HAL9000 Level 1 of the Dungeon (1, -28, D:1) 19 stones (9, -27, D:1) 18 stones (12, -27, D:1) a +0 dagger (12, -22, D:1) 13 poisoned needles (18, -10, D:1) a +0 dagger (29, -30, D:1) a +0 scale mail (34, 3, D:1) 14 bolts (35, -20, D:1) a +0 club (38, -18, D:1) a +0 hand axe 38 stones a +0 leather armour (38, -16, D:1) a stone (39, -3, D:1) a +0 short sword (40, 12, D:1) a +0 dagger (46, -35, D:1) a +0 dagger (46, -26, D:1) a +0 hand axe (47, 7, D:1) 21 arrows (47, 11, D:1) a +0 dagger (50, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 21, D:2) a +1 centaur barding a +0 hunting sling (4, -3, D:2) a +0 leather armour (21, -8, D:2) a +0 whip (21, 12, D:2) a +0 club (21, 13, D:2) a +0 short sword 2 stones (23, 12, D:2) a stone (25, 12, D:2) a stone (28, -4, D:2) a cursed +0 club (35, 22, D:2) a +0 short sword (41, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -2, D:3) a +0 short sword (4, -25, D:3) 19 stones (7, -23, D:3) a cursed +0 ring mail (7, -21, D:3) 21 stones (9, -17, D:3) 23 stones (11, -6, D:3) a +0 flail (21, -2, D:3) a +0 dagger (23, -5, D:3) a +0 club (23, -2, D:3) a +0 quarterstaff (30, 9, D:3) a +0 war axe (36, -17, D:3) a +0 short sword 2 stones (44, -9, D:3) 31 stones (49, -5, D:3) a +0 club (50, -3, D:3) 25 bolts Level 4 of the Dungeon [Shop] Fahox's General Store 15 bolts (30 gold) a wand of polymorph (7/24) (90 gold) a potion of flight (30 gold) a +0 battleaxe (65 gold) the +9 falchion of True Grit {freeze, SInv} (616 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. 18 stones (18 gold) (0, 0, D:4) a tomahawk (0, 2, D:4) a tomahawk (0, 3, D:4) a tomahawk (0, 6, D:4) a cursed -3 dagger a +0 leather armour (1, 0, D:4) a tomahawk (5, -16, D:4) a +0 giant spiked club (5, 4, D:4) a +0 mace (18, -23, D:4) 21 arrows (23, -11, D:4) 8 sling bullets Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration 3 potions of heal wounds (7, 6, D:5) a +0 club (24, -11, D:5) a throwing net (27, -18, D:5) a potion of heal wounds (35, 1, D:5) 18 stones (49, -20, D:5) a +0 quarterstaff (49, -19, D:5) 2 arrows (49, -17, D:5) an arrow (49, -15, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) 17 stones (7, 12, D:6) 17 sling bullets (17, 13, D:6) a bread ration