HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-7, 3, D:1) 29 bolts (16, 4, D:1) a stone (16, 5, D:1) a +0 club (31, 5, D:1) a +0 club (29, 9, D:1) a +0 club (-5, 13, D:1) a cursed -1 club (5, 17, D:1) a +0 dagger (-2, 19, D:1) a +0 club (-1, 19, D:1) a +0 club (-13, 20, D:1) a +0 ring mail (32, 20, D:1) a +0 mace (0, 22, D:1) a +0 mace (32, 22, D:1) 9 bolts (28, 23, D:1) 20 stones (30, 33, D:1) a +0 dagger (36, 33, D:1) a stone (30, 36, D:1) a stone (32, 36, D:1) a +0 whip a stone (10, 41, D:1) a cursed -3 club (-11, 43, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-11, 1, D:2) a +0 hunting sling (-24, 20, D:2) 28 stones (-4, 24, D:2) 3 stones (1, 24, D:2) a +0 club (-10, 25, D:2) a meat ration (-1, 32, D:2) 17 poisoned needles (-14, 36, D:2) a +0 club (3, 38, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hand axe of Defiance {freeze, *Corrode rElec rN+ Str+4 SInv} (6560 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It may corrode your equipment when you take damage. the +1 ring mail "Duisug" {Int+3} (2230 gold) It affects your intelligence (+3). the cursed +3 hunting sling of Law {venom, rElec rN+} (3200 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. the +1 leather armour of Serendipity {Int+5} (2450 gold) It affects your intelligence (+5). (48, 4, D:3) 5 needles of sleeping (49, 4, D:3) a +0 club (13, 11, D:3) a meat ration (46, 20, D:3) 20 bolts (17, 21, D:3) 11 stones (38, 21, D:3) a +0 short sword a cursed +0 ring mail (30, 23, D:3) a +0 club (44, 25, D:3) 18 stones (50, 25, D:3) a +0 hand axe (39, 31, D:3) 19 bolts (53, 31, D:3) a +0 war axe (24, 43, D:3) a +0 trident (45, 44, D:3) a +0 ring mail (50, 53, D:3) a +0 ring mail (50, 55, D:3) a +0 war axe Level 4 of the Dungeon (27, 27, D:4) a +0 ring mail (-4, 30, D:4) a +0 robe a +0 dagger a +0 flail a +0 dagger a +0 scale mail (-4, 32, D:4) a +0 large shield (8, 37, D:4) a +0 club (6, 38, D:4) a +0 spear (3, 57, D:4) a +0 mace Level 5 of the Dungeon (-7, 1, D:5) 20 stones (14, 4, D:5) a +0 leather armour (-24, 13, D:5) a +0 falchion a +0 ring mail (3, 19, D:5) a cursed +0 ring mail (-25, 21, D:5) 11 stones (-18, 21, D:5) 19 stones (-30, 31, D:5) a +0 leather armour (-20, 32, D:5) a +0 mace of protection a +1 mace of crushing a +0 ring mail (0, 33, D:5) a +0 rapier a +0 leather armour (-41, 48, D:5) a +0 chain mail (-39, 48, D:5) 12 sling bullets Level 6 of the Dungeon (4, 3, D:6) a cursed +0 ring mail (33, 10, D:6) a beef jerky (48, 13, D:6) 18 sling bullets (-6, 16, D:6) 24 stones (14, 18, D:6) 22 stones (23, 25, D:6) a throwing net (31, 34, D:6) a cursed -1 giant club (3, 38, D:6) a beef jerky (11, 39, D:6) the +1 glaive of Disintegration {elec, +Fly rPois Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you fly. It makes you more stealthy. a +0 animal skin (11, 40, D:6) a +1 whip of flaming a +0 robe (-11, 44, D:6) 7 javelins Level 7 of the Dungeon (-24, 9, D:7) a +0 dagger a +0 robe (-47, 10, D:7) a meat ration (-23, 10, D:7) a +0 flail a +0 dagger of venom a +0 dagger a cursed +0 leather armour (-15, 10, D:7) a +0 club (-29, 16, D:7) a +0 flail (-32, 17, D:7) a cursed -3 trident (-31, 17, D:7) a +0 halberd a +0 plate armour (-30, 17, D:7) a +0 club (-29, 17, D:7) a +0 dagger a +0 robe (-18, 17, D:7) a meat ration (16, 21, D:7) an adder corpse (-47, 29, D:7) a beef jerky (-24, 30, D:7) a +0 rapier (-46, 34, D:7) a +0 dagger (-34, 35, D:7) a +0 leather armour (-43, 39, D:7) an uncursed staff of summoning (-6, 42, D:7) 3 beef jerkies (-4, 42, D:7) a +0 giant club a throwing net (-6, 43, D:7) 3 beef jerkies (12, 46, D:7) a +1 dagger of holy wrath (-8, 47, D:7) 16 stones Level 8 of the Dungeon