Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c (webtiles) character file. 29 HAL9000 the Sneak (level 3, -2/18 HPs) Began as a Vine Stalker Assassin on July 2, 2018. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (762 turns). HAL9000 the Sneak (Vine Stalker Assassin) Turns: 762, Time: 00:01:43 Health: -2/18 AC: 3 Str: 14 XL: 3 Next: 16% Magic: 0/4 EV: 11 Int: 11 God: Gold: 66 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles e - 4 poisoned needles (quivered) f - 2 curare-tipped needles i - 6 javelins Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery j - a +2 ring of evasion {unknown} Scrolls h - a scroll of fear {unknown} Potions k - a potion of magic {unknown} Comestibles g - 2 rations Skills: - Level 1.7 Fighting + Level 3.2 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. Terence misses you. You see here a poisoned needle. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) Firing (i - inventory. (/) - cycle) e - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a chain mail (severely wounded) You shoot a poisoned needle. The poisoned needle hits Terence. Terence is poisoned. Terence is severely wounded. Terence hits you with a flail! You die... #.... #.........# #....###.........# #................... #.....#<.....####### #........#..## #...........##### .......#.#....... ######.....##..<. ##....@[........ #....@##....###. #....(##†#### #..#.....# #.....##### .....## ##.(# #(. #. You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HAL9000 the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 223 | D:1 | Reached XP level 2. HP: 14/15 MP: 3/3 263 | D:1 | Reached XP level 3. HP: 6/18 MP: 4/4 732 | D:2 | Noticed Terence 762 | D:2 | Slain by Terence Vault maps used: D:1: minmay_arrival_arboretum_small D:2: uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.2 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Stealth | | 4.8 Action || total -------------------------++------- Melee: Dagger || 51 Bite || 15 Fire: Blowgun || 4 Stab: Sleeping || 3 Armor: Robe || 14 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 16 | 0.0 | 762 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 39 | 0.0 | 0 | 15 | 0.0 | 716 D:2 | 0 | 3 | 0.0 | 0 | 1 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+---------