HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) 15 stones (-25, 2, D:1) 6 javelins (-23, 2, D:1) a +0 mace (-18, 3, D:1) a +0 dagger (0, 3, D:1) a stone (14, 4, D:1) 19 sling bullets (5, 6, D:1) a +0 whip (3, 19, D:1) a +0 pair of gloves (-4, 20, D:1) 21 bolts (-1, 27, D:1) 6 gold pieces (-2, 30, D:1) 23 stones a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-32, 2, D:2) a +0 dagger a +0 hunting sling 8 stones (-20, 5, D:2) a +0 club (-16, 10, D:2) a +0 centaur barding (-10, 11, D:2) a cursed +0 robe (-3, 16, D:2) a +0 leather armour (-35, 17, D:2) a +0 dagger (-22, 29, D:2) a meat ration (-30, 30, D:2) a cursed -3 club (-7, 31, D:2) a +0 club (-18, 32, D:2) a +0 ring mail (-7, 32, D:2) a +0 club (-35, 33, D:2) 2 gold pieces (-32, 33, D:2) a stone (-29, 47, D:2) a stone (-37, 52, D:2) a +0 club 2 stones (-38, 54, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-6, 2, D:3) a meat ration (0, 3, D:3) a meat ration (-29, 11, D:3) a +0 leather armour a +0 short sword (-32, 13, D:3) a +0 club (-8, 19, D:3) a +0 club (-7, 19, D:3) a +0 club (13, 23, D:3) a +0 whip (10, 34, D:3) a cursed -3 whip a +0 blowgun 8 poisoned needles (14, 34, D:3) a +0 spear a +0 spear Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (-2, 10, D:4) a +0 chain mail (41, 19, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, 1, D:5) a meat ration (41, 9, D:5) a +0 buckler (17, 10, D:5) a meat ration (28, 14, D:5) 11 stones (13, 31, D:5) a +0 robe (11, 34, D:5) a +0 robe (14, 35, D:5) a +0 dagger (29, 43, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Qeix's Weapon Shop a cursed -3 great sword (1 gold) a +0 mace (30 gold) a +0 short sword (30 gold) a +0 trident (35 gold) a +2 mace of protection (156 gold) 19 stones (19 gold) a +2 great mace of protection (198 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 scimitar (40 gold) the +7 longbow "Piercer" {penet, EV-2} (395 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (0, 0, D:6) 14 stones (-14, 1, D:6) a meat ration (-32, 11, D:6) 11 stones (-22, 12, D:6) a +0 hand axe (-38, 13, D:6) a +0 hand axe a +0 leather armour (-37, 13, D:6) a +0 dagger (-36, 13, D:6) a +0 dagger a +0 robe a +0 club (-38, 14, D:6) a +0 short sword (-1, 14, D:6) a +0 leather armour (-28, 16, D:6) a +0 short sword (-23, 31, D:6) a +0 chain mail (-13, 31, D:6) a +0 chain mail (-7, 33, D:6) a +0 flail (unseen) (-7, 34, D:6) a +0 dagger a +0 robe (-40, 35, D:6) a meat ration (-38, 43, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe Level 7 of the Dungeon (-34, 12, D:7) a +0 ring mail (-43, 13, D:7) a +0 flail (-17, 33, D:7) 5 tomahawks (-31, 39, D:7) a +0 cloak (-25, 39, D:7) a +0 scimitar a +0 chain mail a +1 vampiric falchion a +0 ring mail (-25, 40, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (-46, 42, D:7) 7 bolts (-50, 46, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a meat ration (15, 8, D:8) 19 bolts (34, 10, D:8) a +0 robe a cursed +3 dire flail (21, 11, D:8) 10 poisoned needles (35, 13, D:8) a +0 robe a cursed +2 halberd a cursed +0 spear a +0 robe a +0 trident a cursed +0 robe (-8, 16, D:8) a +1 pair of boots (-2, 16, D:8) 22 bolts (11, 17, D:8) a +0 leather armour (5, 19, D:8) a meat ration (23, 22, D:8) a +0 dagger (24, 22, D:8) a +0 trident a +0 ring mail (26, 23, D:8) a +0 giant spiked club (28, 23, D:8) a +0 dagger a +0 robe (36, 24, D:8) a +0 robe a +0 robe a cursed +2 great sword a +0 robe (13, 25, D:8) 6 needles of slowing (31, 25, D:8) a +0 whip a +0 leather armour (36, 25, D:8) a cursed +3 great sword a +0 robe (0, 27, D:8) a +0 dagger a +0 robe (31, 27, D:8) a +0 dagger (-2, 29, D:8) a +0 whip (-3, 30, D:8) a +0 dagger a +0 robe (0, 32, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Xuety's Antique Weapon Emporium a +0 hand crossbow (119 gold) a +0 rapier (136 gold) a +0 spear (102 gold) a +0 long sword (119 gold) a +0 arbalest (153 gold) a +2 war axe of chopping (119 gold) a +0 war axe (119 gold) a +0 long sword (119 gold) a +0 hand axe of freezing (102 gold) a +2 hand axe of electrocution (102 gold) a +3 great sword of slicing (221 gold) a +3 halberd (136 gold) a +0 quarterstaff (136 gold) a +0 shortbow (102 gold) (0, 0, D:9) a meat ration (-31, 3, D:9) a meat ration (-27, 3, D:9) a meat ration (11, 7, D:9) a +0 scythe (-47, 10, D:9) 28 stones (-4, 14, D:9) a +0 war axe (-18, 16, D:9) a +2 trident a +2 short sword a +0 spear a +1 robe (-17, 16, D:9) a +0 dagger (-3, 22, D:9) a +0 broad axe (11, 22, D:9) a +0 giant club (-46, 23, D:9) 11 stones (-53, 29, D:9) a +0 long sword (-34, 32, D:9) a scroll of random uselessness (-53, 35, D:9) 14 stones (2, 48, D:9) a +0 robe (1, 49, D:9) a +0 whip (13, 50, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 12 poisoned needles (3, 1, D:10) 9 stones (-12, 2, D:10) 21 stones (17, 6, D:10) a +0 plate armour (-13, 15, D:10) a +0 hand axe (-6, 19, D:10) a throwing net (6, 19, D:10) 13 stones (-18, 21, D:10) a meat ration (-13, 21, D:10) a +0 rapier (-12, 22, D:10) an uncursed ring of see invisible (-10, 22, D:10) a +0 rapier (-20, 25, D:10) 2 large rocks (14, 26, D:10) a scroll of random uselessness (6, 27, D:10) a +0 chain mail (14, 29, D:10) 18 stones (-16, 30, D:10) a +0 giant club (13, 32, D:10) a +2 plate armour of cold resistance (15, 34, D:10) 15 silver sling bullets (-5, 37, D:10) a beef jerky (-34, 38, D:10) a +0 dagger (6, 39, D:10) a +0 long sword a +0 chain mail (7, 39, D:10) a +0 flail a tomahawk a +0 dagger a +0 robe (6, 40, D:10) 6 tomahawks (7, 40, D:10) a +0 dagger a +0 robe a +0 giant club (-20, 41, D:10) a cursed -2 giant spiked club a +0 giant club (6, 41, D:10) a tomahawk (-20, 47, D:10) a +0 shortbow (12, 49, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Umpocupp's Jewellery Shoppe an uncursed ring of fire (300 gold) an uncursed ring of see invisible (180 gold) the ring "Areps" {rElec rN+ Dex+2 Stlth+} (478 gold) [ring of stealth] It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +3 ring of evasion (252 gold) a cursed amulet of inaccuracy (24 gold) the ring "Fad Hone" {-Tele MP+9 Dex+2 Stlth+} (340 gold) [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you more stealthy. an uncursed amulet of clarity (240 gold) an uncursed amulet of resist mutation (480 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of clarity (240 gold) an uncursed ring of magical power (240 gold) a cursed amulet of inaccuracy (24 gold) (0, 0, D:11) a +0 robe a +0 dagger (-29, 1, D:11) a +0 club a +0 leather armour a cursed +0 war axe a +0 plate armour a +0 hand axe (-3, 1, D:11) a +0 robe (1, 1, D:11) a +0 club a +0 club (-11, 6, D:11) 11 stones (22, 7, D:11) a +1 falchion of freezing (-20, 8, D:11) a +0 hand axe (7, 14, D:11) a +0 plate armour (-9, 15, D:11) a +0 centaur barding (-32, 19, D:11) a +2 plate armour of poison resistance (-4, 20, D:11) a +2 long sword an uncursed ring of ice (1, 22, D:11) a cursed -2 dagger a +0 robe (22, 28, D:11) a cursed -1 giant club (-4, 29, D:11) a +0 blowgun 8 poisoned needles (-2, 29, D:11) a stone (-3, 30, D:11) 2 poisoned needles a +0 dagger (-2, 30, D:11) 2 poisoned needles (-4, 31, D:11) 2 stones (-3, 31, D:11) a +0 dagger a +0 robe a +0 dagger (-3, 32, D:11) a cursed -3 club (-2, 32, D:11) a +0 short sword (7, 32, D:11) a meat ration (-35, 33, D:11) a +0 hunting sling (23, 33, D:11) 10 poisoned needles (-12, 34, D:11) an uncursed ring of stealth (18, 37, D:11) a bolt (17, 38, D:11) a +0 quarterstaff (18, 38, D:11) a bolt (20, 38, D:11) 3 stones (21, 39, D:11) a bolt (18, 40, D:11) a +0 short sword 5 stones (19, 40, D:11) a bolt (17, 41, D:11) a +0 hand crossbow 10 bolts (19, 41, D:11) a +0 dagger a stone (20, 41, D:11) a +0 short sword 3 stones (17, 42, D:11) a +0 hand crossbow a +0 whip 23 bolts Level 12 of the Dungeon [Shop] Caiwk's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) (0, 0, D:12) a +0 hunting sling (17, 2, D:12) a +0 trident (35, 4, D:12) a potion of poison 2 potions of degeneration (10, 9, D:12) a meat ration (12, 13, D:12) a +0 ring mail (-17, 20, D:12) a +0 giant club (24, 21, D:12) 26 bolts (-11, 24, D:12) 18 stones (31, 24, D:12) a +0 war axe (2, 25, D:12) a large rock (31, 25, D:12) a +1 trident of piercing (3, 26, D:12) 2 large rocks (31, 26, D:12) a +0 club a +0 scale mail a +0 leather armour (2, 27, D:12) a large rock (3, 31, D:12) a large rock (3, 34, D:12) a +0 giant spiked club a throwing net (2, 35, D:12) a large rock (-17, 37, D:12) a +0 morningstar (-3, 39, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +0 club (1, 2, D:13) a stone (1, 3, D:13) 2 stones (-13, 5, D:13) a +0 giant club (-11, 5, D:13) a large rock (-9, 5, D:13) 2 large rocks (0, 5, D:13) 2 stones (1, 6, D:13) 2 stones (1, 7, D:13) a stone (22, 13, D:13) a +3 long sword (34, 16, D:13) 17 stones (16, 17, D:13) a +0 robe (17, 23, D:13) a +5 long sword (16, 24, D:13) a +2 long sword a +0 robe (11, 34, D:13) a +0 flail (20, 41, D:13) a +1 hand axe a +0 robe (21, 41, D:13) a +0 long sword a +0 robe (19, 43, D:13) a +0 shortbow (-8, 51, D:13) the +4 dagger "Pendulum" {venom, Int+2 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+2). It lets you see invisible. Level 14 of the Dungeon (6, 3, D:14) a large rock (-2, 4, D:14) 3 large rocks (6, 4, D:14) a large rock (2, 16, D:14) a +2 rapier of draining (3, 20, D:14) a +0 long sword a +0 short sword (0, 21, D:14) a +1 dagger of venom (2, 23, D:14) a +0 long sword (22, 24, D:14) a +2 falchion of slicing (16, 29, D:14) 11 stones (-22, 32, D:14) 3 tomahawks (-7, 37, D:14) a troll hide (-9, 39, D:14) a +0 giant club (-15, 41, D:14) a +0 ring mail (-11, 42, D:14) a +0 shortbow (-16, 43, D:14) 22 sling bullets (-13, 44, D:14) a +0 flail a +0 leather armour (-13, 45, D:14) a +0 long sword a +0 plate armour (-12, 45, D:14) a +0 hand axe (-16, 48, D:14) a +0 club a +0 ring mail (-4, 50, D:14) a +0 rapier Level 15 of the Dungeon [Shop] Ziahyur's Gadget Boutique an ornate deck of wonders (260 gold) a wand of flame (13) (97 gold) a wand of draining (5) (117 gold) a wand of cold (4) (208 gold) a wand of cold (6) (260 gold) a wand of frost (23) (162 gold) a lamp of fire (520 gold) a wand of digging (14) (468 gold) (0, 0, D:15) a large rock (-7, 2, D:15) 2 large rocks (-7, 4, D:15) a large rock (-24, 5, D:15) a +1 shortbow of flaming (-26, 6, D:15) a +0 shortbow (-25, 6, D:15) a +0 shortbow (-24, 6, D:15) a +1 shortbow of evasion (-39, 7, D:15) a cursed -1 giant spiked club a +0 giant club (7, 12, D:15) a +0 shortbow (4, 16, D:15) a +0 battleaxe (-12, 18, D:15) a +0 battleaxe (-8, 18, D:15) a +0 short sword (-46, 25, D:15) 2 arrows of flame (-46, 26, D:15) an arrow of flame (-47, 31, D:15) a +0 shortbow (-43, 37, D:15) 2 large rocks (-47, 41, D:15) a +0 ring mail (-35, 48, D:15) a +2 buckler (-43, 53, D:15) 2 bolts (-43, 54, D:15) a +0 arbalest 25 bolts (-45, 55, D:15) a +0 arbalest 14 bolts (-40, 55, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (12, 0, Orc:1) a +0 halberd (11, 1, Orc:1) a +0 spear (13, 1, Orc:1) a +0 halberd (12, 2, Orc:1) a +0 spear (2, 6, Orc:1) a +0 robe a +0 dagger (2, 9, Orc:1) a +0 ring mail a +0 whip a +0 leather armour (28, 10, Orc:1) a +0 dagger (27, 11, Orc:1) a +0 whip a +0 robe a +0 dagger (25, 13, Orc:1) a +0 chain mail a +0 dire flail (27, 13, Orc:1) a +0 leather armour (25, 14, Orc:1) a +0 plate armour a +0 short sword (31, 16, Orc:1) a cursed -3 flail (48, 17, Orc:1) a +0 flail (35, 18, Orc:1) a +0 hand axe (48, 18, Orc:1) a cursed +0 ring mail a +0 dagger (18, 19, Orc:1) a +0 hand axe (42, 19, Orc:1) a tomahawk (48, 19, Orc:1) a +0 whip a +0 flail a cursed -3 dagger a +0 short sword (47, 20, Orc:1) a +0 leather armour a +0 flail (48, 20, Orc:1) a +0 hand axe (49, 21, Orc:1) 3 tomahawks (51, 21, Orc:1) a cursed +0 flail (52, 21, Orc:1) a +0 leather armour a +0 club a cursed -2 trident Level 2 of the Orcish Mines [Shop] Xastrocukk's Gadget Shop an ornate deck of defence (320 gold) a plain deck of escape (224 gold) a wand of confusion (38) (480 gold) a phantom mirror (480 gold) a phantom mirror (480 gold) a wand of teleportation (6) (480 gold) a plain deck of wonders (224 gold) an ornate deck of defence (320 gold) a wand of slowing (18) (240 gold) (0, 0, Orc:2) a +0 club (53, 2, Orc:2) a +0 mace (57, 2, Orc:2) a cursed +0 chain mail a +0 falchion (54, 3, Orc:2) a cursed -3 hand axe a +0 dagger a +0 leather armour a +0 club a +0 leather armour (14, 5, Orc:2) a +0 trident (56, 5, Orc:2) a +0 chain mail (57, 5, Orc:2) a +0 chain mail a +0 flail (16, 6, Orc:2) a +0 ring mail (15, 11, Orc:2) a +0 dagger a +0 leather armour (-11, 12, Orc:2) a +0 hand axe (15, 12, Orc:2) a +0 mace a +0 leather armour (-11, 13, Orc:2) a +0 robe a +0 leather armour a +0 dagger a +0 hand axe (-10, 14, Orc:2) a +0 robe a +0 dagger (-4, 14, Orc:2) a +0 leather armour (-10, 17, Orc:2) 2 steel tomahawks (-8, 17, Orc:2) a steel tomahawk 2 tomahawks (-6, 17, Orc:2) a cursed -1 trident (-3, 17, Orc:2) a +0 short sword (4, 17, Orc:2) a +0 ring mail (8, 19, Orc:2) a +0 dagger (8, 21, Orc:2) a +0 hand axe (10, 24, Orc:2) a +0 ring mail (10, 25, Orc:2) a +0 robe a +0 dagger Level 3 of the Orcish Mines (0, 0, Orc:3) a stone (1, 0, Orc:3) a stone (3, 0, Orc:3) a stone (4, 0, Orc:3) a stone (1, 1, Orc:3) a book of Alchemy a book of Spatial Translocations a book of Debilitation a book of Dreams Agahich's Papyrus of Frigorific Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Fireball Conjuration/Fire 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Cold Conjuration/Ice 6 (2, 1, Orc:3) a stone (3, 1, Orc:3) a +0 club (4, 1, Orc:3) a stone (-11, 2, Orc:3) a +0 giant club (1, 2, Orc:3) a wand of lightning (0) a wand of fire (0) (2, 2, Orc:3) a stone (3, 2, Orc:3) a stone (-17, 5, Orc:3) a +0 flail (-17, 6, Orc:3) a +0 dire flail a +0 chain mail a +0 club a cursed +0 leather armour (-14, 6, Orc:3) a +0 falchion (-57, 8, Orc:3) a +0 mace (unseen) (-59, 9, Orc:3) a +0 robe (unseen) (-57, 9, Orc:3) a +0 leather armour (unseen) (-57, 10, Orc:3) a +0 trident (-61, 13, Orc:3) a +0 hand axe (-16, 17, Orc:3) a +0 short sword a +0 leather armour (-21, 24, Orc:3) 2 tomahawks (8, 24, Orc:3) 2 tomahawks a +0 dagger a +0 scale mail (-55, 25, Orc:3) a +0 hand axe a +0 plate armour (-52, 25, Orc:3) a +0 dagger a +0 robe (7, 25, Orc:3) a tomahawk (-55, 26, Orc:3) a +0 flail a +0 leather armour (7, 26, Orc:3) 2 tomahawks (7, 27, Orc:3) a +2 scimitar of protection a +0 chain mail (0, 36, Orc:3) a +0 club a +0 dagger a +0 ring mail (0, 37, Orc:3) a +0 flail a +0 scale mail (1, 37, Orc:3) a +0 flail a +0 ring mail (-3, 38, Orc:3) a +2 hand axe of freezing (-53, 41, Orc:3) 2 tomahawks (-55, 44, Orc:3) a +0 hand axe Level 4 of the Orcish Mines [Shop] Vafetoq's General Store an uncursed amulet of resist mutation (600 gold) 7 curare-tipped needles (63 gold) a scroll of fog (30 gold) a royal jelly (30 gold) a potion of resistance (150 gold) a +0 club (15 gold) 21 stones (31 gold) 18 arrows of frost (135 gold) an uncursed ring of fire (375 gold) [Shop] Ofyfogaw's Antique Weapon Shop a +2 shortbow of flaming (72 gold) a +0 scythe (72 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) a +0 battleaxe (156 gold) a +0 trident (84 gold) the +7 glaive of the End {vamp, +Blink rC+ rN+ MR+} (276 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. a cursed +0 dire flail (96 gold) the +8 falchion "Sequmpozu" {freeze, *Drain rElec rN+ MP+9} (192 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. a +0 greatsling (360 gold) a +0 glaive (156 gold) a +0 spear (72 gold) a +0 flail (84 gold) [Shop] Odehaekk's Antique Armour Emporium a +0 robe (21 gold) a +2 robe of the Archmagi (21 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 cloak (139 gold) a +0 leather armour (62 gold) the +1 robe of the Depths {rC+ MP+9} (176 gold) It protects you from cold. It affects your magic capacity (+9). a +0 plate armour (713 gold) a +0 plate armour (713 gold) a +0 plate armour of magic resistance (713 gold) the +4 robe of Protective Custody {+Inv rC+ rN+ MR+ Regen+} (176 gold) It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It increases your rate of regeneration. [Shop] Ivaonugo's Book Emporium a book of Death (1120 gold) a Fen Folio (1200 gold) a book of Beasts (880 gold) Vehumet's Compendium of Arcane Weapons (1120 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Throw Icicle Conjuration/Ice 4 c - Bolt of Fire Conjuration/Fire 6 d - Orb of Destruction Conjuration 7 a book of the Tempests (1120 gold) the Disquisition on Transmigration (974 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Passwall Transmutation/Earth 3 c - Spider Form Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 a book of Maledictions (400 gold) a book of Death (1120 gold) a book of Fire (1040 gold) (0, 0, Orc:4) a tomahawk (-2, 3, Orc:4) a tomahawk (-3, 5, Orc:4) a tomahawk (-2, 5, Orc:4) a +0 plate armour a +0 halberd (-3, 7, Orc:4) a +0 leather armour a +0 flail (-3, 8, Orc:4) a +0 chain mail 3 tomahawks a +0 mace a +0 giant club (-6, 12, Orc:4) a +0 great mace a +0 chain mail (-9, 14, Orc:4) a +0 great mace a +0 plate armour (-2, 14, Orc:4) a tomahawk (-1, 15, Orc:4) 2 tomahawks (-4, 20, Orc:4) a bolt (-8, 21, Orc:4) a tomahawk (-11, 22, Orc:4) a bolt 3 tomahawks a +4 whip of electrocution (-9, 22, Orc:4) a tomahawk a +0 shield a +0 ring mail a +6 trident of protection (-5, 22, Orc:4) a +0 scale mail a +0 whip (-4, 22, Orc:4) a tomahawk (-3, 22, Orc:4) a +0 giant club (-12, 23, Orc:4) a bolt a tomahawk (-9, 23, Orc:4) a +0 leather armour a +0 flail of protection (-7, 23, Orc:4) a +0 plate armour a +0 war axe (-6, 23, Orc:4) a tomahawk (-3, 23, Orc:4) a +0 chain mail a +0 battleaxe (-10, 24, Orc:4) a legendary deck of war (-6, 24, Orc:4) a +0 plate armour a +0 long sword a +0 giant spiked club (-5, 24, Orc:4) a tomahawk (-4, 24, Orc:4) a +0 robe a cursed -3 dagger a tomahawk (-3, 24, Orc:4) a tomahawk (-12, 25, Orc:4) a +0 hand axe (-10, 25, Orc:4) a +0 plate armour a +0 hand axe a +0 chain mail a +0 glaive (-9, 25, Orc:4) a +0 leather armour (-5, 25, Orc:4) a +0 scale mail a +0 morningstar (-4, 25, Orc:4) a tomahawk (-10, 26, Orc:4) a +0 plate armour a +0 hand axe (-9, 26, Orc:4) a +0 leather armour a +0 flail of holy wrath (-13, 27, Orc:4) a tomahawk (-12, 27, Orc:4) a tomahawk (7, 27, Orc:4) a +0 trident a +0 ring mail (-26, 28, Orc:4) a +0 chain mail a +0 dagger (-25, 28, Orc:4) a bolt (5, 28, Orc:4) a +0 flail a +0 mace (-24, 29, Orc:4) a bolt a +0 plate armour a cursed +0 dire flail (-22, 29, Orc:4) a +0 flail a +0 plate armour a +0 plate armour a +0 short sword (-21, 29, Orc:4) a +1 hand axe of electrocution a +0 leather armour (-16, 29, Orc:4) a tomahawk (5, 29, Orc:4) a cursed +0 ring mail a +0 whip (-25, 30, Orc:4) a +0 club (-24, 30, Orc:4) a +0 robe of magic resistance a +0 dagger (-22, 30, Orc:4) 2 bolts (-21, 30, Orc:4) a cursed -3 whip a +0 ring mail a +0 mace (-20, 30, Orc:4) a +0 trident (-22, 31, Orc:4) a +0 short sword (-21, 31, Orc:4) a +0 short sword a +0 leather armour (-26, 32, Orc:4) a +0 scale mail a +0 dagger (-25, 32, Orc:4) a bolt a +0 robe a +0 dagger (-18, 32, Orc:4) a +0 arbalest a +1 great sword of flaming 13 bolts a +2 chain mail of cold resistance (-20, 33, Orc:4) a +0 great sword a +0 arbalest 4 bolts a +0 plate armour (-19, 33, Orc:4) a bolt (2, 33, Orc:4) a +0 plate armour a +0 flail of venom (-18, 34, Orc:4) a +0 falchion (-25, 35, Orc:4) a bolt (3, 35, Orc:4) a tomahawk (-20, 36, Orc:4) a +0 trident a +0 plate armour (-7, 36, Orc:4) a +0 ring mail (-23, 38, Orc:4) a +0 giant club (-4, 38, Orc:4) a +0 leather armour a +1 flail of venom (4, 38, Orc:4) a +0 whip a +0 plate armour a +0 halberd (5, 38, Orc:4) a tomahawk (7, 38, Orc:4) 2 tomahawks (-4, 39, Orc:4) a +0 ring mail a +0 club (-3, 39, Orc:4) a +0 leather armour a +0 short sword a +0 plate armour a +0 long sword (3, 39, Orc:4) a +0 plate armour a +0 hand axe (-4, 40, Orc:4) a +0 dagger (1, 40, Orc:4) a bolt (2, 40, Orc:4) a +0 robe a +0 dagger (3, 40, Orc:4) a +0 short sword (-14, 41, Orc:4) a +0 flail (-5, 41, Orc:4) a +0 chain mail a +0 halberd (2, 41, Orc:4) a +0 dagger (-12, 44, Orc:4) a tomahawk (-9, 45, Orc:4) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 2, Lair:1) 11 stones (1, 3, Lair:1) a meat ration (12, 6, Lair:1) a +0 falchion (14, 11, Lair:1) a +0 rapier (3, 20, Lair:1) a +0 leather armour (10, 23, Lair:1) a beef jerky (24, 27, Lair:1) a +0 falchion (33, 29, Lair:1) 18 stones (24, 31, Lair:1) 15 poisoned needles (8, 34, Lair:1) 20 stones (9, 34, Lair:1) a +0 leather armour (17, 35, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (24, 3, Lair:2) a +0 ring mail (55, 25, Lair:2) 10 arrows of frost (4, 26, Lair:2) 14 bolts (47, 27, Lair:2) a +0 short sword (17, 29, Lair:2) a +0 giant spiked club (32, 46, Lair:2) a meat ration (17, 47, Lair:2) a throwing net Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 chain mail (-23, 5, Lair:3) 11 stones (3, 6, Lair:3) a wand of magic darts (9) a wand of magic darts (30) (25, 10, Lair:3) 4 large rocks (-3, 11, Lair:3) 31 stones (37, 12, Lair:3) a scroll of identify (-7, 16, Lair:3) a throwing net (29, 16, Lair:3) a +0 cloak (-6, 18, Lair:3) a throwing net (-4, 22, Lair:3) a +0 dire flail a +0 ring mail (-4, 23, Lair:3) a throwing net (5, 44, Lair:3) a book of Envenomations a book of Clouds a book of Changes (33, 53, Lair:3) 10 stones Level 4 of the Lair of Beasts (-20, 3, Lair:4) a cursed -2 scale mail (-22, 4, Lair:4) a +0 rapier (13, 24, Lair:4) a +0 club (-6, 27, Lair:4) a +0 scale mail (8, 32, Lair:4) a +0 robe (17, 34, Lair:4) an ornate deck of escape {drawn: 2} an ornate deck of escape (-5, 40, Lair:4) a +0 battleaxe a +0 robe (-7, 44, Lair:4) a +0 long sword (-6, 44, Lair:4) a +3 battleaxe of chopping a +0 robe a +2 flail of draining a +0 dire flail (-8, 45, Lair:4) a +0 morningstar (27, 48, Lair:4) 28 stones (-9, 56, Lair:4) a +0 falchion (39, 57, Lair:4) a +1 dagger of venom (41, 57, Lair:4) a plain deck of escape {drawn: 3} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (-17, 3, Lair:5) a +0 buckler (11, 7, Lair:5) a wand of frost (12) an uncursed ring of ice (10, 20, Lair:5) the +0 shortbow of Dismemberment {venom, rElec MR+ Str+2 Stlth-} It poisons the ammo it fires. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (26, 29, Lair:5) 12 bolts (30, 29, Lair:5) 13 bolts (16, 34, Lair:5) 12 stones (5, 40, Lair:5) a +0 shortbow (-31, 41, Lair:5) an ornate deck of escape {drawn: 1} (-28, 42, Lair:5) a beef jerky Level 6 of the Lair of Beasts (41, 5, Lair:6) a wand of random effects (18) (-19, 20, Lair:6) a plain deck of war a +0 spear (26, 23, Lair:6) an ornate deck of destruction (-12, 25, Lair:6) 26 sling bullets (21, 29, Lair:6) a beef jerky (5, 35, Lair:6) an ornate deck of destruction Level 7 of the Lair of Beasts (0, 0, Lair:7) a beef jerky (-6, 4, Lair:7) 17 stones (43, 11, Lair:7) a +0 flail (53, 13, Lair:7) a cursed -1 war axe (17, 14, Lair:7) a meat ration (19, 14, Lair:7) a meat ration (35, 15, Lair:7) an uncursed ring of invisibility (26, 18, Lair:7) a +0 mace (7, 22, Lair:7) a +0 hand crossbow (-9, 27, Lair:7) a +0 falchion (55, 30, Lair:7) a +0 hunting sling (3, 31, Lair:7) a legendary deck of war (44, 34, Lair:7) an uncursed staff of wizardry (45, 35, Lair:7) 10 stones (22, 45, Lair:7) 17 stones (43, 47, Lair:7) 25 bolts (-1, 51, Lair:7) an uncursed ring of wizardry (36, 53, Lair:7) an ornate deck of destruction {drawn: 3} (50, 55, Lair:7) a +2 pair of gloves Level 8 of the Lair of Beasts (21, 10, Lair:8) a +0 club (36, 13, Lair:8) 15 stones (22, 16, Lair:8) 15 bolts (33, 16, Lair:8) a +0 robe (42, 23, Lair:8) a +0 ring mail (56, 24, Lair:8) a +0 leather armour (16, 27, Lair:8) a +0 blowgun (42, 27, Lair:8) an ornate deck of destruction (42, 28, Lair:8) 22 stones (66, 35, Lair:8) a potion of poison (24, 41, Lair:8) a wand of fire (0) (43, 45, Lair:8) a +0 hunting sling (34, 48, Lair:8) a +0 ring mail (56, 48, Lair:8) a +0 scale mail (37, 52, Lair:8) 30 sling bullets (13, 61, Lair:8) a meat ration (4, 63, Lair:8) a wand of slowing (25) (2, 64, Lair:8) a +1 hat of see invisible (4, 65, Lair:8) a lantern of shadows Level 1 of the Shoals (0, 0, Shoals:1) a +0 hunting sling (-6, 3, Shoals:1) a plain deck of destruction (-24, 4, Shoals:1) a +0 short sword (-9, 4, Shoals:1) a large rock (-8, 4, Shoals:1) a stone (-26, 5, Shoals:1) a +0 trident (-8, 5, Shoals:1) a sling bullet a large rock (-7, 5, Shoals:1) a sling bullet (-6, 5, Shoals:1) a stone (-3, 5, Shoals:1) a +0 club a +0 hunting sling 12 sling bullets (-28, 6, Shoals:1) 22 stones (-11, 6, Shoals:1) a throwing net (-8, 6, Shoals:1) a stone a large rock (-7, 6, Shoals:1) 8 sling bullets 7 stones (-6, 6, Shoals:1) 2 stones (-5, 6, Shoals:1) a stone (-3, 6, Shoals:1) a sling bullet (-2, 6, Shoals:1) a stone (-11, 7, Shoals:1) a wand of frost (21) (-5, 7, Shoals:1) a stone (-4, 7, Shoals:1) 3 stones (-3, 7, Shoals:1) a stone (-2, 7, Shoals:1) 3 stones (-1, 7, Shoals:1) a +0 quarterstaff a +0 hunting sling 7 stones (-1, 8, Shoals:1) a +0 quarterstaff a +0 hunting sling 19 stones a wand of digging (8) (-13, 9, Shoals:1) a plain deck of destruction {drawn: 3} (-15, 12, Shoals:1) a +0 trident (4, 21, Shoals:1) a +0 trident (9, 22, Shoals:1) a legendary deck of escape {drawn: 5} (18, 24, Shoals:1) 2 needles of slowing (24, 28, Shoals:1) 2 scrolls of torment (-6, 35, Shoals:1) an uncursed amulet of the gourmand (8, 38, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (-10, 39, Shoals:1) a +0 scale mail (8, 40, Shoals:1) a +0 trident (10, 40, Shoals:1) a throwing net (14, 40, Shoals:1) 16 stones (-27, 41, Shoals:1) a +0 cloak (26, 43, Shoals:1) a snapping turtle skeleton (27, 44, Shoals:1) an uncursed amulet of faith (-15, 45, Shoals:1) a harpy corpse (skeletalised by now) (-13, 45, Shoals:1) a harpy corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a +2 spear of venom (2, 0, Shoals:2) a +0 plate armour (-2, 1, Shoals:2) a sling bullet (-1, 1, Shoals:2) a +0 quarterstaff a +0 hunting sling 9 stones 26 gold pieces a faun corpse (0, 1, Shoals:2) a +0 quarterstaff (unseen) (-3, 2, Shoals:2) a sheep corpse (-2, 2, Shoals:2) 5 large rocks (unseen) (-2, 3, Shoals:2) a throwing net (-3, 5, Shoals:2) a +0 dagger (-2, 5, Shoals:2) a +0 trident a +0 leather armour a merfolk corpse (-2, 6, Shoals:2) a hippogriff corpse (-12, 7, Shoals:2) 22 gold pieces