, 46, Elf:2) a meat ration (9, 47, Elf:2) 6 needles of paralysis (45, 50, Elf:2) a griffon corpse (skeletalised by now) (43, 51, Elf:2) a +0 dagger (unseen) (36, 52, Elf:2) 20 gold pieces (38, 52, Elf:2) a +0 long sword (unseen)