HAL9000 Level 1 of the Dungeon (0, 0, D:1) 29 stones (2, 39, D:1) a cursed +0 club (3, 21, D:1) a +2 short sword of electrocution (8, 15, D:1) a +0 short sword (9, 6, D:1) a +0 dagger (17, 12, D:1) a stone (18, 7, D:1) a stone (33, 7, D:1) a +0 club (38, 7, D:1) a +0 centaur barding (44, 32, D:1) 13 poisoned needles (59, 40, D:1) a +0 whip a stone (61, 41, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 10, D:2) a +0 hunting sling (15, 0, D:2) 19 sling bullets (19, 5, D:2) 8 stones (21, 5, D:2) a stone (22, 6, D:2) a stone (23, 5, D:2) 3 stones (30, 13, D:2) 16 poisoned needles (31, -12, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 15 stones (21, -26, D:3) a +0 leather armour a +0 club (22, -28, D:3) a +0 club (23, -27, D:3) a +0 dagger a +0 robe (36, -22, D:3) a stone (36, -20, D:3) a stone (37, -25, D:3) a stone (37, -24, D:3) a stone (38, -27, D:3) a +0 dagger a stone (39, -24, D:3) a +0 leather armour (41, -26, D:3) a +0 helmet (43, 8, D:3) a stone (46, -11, D:3) a +0 morningstar a +0 flail a +0 scale mail (46, 8, D:3) a +0 dagger (47, -11, D:3) a +0 dagger a +0 robe a +0 flail a +0 chain mail (47, 26, D:3) 16 stones (48, -17, D:3) a +0 club (48, -15, D:3) a +3 dagger a +0 robe (50, -17, D:3) a +0 falchion (52, -17, D:3) a +0 club (55, 2, D:3) a +0 ring mail (56, 2, D:3) 10 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 whip a cursed -2 robe (7, -10, D:4) the +12 mace "Spiderslayer" {venom, rElec Int+2 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (13, -22, D:4) a cursed staff of fire (22, -39, D:4) an uncursed ring of ice (23, -40, D:4) a +0 shortbow (24, -24, D:4) a +0 dagger (37, -4, D:4) a +0 whip (39, -25, D:4) 29 stones (40, -8, D:4) a +0 flail (42, -4, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -2, D:5) a +0 arbalest (11, -4, D:5) a +0 leather armour a +0 whip (11, -3, D:5) a +0 shortbow a +0 leather armour a +0 hand axe (11, -2, D:5) a +0 leather armour a +0 trident (11, 1, D:5) 3 potions of mutation 8 potions of degeneration (12, -21, D:5) a +0 glaive (17, -17, D:5) 28 stones (22, -20, D:5) a +0 shortbow (25, -3, D:5) 11 stones (31, -18, D:5) a +0 dagger (34, -17, D:5) a +0 robe (34, -10, D:5) a +0 large shield (34, 10, D:5) a +0 ring mail a +0 whip a +0 hand axe (35, 9, D:5) a +0 hand axe (39, 5, D:5) 22 stones (40, -8, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (2, 1, D:6) a +0 flail (3, 0, D:6) a +0 dagger (33, -3, D:6) a +0 war axe a +0 chain mail a +0 short sword (34, -3, D:6) a +0 giant club (36, -1, D:6) a +2 dagger of pain (37, -2, D:6) a +0 ring mail of poison resistance (38, 50, D:6) 26 stones (41, 4, D:6) 23 sling bullets (42, 34, D:6) a +2 dagger of venom a +2 robe of magic resistance (45, 30, D:6) a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 falchion (45, 31, D:6) a +0 club (47, 13, D:6) a +0 giant club Level 7 of the Dungeon (10, -4, D:7) a +0 dagger a +0 robe (12, -5, D:7) a +0 dagger a cursed +0 robe (12, -4, D:7) a +0 hand axe a +0 leather armour (12, -3, D:7) a +0 glaive a +0 plate armour (13, -5, D:7) a cursed -2 flail (17, 12, D:7) a +0 flail a +0 whip (17, 13, D:7) a cursed -3 halberd (17, 14, D:7) a +0 halberd (35, -4, D:7) a +0 ring mail (38, 14, D:7) 15 stones (39, 18, D:7) a +0 short sword a +0 leather armour (39, 20, D:7) a +0 battleaxe a +0 plate armour (40, 20, D:7) a +0 dagger a +0 robe (43, -4, D:7) 4 large rocks (52, -17, D:7) a +0 war axe (52, 0, D:7) an uncursed amulet of faith (54, -16, D:7) a +0 chain mail (58, 26, D:7) a +0 ring mail (60, 0, D:7) the +1 leather armour of Death Resistance {rF+ rN+ Str-4 Dex+2} It affects your strength (-4). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. (60, 26, D:7) a +0 scale mail Level 8 of the Dungeon (4, 2, D:8) 14 sling bullets (7, 25, D:8) a sling bullet (8, -16, D:8) 17 sling bullets (8, 22, D:8) a sling bullet (9, -26, D:8) a +0 rapier (13, -18, D:8) 15 poisoned needles (15, 32, D:8) a +0 animal skin (16, 32, D:8) a +0 animal skin (23, 20, D:8) a +1 whip of freezing a +2 robe of magic resistance (23, 21, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 ring mail (41, 8, D:8) a +0 hunting sling (43, -7, D:8) a +0 ring mail (46, -15, D:8) a poisoned needle (46, -13, D:8) a cursed +0 blowgun 4 poisoned needles (46, -11, D:8) a +0 short sword a +0 blowgun 4 poisoned needles 3 stones (46, -10, D:8) a +0 dagger a cursed -3 whip a +0 blowgun 7 poisoned needles 2 stones (46, -9, D:8) a poisoned needle a stone (46, -8, D:8) a +0 whip a +0 dagger (46, -6, D:8) a +0 club a poisoned needle (46, -5, D:8) a poisoned needle (46, 33, D:8) a +0 giant club (47, 16, D:8) a +0 robe (47, 30, D:8) 13 sling bullets (51, -27, D:8) a +0 robe (52, 26, D:8) a +0 ring mail (54, 2, D:8) a +0 dagger a cursed +0 robe (59, 22, D:8) 14 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (4, -25, D:9) a +0 shortbow (9, 10, D:9) a +0 whip (13, 18, D:9) a +0 rapier (22, -17, D:9) a +0 giant spiked club (25, 17, D:9) a potion of mutation (34, 16, D:9) 14 bolts (43, 6, D:9) a +0 shortbow (45, -22, D:9) a +0 war axe an orc corpse (skeletalised by now) (45, -21, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -21, D:9) a +0 club (46, -20, D:9) a +0 trident (62, 18, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) an arrow (1, -6, D:10) a scroll of identify (1, -1, D:10) 3 arrows (3, 0, D:10) an arrow (6, 0, D:10) a worker ant corpse the Ecumenical Temple