HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a +0 whip (5, -2, D:1) a stone (7, 6, D:1) a +0 club (7, 15, D:1) 25 bolts (19, 2, D:1) a stone (26, 13, D:1) a cursed +0 hand axe (29, 5, D:1) a +0 club (29, 26, D:1) a +0 ring mail (32, -2, D:1) a +0 ring mail (37, 8, D:1) 21 bolts (48, 0, D:1) a +0 ring mail (48, 11, D:1) a +0 club (49, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) a +0 robe (7, -13, D:2) a +0 plate armour (12, 0, D:2) a +0 whip (13, -2, D:2) a +0 whip (14, -22, D:2) a +0 short sword (16, -23, D:2) a +0 troll leather armour (27, -9, D:2) a +0 club (28, -24, D:2) a +0 club (28, 6, D:2) a +0 trident (29, -6, D:2) a +0 hunting sling (29, 7, D:2) a +0 club a +0 club (33, 0, D:2) a +0 spear (33, 5, D:2) a +0 club (47, 0, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (5, -1, D:3) a +0 club