HEYYEYAAE Level 1 of the Dungeon (0, 0, D:1) a meat ration (-12, 7, D:1) 4 stones (-6, 9, D:1) 14 poisoned needles (7, 12, D:1) a +0 chain mail (5, 14, D:1) a +0 club (-12, 15, D:1) a +0 mace (23, 19, D:1) a meat ration (-18, 25, D:1) a +0 leather armour (14, 32, D:1) a meat ration (-4, 48, D:1) a +0 club (14, 50, D:1) a +0 club (-10, 54, D:1) a +0 ring mail (34, 54, D:1) 25 stones (-8, 58, D:1) a +0 club (-11, 59, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-16, 5, D:2) a +0 short sword (0, 6, D:2) 12 bolts (-14, 7, D:2) a +0 club (-31, 9, D:2) a +0 club (16, 10, D:2) a +0 dagger (6, 13, D:2) a +0 dagger (-33, 15, D:2) a +0 club (24, 17, D:2) a +0 ring mail (15, 28, D:2) a beef jerky (-13, 32, D:2) a +0 robe (-1, 32, D:2) 23 sling bullets (-26, 33, D:2) a +0 pair of gloves (-14, 37, D:2) a stone (23, 38, D:2) 27 stones (-14, 39, D:2) a stone (-14, 40, D:2) a +0 short sword a +0 chain mail (-14, 42, D:2) a +0 ring mail (-11, 49, D:2) a +0 leather armour (-12, 50, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 club (1, 1, D:3) a +0 flail (1, 6, D:3) a stone (15, 13, D:3) a +0 pair of gloves (-6, 16, D:3) 10 poisoned needles (23, 18, D:3) 23 bolts (26, 23, D:3) a +0 leather armour (4, 27, D:3) a +0 dagger a +0 robe (3, 28, D:3) a +0 club a +0 ring mail a cursed -3 dagger a +0 ring mail (3, 29, D:3) a +0 club (9, 32, D:3) a +0 leather armour (20, 37, D:3) 22 stones (-8, 38, D:3) a beef jerky (14, 39, D:3) a +0 spear (-7, 41, D:3) 11 stones (28, 46, D:3) 31 stones Level 4 of the Dungeon (0, 0, D:4) 13 stones (52, 8, D:4) a +0 hand axe (-3, 22, D:4) a +0 club (18, 23, D:4) a meat ration (21, 24, D:4) a +0 dagger (54, 29, D:4) a +0 dagger (38, 30, D:4) a +0 dagger (34, 31, D:4) a wand of flame (0) (44, 41, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 20 stones (5, 20, D:5) a beef jerky (-36, 23, D:5) a +0 scale mail (12, 26, D:5) a +0 war axe (20, 35, D:5) 16 stones (19, 40, D:5) a beef jerky (14, 41, D:5) a +0 chain mail Level 6 of the Dungeon (44, 13, D:6) a +0 club a +0 short sword a +0 scale mail a +0 dagger a +0 robe (43, 21, D:6) a +0 mace a +0 chain mail (25, 33, D:6) a +0 robe (27, 34, D:6) a +0 pair of gloves (28, 36, D:6) a +0 arbalest (37, 36, D:6) a +0 plate armour a cursed -3 long sword (12, 41, D:6) a +0 shortbow (19, 41, D:6) a +0 pair of gloves Level 7 of the Dungeon (-63, 9, D:7) a +0 chain mail (-63, 11, D:7) a +0 mace a +0 chain mail (-42, 12, D:7) a +0 mace (-41, 12, D:7) a +2 mace of crushing (-40, 12, D:7) a +0 mace (-61, 13, D:7) 18 stones (-41, 13, D:7) a +2 mace of protection (-40, 13, D:7) a +0 mace (-38, 13, D:7) a +0 mace (-63, 14, D:7) 15 poisoned needles (-42, 14, D:7) a +0 mace (-41, 14, D:7) a +0 mace (-37, 14, D:7) a +0 mace (-36, 14, D:7) a +0 mace of protection (-34, 14, D:7) a +0 mace (-33, 14, D:7) a +0 cloak (-35, 15, D:7) a +0 mace (-33, 15, D:7) a +0 mace (-53, 18, D:7) a +0 robe a +0 dagger (-52, 18, D:7) a +0 ring mail a +0 short sword (-57, 22, D:7) a meat ration (-54, 23, D:7) 27 stones (-62, 25, D:7) 3 poisoned javelins (-43, 31, D:7) a sling bullet (-49, 32, D:7) a sling bullet (-48, 32, D:7) 4 sling bullets (-46, 32, D:7) a sling bullet (-49, 33, D:7) a +0 ring mail 16 sling bullets a +0 hunting sling (-23, 33, D:7) a +0 shortbow (-49, 34, D:7) a sling bullet (-31, 45, D:7) a +0 giant spiked club (-43, 47, D:7) a meat ration Level 8 of the Dungeon (8, 2, D:8) a +0 club a +0 dagger a +0 robe (9, 2, D:8) a +0 mace a +0 leather armour (9, 3, D:8) a +0 dagger a +0 robe (10, 9, D:8) 19 stones (2, 18, D:8) a +2 mace a +0 robe (12, 19, D:8) a +1 scimitar of freezing a +0 robe a +0 dagger (25, 23, D:8) 3 tomahawks a +0 war axe (27, 24, D:8) a +0 flail (43, 27, D:8) a cursed -2 plate armour (10, 28, D:8) a +0 giant club (24, 28, D:8) a +0 robe a +0 falchion (24, 31, D:8) 22 sling bullets (37, 32, D:8) a +0 whip (4, 35, D:8) a cursed -2 hunting sling (5, 39, D:8) a +0 robe (2, 42, D:8) a +0 flail (13, 43, D:8) 12 stones (24, 45, D:8) 9 poisoned needles Level 9 of the Dungeon (33, 8, D:9) a +0 dagger a +0 robe (-1, 11, D:9) a meat ration (35, 26, D:9) a +0 leather armour (32, 29, D:9) 23 sling bullets (26, 31, D:9) a +0 dagger a +0 robe (18, 33, D:9) a +0 robe (25, 33, D:9) a +0 dagger a +0 robe a +0 hand axe (26, 33, D:9) a +0 hand axe a +0 scale mail (-11, 40, D:9) a cursed -2 giant club (-1, 40, D:9) 26 stones (2, 40, D:9) 14 sling bullets (44, 40, D:9) a +0 dagger a +0 robe (47, 40, D:9) a +0 club (43, 41, D:9) a +0 mace a +0 leather armour (13, 42, D:9) a +0 hand axe a +0 short sword a cursed -2 club a +0 dagger of speed a +0 chain mail (26, 42, D:9) a +0 scimitar a cursed +0 robe (38, 42, D:9) a cursed +0 battleaxe a +0 robe (39, 42, D:9) a +0 battleaxe a +0 robe (42, 42, D:9) a +2 falchion of draining a +0 leather armour (36, 43, D:9) a +0 plate armour (0, 50, D:9) 6 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (-23, 12, D:10) 20 poisoned needles (-10, 20, D:10) a +0 shortbow a wand of lightning (0) (-14, 24, D:10) a +0 scale mail a +0 flail a +0 giant club (-30, 27, D:10) a +0 giant club (-14, 27, D:10) a meat ration a +0 giant club (-11, 30, D:10) a +1 scimitar of flaming (-8, 31, D:10) a +0 flail a +0 dagger a +0 robe (-4, 37, D:10) a +0 mace (-3, 38, D:10) 2 curare-tipped needles Level 11 of the Dungeon (0, 0, D:11) a +0 great mace (2, 4, D:11) 21 stones (-20, 5, D:11) a +0 hand axe (-20, 6, D:11) a +0 chain mail a +0 shortbow a +0 halberd (-19, 6, D:11) a +0 robe a +0 dagger a +0 dagger a +0 robe (-39, 7, D:11) a +0 ring mail a +0 hand axe (-24, 7, D:11) a +0 leather armour a +0 dagger a +0 leather armour (-19, 7, D:11) a +0 robe a +0 dagger a +0 war axe (-20, 8, D:11) a +0 club (-39, 10, D:11) a +0 giant spiked club (-36, 10, D:11) a +1 shortbow of flaming (-23, 10, D:11) a throwing net (-20, 10, D:11) a +0 quarterstaff (-18, 10, D:11) a +0 falchion (-16, 10, D:11) a +0 dagger a cursed +0 robe (-16, 11, D:11) a +0 hand axe (-25, 14, D:11) 24 bolts (-13, 14, D:11) 10 silver bolts (-18, 15, D:11) a +0 flail (-41, 16, D:11) a +0 shortbow (-11, 16, D:11) a +0 scale mail (-49, 17, D:11) a +0 long sword (-35, 17, D:11) a +0 giant club (-15, 17, D:11) a +0 hand axe a +0 plate armour (-44, 18, D:11) a +0 giant spiked club (-7, 18, D:11) a +0 chain mail a cursed +0 leather armour a +0 dagger a +0 leather armour a +0 mace a +0 hand axe a +0 mace a +0 plate armour 4 tomahawks a +0 short sword (-7, 19, D:11) a +0 shortbow (-23, 24, D:11) 2 tomahawks (-7, 24, D:11) the +1 cloak of Diammai {rElec rF+ Str+3 Stlth-} It affects your strength (+3). It protects you from fire. It insulates you from electricity. It makes you less stealthy. (-28, 25, D:11) a +0 mace (-26, 25, D:11) a +0 short sword a +0 leather armour (-25, 25, D:11) a tomahawk (-28, 26, D:11) a cursed +0 plate armour a +0 long sword (-26, 26, D:11) a tomahawk (-27, 27, D:11) a +0 club (-25, 27, D:11) a +0 club (-15, 27, D:11) 19 poisoned needles (-18, 29, D:11) 2 stones (-14, 29, D:11) a +0 ring mail (-19, 30, D:11) a stone (-18, 30, D:11) a stone (-17, 30, D:11) a stone (-16, 30, D:11) a stone (-15, 30, D:11) a stone (-13, 30, D:11) a +0 chain mail a +0 short sword (-21, 31, D:11) 2 stones (-19, 31, D:11) a stone (-21, 32, D:11) a +0 mace (-18, 32, D:11) a plain deck of defence (-9, 33, D:11) a +0 mace (-29, 34, D:11) a +0 leather armour (-22, 35, D:11) a stone (-19, 35, D:11) a +0 giant club (-17, 35, D:11) a +0 trident (-14, 35, D:11) a +0 leather armour (-26, 36, D:11) a +0 leather armour a +0 mace (-25, 36, D:11) a +0 chain mail a +0 trident (-22, 36, D:11) 6 stones a +0 ring mail a +0 hand axe (-14, 36, D:11) a +0 halberd a +0 chain mail (-26, 37, D:11) a +0 ring mail a +0 club (-23, 37, D:11) a +0 robe a +0 dagger of distortion (-14, 39, D:11) 17 stones (-13, 40, D:11) a throwing net (-28, 42, D:11) 6 large rocks (-30, 53, D:11) a +0 robe a +0 dagger (-49, 54, D:11) a +0 robe (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) (-49, 55, D:11) a +0 robe a +0 dagger a +0 leather armour (-49, 56, D:11) a +0 leather armour (still there?) a +0 mace (still there?) a +0 ring mail (still there?) (-41, 56, D:11) a cursed -3 club (-40, 56, D:11) a +0 falchion a +0 short sword (-41, 57, D:11) a +0 chain mail a +0 halberd Level 12 of the Dungeon (7, 2, D:12) a +2 ring mail of fire resistance (38, 9, D:12) a +0 giant club (-2, 11, D:12) a +2 mace of protection (15, 11, D:12) a +0 whip a +0 short sword (16, 11, D:12) a +0 short sword (-1, 12, D:12) a potion of degeneration a +0 mace a +0 flail a +0 chain mail (1, 12, D:12) a +0 mace (15, 12, D:12) a +0 dagger (17, 12, D:12) a +0 flail (18, 12, D:12) 4 large rocks (18, 13, D:12) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (-10, 17, D:12) a +0 chain mail a +0 hand axe (18, 17, D:12) a large rock (7, 18, D:12) a +0 club (-10, 20, D:12) a +0 shortbow (-5, 22, D:12) a +0 shortbow (43, 25, D:12) a +0 giant spiked club (34, 39, D:12) a +0 short sword a +0 leather armour a +0 dagger (35, 40, D:12) a +1 hand axe of chopping (21, 41, D:12) the +8 greatsling of Risk Management {flame, *Confuse rElec MR+++ Str-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (22, 41, D:12) a +0 giant club a +0 giant club (8, 47, D:12) a +0 cloak (15, 47, D:12) a +0 rapier (25, 47, D:12) a +0 shortbow (27, 49, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 flail (1, 0, Orc:1) a +0 short sword a +0 giant spiked club a +0 robe (2, 0, Orc:1) 5 exploding tomahawks a +0 trident (2, 1, Orc:1) 5 tomahawks a +0 falchion a +0 leather armour (3, 1, Orc:1) a +0 hand axe a +0 flail (2, 2, Orc:1) a +0 robe a +0 dagger (3, 3, Orc:1) a +0 giant club a +0 whip (4, 3, Orc:1) a +0 leather armour a cursed -2 trident a +0 club (-49, 4, Orc:1) a +0 dagger (-46, 4, Orc:1) a stone (-45, 4, Orc:1) a stone (-45, 5, Orc:1) a cursed -1 club (-47, 8, Orc:1) a +0 club a stone a +0 club a +0 dagger a +0 robe (-47, 9, Orc:1) a +0 leather armour (-48, 10, Orc:1) a +0 dagger (-48, 11, Orc:1) a stone (-45, 20, Orc:1) a +0 flail a tomahawk a +0 club (-44, 20, Orc:1) a +0 war axe (-43, 20, Orc:1) a +0 hand axe a stone (-45, 21, Orc:1) a +0 robe a +0 dagger (-44, 21, Orc:1) 2 stones (-43, 21, Orc:1) a +0 falchion (-47, 22, Orc:1) a +0 robe a +0 dagger (-45, 22, Orc:1) a +0 flail a +0 leather armour (-49, 23, Orc:1) a +0 trident of protection (unseen) (-47, 23, Orc:1) a +0 chain mail 4 tomahawks a +0 short sword of venom (-45, 23, Orc:1) a +0 falchion (-44, 25, Orc:1) 2 tomahawks (unseen) (-44, 26, Orc:1) a stone (-42, 26, Orc:1) a +0 plate armour a +0 mace a +0 flail (-41, 26, Orc:1) a +0 robe a +0 dagger (-41, 30, Orc:1) a +0 whip (unseen) (-48, 32, Orc:1) 3 tomahawks (unseen) (-39, 38, Orc:1) a +0 robe a +0 dagger (-38, 38, Orc:1) a +0 flail a +1 plate armour of cold resistance a +0 short sword (-40, 41, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Laehione's Weapon Shoppe a +0 dagger (20 gold) a +0 whip (25 gold) a +0 rapier (40 gold) a +1 battleaxe of flaming (187 gold) a +0 hand axe (30 gold) a +0 spear (30 gold) 11 stones (11 gold) the +4 short sword "Fowu" {pierce, rC++} (490 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. a +0 quarterstaff (40 gold) a +0 battleaxe (65 gold) 18 bolts (36 gold) a cursed -2 great sword (1 gold) (0, 0, Orc:2) a +0 giant spiked club (-12, 4, Orc:2) a cursed +0 chain mail a +0 long sword a wand of lightning (0) (0, 5, Orc:2) 2 javelins (1, 6, Orc:2) 2 javelins (-13, 7, Orc:2) a +0 leather armour (0, 7, Orc:2) a javelin (1, 7, Orc:2) a +0 short sword (-16, 9, Orc:2) a +0 leather armour a +0 hand axe (-15, 9, Orc:2) a +0 leather armour a +0 short sword (-22, 15, Orc:2) a bolt a +0 dagger (-21, 15, Orc:2) a +0 robe a +0 dagger (-23, 16, Orc:2) a +0 robe a +0 dagger (-21, 16, Orc:2) a +0 short sword (-2, 16, Orc:2) a bolt (-23, 17, Orc:2) a +0 chain mail a +0 mace (-22, 17, Orc:2) a +0 flail (-21, 17, Orc:2) a cursed +0 morningstar (-1, 17, Orc:2) a bolt (-22, 18, Orc:2) a +1 hand axe of freezing (1, 19, Orc:2) a tomahawk (-19, 20, Orc:2) a bolt (-18, 21, Orc:2) a cursed +0 chain mail 20 bolts a +0 war axe a +2 arbalest of flaming (-18, 22, Orc:2) a +0 leather armour a +0 dagger a +0 mace a +0 ring mail (-17, 22, Orc:2) a +0 leather armour a cursed -3 club a +0 chain mail a +0 flail (1, 22, Orc:2) 4 tomahawks a +0 falchion Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 scimitar a +0 chain mail (17, 6, Orc:3) a +0 flail (20, 9, Orc:3) 5 steel tomahawks a +0 hand axe (36, 16, Orc:3) a +0 chain mail (5, 18, Orc:3) a +0 dagger a +0 ring mail (4, 19, Orc:3) a +0 dagger a +0 whip a +0 falchion a +0 leather armour (5, 19, Orc:3) a +0 hand axe (14, 29, Orc:3) a +0 ring mail a +0 mace (20, 40, Orc:3) a +0 flail Level 4 of the Orcish Mines [Shop] Zoin's Antique Armour Boutique a +2 plate armour of fire resistance (782 gold) a +0 helmet (153 gold) a +3 leather armour of fire resistance (68 gold) a +0 chain mail (153 gold) a +0 ring mail (136 gold) a +0 chain mail (153 gold) a +0 helmet (153 gold) a +4 chain mail of magic resistance (153 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) a +1 ring mail of positive energy (136 gold) [Shop] Hoem's Assorted Antiques a potion of degeneration (27 gold) a +0 blowgun (67 gold) a scroll of enchant weapon (202 gold) 2 potions of brilliance (216 gold) a +0 shield (121 gold) [Shop] Luykocia's Book Emporium Zifosk's Handbook of Helpful Evil (715 gold) Spells Type Level a - Pain Necromancy 1 b - Repel Missiles Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Vampiric Draining Necromancy 3 f - Dispel Undead Necromancy 5 a book of Debilitation (520 gold) a book of Envenomations (1170 gold) the Disquisition on Creative Malediction (702 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Confusing Touch Hexes 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Gell's Gravitas Hexes/Translocation 3 e - Shadow Creatures Summoning 5 a book of Alchemy (975 gold) a book of the Warp (1170 gold) a book of Air (455 gold) a Young Poisoner's Handbook (520 gold) [Shop] Orissoesch's General Store 13 bolts of frost (84 gold) a +0 war axe of chopping (93 gold) a +0 leather armour (26 gold) a scroll of enchant weapon (97 gold) 12 poisoned needles (62 gold) a plain deck of defence (182 gold) a beef jerky (19 gold) [Shop] Nesic's Antique Weapon Emporium the +1 long sword of Honour {slice, Dex+4} (289 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 shortbow (102 gold) a +0 quarterstaff (136 gold) a +0 quarterstaff (136 gold) a +0 falchion (102 gold) the cursed +1 quarterstaff of Reason {freeze, Str+2 Int+2 Stlth+} (306 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. the +1 mace of Gozag {crush, rElec Int+3} (272 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. a +0 long sword (119 gold) a cursed +0 glaive (221 gold) a +0 mace (102 gold) (0, 0, Orc:4) a +0 flail (0, 1, Orc:4) a +0 hand axe a +0 trident (43, 1, Orc:4) a +0 long sword a +0 chain mail (6, 2, Orc:4) 2 tomahawks (7, 2, Orc:4) a +0 giant club a +0 chain mail a +0 trident (8, 2, Orc:4) a +0 whip (23, 2, Orc:4) a +0 trident a +0 plate armour (40, 2, Orc:4) a cursed +0 scimitar a +0 chain mail (41, 2, Orc:4) a +0 scimitar a +0 chain mail (44, 2, Orc:4) a +0 trident (6, 3, Orc:4) a +0 plate armour a +0 long sword (7, 3, Orc:4) a poisoned tomahawk a +0 chain mail a +2 halberd of flaming (8, 3, Orc:4) a tomahawk (45, 3, Orc:4) a +0 battleaxe a cursed +0 chain mail a +0 hand axe (6, 4, Orc:4) a +0 plate armour a +0 long sword (8, 4, Orc:4) a +0 chain mail a +0 long sword (10, 4, Orc:4) a poisoned tomahawk (13, 4, Orc:4) a tomahawk (14, 5, Orc:4) 2 poisoned tomahawks (19, 5, Orc:4) a +0 leather armour a +0 club (0, 10, Orc:4) a +0 glaive a +0 chain mail (4, 11, Orc:4) a +0 long sword a cursed -2 chain mail (12, 15, Orc:4) a +0 arbalest a +2 glaive of venom 11 bolts of frost a +3 plate armour of cold resistance (7, 16, Orc:4) a +0 trident a +0 chain mail (8, 16, Orc:4) a +0 long sword of holy wrath a +0 chain mail (23, 17, Orc:4) a +0 hand axe (6, 21, Orc:4) a +0 giant club (9, 22, Orc:4) a bolt of frost (37, 33, Orc:4) a +0 chain mail a +0 dire flail (36, 34, Orc:4) a +0 plate armour 2 tomahawks a +0 hand axe (13, 35, Orc:4) a +0 hand axe (35, 35, Orc:4) a +0 chain mail a +0 war axe (36, 35, Orc:4) 2 tomahawks (28, 38, Orc:4) a cursed -2 glaive (36, 41, Orc:4) a +0 chain mail a +0 halberd (35, 42, Orc:4) a +0 plate armour a +0 war axe (10, 45, Orc:4) a +0 hand axe a +0 ring mail (19, 45, Orc:4) a +0 dagger a +0 robe (20, 45, Orc:4) a +1 vampiric long sword a +0 plate armour (8, 46, Orc:4) a +1 hand axe of flaming (9, 46, Orc:4) a +0 scimitar a +0 plate armour (20, 46, Orc:4) a +0 flail (17, 47, Orc:4) a +0 scimitar a +0 chain mail (20, 49, Orc:4) a +0 halberd Level 1 of the Lair of Beasts (0, 5, Lair:1) a book of Spatial Translocations a wand of cold (0) a wand of cold (0) a wand of digging (0) a book of Burglary a book of Death a wand of polymorph (0) a book of Enchantments a book of Changes (-2, 8, Lair:1) a giant frog corpse (skeletalised by now) (44, 18, Lair:1) a cursed +0 robe (-3, 27, Lair:1) a +0 leather armour (8, 27, Lair:1) 13 poisoned needles (40, 27, Lair:1) a +0 club (34, 31, Lair:1) a komodo dragon corpse (skeletalised by now) (12, 50, Lair:1) a blink frog corpse (skeletalised by now) (11, 52, Lair:1) a blink frog corpse (skeletalised by now) (9, 53, Lair:1) a blink frog corpse (skeletalised by now) (4, 56, Lair:1) a meat ration Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (41, 1, Lair:2) a water moccasin corpse (17, 5, Lair:2) a river rat corpse an adder corpse an adder corpse an adder corpse a water moccasin corpse a water moccasin corpse (6, 9, Lair:2) a +0 helmet (24, 9, Lair:2) an adder corpse (10, 17, Lair:2) a scroll of random uselessness (45, 27, Lair:2) a spiny frog corpse (skeletalised by now) (-6, 28, Lair:2) a +0 robe (-7, 32, Lair:2) a +0 spear (20, 32, Lair:2) 22 stones (-6, 34, Lair:2) a +0 whip (27, 41, Lair:2) a cursed +0 ring mail (0, 43, Lair:2) a +0 whip Level 3 of the Lair of Beasts (-8, 7, Lair:3) a +0 war axe (-10, 9, Lair:3) a +0 whip (22, 9, Lair:3) 18 gold pieces (-19, 22, Lair:3) a +0 rapier (8, 26, Lair:3) 12 gold pieces (-13, 27, Lair:3) a +0 plate armour (9, 29, Lair:3) 3 stones (8, 30, Lair:3) a stone (8, 31, Lair:3) a stone (7, 32, Lair:3) a stone (0, 34, Lair:3) 8 curare-tipped needles (6, 34, Lair:3) 2 stones (7, 34, Lair:3) a stone (5, 35, Lair:3) 4 stones