HAL9000 Level 1 of the Dungeon (9, -36, D:1) a +0 ring mail (13, -16, D:1) 10 stones (14, 7, D:1) 26 stones (25, -34, D:1) 19 sling bullets (39, -16, D:1) a +0 club (39, 1, D:1) 35 bolts (43, -36, D:1) a +0 short sword a +0 club (46, -26, D:1) a +0 dagger of protection (47, -23, D:1) a +0 leather armour (58, -15, D:1) a +0 dagger (60, -24, D:1) a +0 club (62, -11, D:1) a +0 club (63, -24, D:1) a +0 dagger (65, -24, D:1) 17 stones (66, -32, D:1) a cursed +0 dagger (68, -25, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 11 bolts (1, 6, D:2) a +0 spear (11, -5, D:2) a +0 club (11, -2, D:2) a stone (11, -1, D:2) a stone (19, -7, D:2) a +0 whip (26, 20, D:2) a +0 club (27, 20, D:2) a +0 dagger (28, 18, D:2) a +0 club (28, 19, D:2) a cursed -1 dagger (34, 2, D:2) a +0 club (36, 21, D:2) a +0 club (40, 20, D:2) a +0 spear of venom a +0 animal skin a +0 helmet (46, 2, D:2) 11 stones (54, 35, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club a +0 leather armour a +0 whip a +0 leather armour a +0 club a +0 ring mail (0, 1, D:3) a +0 dagger a +0 dagger a +0 robe (1, 5, D:3) a +0 hand axe (14, 16, D:3) a +2 flail of crushing (16, 0, D:3) a +0 trident (16, 9, D:3) a stone (17, 9, D:3) a stone (18, 12, D:3) 23 stones (19, 10, D:3) 5 stones (19, 11, D:3) 24 stones (19, 30, D:3) a +0 leather armour (21, 10, D:3) a stone a +0 leather armour a +0 hand axe (21, 12, D:3) 23 stones a +0 hunting sling a +0 dagger (22, 33, D:3) a +0 falchion (23, 3, D:3) 18 poisoned needles (26, 14, D:3) a stone (29, -1, D:3) a +0 ring mail (29, 29, D:3) 14 stones (33, 1, D:3) 17 stones a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 stones (2, 2, D:4) a +0 mace a +0 leather armour (11, -11, D:4) a +0 leather armour (11, -3, D:4) 23 bolts (13, 15, D:4) a +0 hunting sling (16, 24, D:4) a +0 dagger (16, 25, D:4) a +0 ring mail a +0 hand axe (23, 20, D:4) 16 stones (25, 27, D:4) a scroll of noise (26, -5, D:4) a +0 giant spiked club (26, 12, D:4) 25 stones (26, 23, D:4) a +0 giant club a +0 giant club (33, -18, D:4) 2 poisoned needles (41, 7, D:4) a +0 whip (43, -4, D:4) a cursed -3 dagger a +0 robe (45, 7, D:4) a scroll of noise (46, 16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +4 short sword of venom a cursed +0 leather armour a +4 antimagic dagger a cursed +0 robe (3, 51, D:5) a +3 leather armour a +0 flail (3, 52, D:5) a +0 robe a +0 dagger a +0 falchion a +0 flail (4, 56, D:5) a +0 hand axe (5, 53, D:5) a +0 short sword (5, 56, D:5) a +0 chain mail a +0 falchion (6, 10, D:5) a +0 short sword (10, 29, D:5) a +0 shortbow (12, 39, D:5) 15 stones (15, 8, D:5) a +0 shortbow (15, 22, D:5) a +0 giant spiked club (28, 16, D:5) a +0 leather armour a +0 chain mail a +0 flail a +0 scimitar a +0 whip a +0 scale mail (31, 11, D:5) 13 sling bullets (45, 26, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 long sword a +2 chain mail of positive energy (0, 1, D:6) a +0 trident a +0 leather armour (1, 1, D:6) a +0 dagger a +0 robe (1, 15, D:6) a +0 chain mail (11, -13, D:6) a +0 leather armour (16, -4, D:6) a cursed -2 spear (29, 6, D:6) a +0 falchion (30, 30, D:6) a +0 ring mail (32, 15, D:6) 15 sling bullets (32, 29, D:6) a +0 giant club (46, -14, D:6) 17 stones (46, -8, D:6) a +0 hunting sling (50, 0, D:6) a +0 giant spiked club (55, 7, D:6) a +0 cloak (58, 12, D:6) a +0 trident (59, 12, D:6) a +0 dagger a +0 ring mail (60, 11, D:6) a +0 short sword a +0 leather armour (62, 25, D:6) a +1 quarterstaff of protection Level 7 of the Dungeon [Shop] Serozyikh's Distillery a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) 2 potions of ambrosia (224 gold) a potion of curing (42 gold) a potion of haste (140 gold) (11, -1, D:7) a +0 giant club (20, -8, D:7) a +0 trident (34, -29, D:7) a +0 bardiche (38, -35, D:7) a +0 hunting sling (38, -10, D:7) a +0 dagger a +0 robe (41, -10, D:7) a +0 flail a +2 ring mail of fire resistance a +0 flail a +0 chain mail (41, -9, D:7) a +0 short sword 3 silver tomahawks (54, -14, D:7) a +2 ring mail of poison resistance Level 8 of the Dungeon [Shop] Ehostrayl's Gadget Boutique a wand of digging (11/24) (330 gold) a phantom mirror (330 gold) a lightning rod (4/4) (440 gold) a wand of flame (28/48) (165 gold) a fan of gales (440 gold) a wand of lightning (9/15) (143 gold) a fan of gales (440 gold) a wand of flame (24/48) (143 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) (0, 0, D:8) a +0 dagger a +0 leather armour (1, 0, D:8) a +0 trident (2, 0, D:8) a +0 dagger a cursed +0 robe (11, -15, D:8) a +2 dagger of chaos a +0 robe (13, -19, D:8) a +0 animal skin (17, 5, D:8) a +0 ring mail (23, -14, D:8) a +0 dagger (23, -11, D:8) a +0 robe a +0 dagger (23, 7, D:8) 25 stones (23, 11, D:8) 23 stones (23, 26, D:8) 26 bolts (24, -12, D:8) a +0 chain mail a +0 short sword (26, -15, D:8) a +0 ring mail (30, -20, D:8) a +0 club (30, 18, D:8) 16 bolts (36, -4, D:8) a +0 hand axe a +0 animal skin (41, -18, D:8) a +0 animal skin (42, -18, D:8) a +1 whip of freezing a +0 robe a +0 animal skin (43, 15, D:8) a +0 ring mail (46, -1, D:8) a +0 dagger (48, -1, D:8) a +0 short sword (48, 0, D:8) a +0 short sword a +0 short sword (49, -1, D:8) 2 stones (51, -2, D:8) a stone (51, -1, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (12, 15, D:9) 12 stones (26, -12, D:9) a +0 whip a +0 chain mail (26, -8, D:9) a +0 giant club (28, -13, D:9) a +0 ring mail (28, -10, D:9) a +0 dagger a +0 robe (29, 0, D:9) a +0 war axe (44, 15, D:9) 33 stones Level 10 of the Dungeon [Shop] Biomie's Food Emporium a bread ration (50 gold) a meat ration (50 gold) 3 fruits (45 gold) a royal jelly (20 gold) a meat ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) [Shop] Ucrasi's Antique Weapon Emporium a +5 war axe of electrocution (963 gold) a +1 broad axe of flaming (383 gold) a +0 rapier (108 gold) a +0 trident (94 gold) a +0 spear (81 gold) a +4 rapier of speed (918 gold) the cursed +1 rapier of Putrescence {pierce, +Rage rF+} (688 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you go berserk. It has a curse placed upon it. a +0 flail (94 gold) a +1 vampiric trident (472 gold) [Shop] Igemut's Armour Shoppe a +0 robe (9 gold) a +3 plate armour of poison resistance (546 gold) a +0 scale mail (52 gold) a cursed +0 pair of gloves (45 gold) a +0 scale mail (52 gold) a +3 leather armour of cold resistance (312 gold) a +0 chain mail (58 gold) a scarf of cloud immunity (91 gold) a +3 chain mail of fire resistance (344 gold) (0, 0, D:10) a +0 quick blade (9, 1, D:10) 22 stones (9, 9, D:10) 22 stones (9, 25, D:10) a +0 whip (9, 26, D:10) a stone (10, 2, D:10) a +0 ring mail (10, 24, D:10) a +0 short sword (10, 26, D:10) a +0 dagger (11, 26, D:10) a +0 dagger a stone (12, 23, D:10) 2 stones (16, 19, D:10) 16 stones (18, 8, D:10) a +0 robe a +3 scimitar of flaming (18, 32, D:10) an uncursed ring of magical power 2 potions of degeneration (25, 14, D:10) 24 stones (38, 0, D:10) a +0 trident (44, 34, D:10) a +0 spear (48, 30, D:10) 19 stones (52, 8, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a poisoned needle (3, 1, D:11) a tomahawk (5, 2, D:11) a +0 dagger a +0 club (6, 1, D:11) a +0 mace (unseen) (7, 1, D:11) a +0 falchion (unseen) (7, 2, D:11) a +0 whip (unseen) (7, 3, D:11) a +0 blowgun (unseen) (8, 3, D:11) a +0 club (unseen) (10, 4, D:11) a tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (14, 2, Lair:1) a +0 quarterstaff (15, -31, Lair:1) a +0 quarterstaff (20, -8, Lair:1) a +0 ring mail (27, -11, Lair:1) a cursed -1 large shield (28, -9, Lair:1) a +0 large shield (36, 2, Lair:1) a +0 shortbow (37, -21, Lair:1) 8 bread rations an uncursed ring of flight a book of Minor Magic 2 potions of mutation an uncursed amulet of guardian spirit the +6 demon whip of Gallantry {drain, *Drain rC+ rN++ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. It causes draining when unequipped. 5 tomahawks of returning 11 tomahawks a +0 large shield an uncursed staff of power (51, -23, Lair:1) a +0 trident (59, -42, Lair:1) a +0 trident (59, 14, Lair:1) a book of Changes (69, -30, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a jumping spider corpse (0, 1, Lair:2) a jumping spider corpse (4, -13, Lair:2) a +0 great sword (6, -10, Lair:2) a +0 hunting sling (23, -23, Lair:2) a +0 robe (24, -36, Lair:2) a +2 dagger of draining (35, -8, Lair:2) 10 bolts (38, -12, Lair:2) a +0 short sword (40, -20, Lair:2) a +0 trident (43, -18, Lair:2) a +0 trident (43, -12, Lair:2) a throwing net (44, -17, Lair:2) a +0 trident (45, -3, Lair:2) a +0 robe (47, -13, Lair:2) a +0 trident (52, -32, Lair:2) a +0 rapier (53, 0, Lair:2) a +0 war axe