HAL9000 Level 1 of the Dungeon (0, 0, D:1) a stone (1, 4, D:1) a stone (1, 5, D:1) a stone (3, 0, D:1) a stone (4, 0, D:1) a +0 dagger (4, 1, D:1) a stone (4, 2, D:1) a stone (5, 2, D:1) a +0 short sword (6, 3, D:1) a +0 short sword a stone (7, -9, D:1) 24 stones (8, 13, D:1) a +0 chain mail (10, 16, D:1) a +0 dagger (13, 18, D:1) a +0 leather armour (13, 26, D:1) a +0 ring mail (24, -7, D:1) a cursed +0 leather armour (26, 14, D:1) 20 arrows (27, 26, D:1) a +0 dagger (30, 24, D:1) a +0 short sword (32, 11, D:1) a +0 hunting sling (33, 2, D:1) 27 sling bullets (35, 20, D:1) a +0 club (50, 0, D:1) a +0 ring mail (51, 20, D:1) a +0 spear (60, 17, D:1) a +0 hand axe Level 2 of the Dungeon (16, -15, D:2) a +0 dagger (27, 15, D:2) a +0 spear (28, -4, D:2) a +0 dagger (31, 15, D:2) 22 sling bullets (35, 14, D:2) a +0 whip (57, -25, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 29, D:3) a +2 naga barding (22, 43, D:3) a +0 club (23, 5, D:3) 10 sling bullets (27, 4, D:3) a +0 whip a +0 chain mail a +0 dagger (32, -4, D:3) a +0 flail (47, 25, D:3) 16 stones (48, 39, D:3) a +0 dagger (57, 25, D:3) a +0 robe Level 4 of the Dungeon [Shop] Git Putz's Weapon Emporium a +0 blowgun (32 gold) 15 poisoned needles (78 gold) a +0 club (13 gold) the +4 short sword of Inflation {flame, rC+ Str+3 Int+7 Stlth+} (821 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+7). It protects you from cold. It makes you more stealthy. a +0 trident (45 gold) 21 poisoned needles (109 gold) a +0 dagger (26 gold) the +10 spear of Jaedum {freeze, MR+} (884 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. 25 bolts (65 gold) a +2 great sword of holy wrath (308 gold) (0, 0, D:4) a +0 short sword (2, -7, D:4) a +2 war axe of electrocution a +0 flail a +0 dagger a +0 robe (5, -44, D:4) 30 stones a +0 scale mail (8, -19, D:4) a +0 leather armour (14, -50, D:4) a +0 giant spiked club (20, -11, D:4) a cursed -1 dagger (22, -5, D:4) a +0 dagger a +0 robe (23, -5, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (24, -37, D:4) a +0 leather armour a +0 dagger a +0 flail (27, 1, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (12, 38, D:5) 21 arrows (19, 16, D:5) a +0 whip (26, -5, D:5) a +0 ring mail (27, -7, D:5) 15 arrows (32, 28, D:5) 17 sling bullets (39, 11, D:5) a +0 quarterstaff (40, 6, D:5) a +0 hand axe a +0 leather armour (40, 7, D:5) a +0 mace of protection a cursed +0 ring mail (53, -12, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a cursed +0 chain mail (1, 2, D:6) a +0 robe (3, 3, D:6) a +0 trident (12, -4, D:6) a +0 hand axe (14, 26, D:6) 13 stones (18, 6, D:6) 17 stones (21, 32, D:6) a +0 leather armour (27, 2, D:6) a +0 robe (33, -10, D:6) a cursed +0 pair of boots (37, 4, D:6) a +0 mace (41, 20, D:6) a +0 falchion (44, 4, D:6) the +8 hand axe "Hellblazer" {vamp, rElec rF- MR- Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (54, 26, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 20, D:7) an orc skeleton (6, 16, D:7) a potion of mutation (7, 1, D:7) a +0 shortbow 23 arrows (7, 13, D:7) a scroll of blinking (7, 16, D:7) a +0 mace (9, 20, D:7) a scroll of noise (9, 21, D:7) 10 stones (9, 22, D:7) 2 potions of might (10, 20, D:7) a scroll of enchant armour (10, 24, D:7) a +0 short sword a big kobold corpse (11, 24, D:7) a +0 dagger a +1 dagger of venom a +0 dagger a stone a kobold corpse (12, 23, D:7) a +0 dagger 5 stones a kobold corpse (12, 24, D:7) a +0 dagger a kobold corpse (13, 26, D:7) a +0 dagger a kobold corpse (27, 5, D:7) a +0 leather armour (28, 26, D:7) 14 stones (30, 14, D:7) a +0 hand crossbow (30, 19, D:7) a potion of heal wounds (33, 19, D:7) a +0 flail (33, 20, D:7) a +0 hand axe a +0 plate armour (37, 19, D:7) 14 sling bullets