HAL9000 Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a stone (0, 19, D:1) a +2 dagger a cursed -3 dagger (1, -1, D:1) a +0 club (1, 0, D:1) a stone (2, 1, D:1) a stone (4, -20, D:1) a +0 club (4, -19, D:1) a +0 club (6, 4, D:1) 25 stones (16, -19, D:1) 16 bolts (21, -22, D:1) 17 stones (23, -4, D:1) a +0 club (30, -11, D:1) a +0 short sword a +0 dagger a +0 club (31, 8, D:1) 23 stones (35, 15, D:1) a +0 dagger (38, -4, D:1) a +0 club (41, -5, D:1) a cursed -3 club a +0 club Level 2 of the Dungeon (10, -38, D:2) a +0 leather armour (14, -25, D:2) a +0 hunting sling 19 stones (24, -36, D:2) a +0 rapier (28, -7, D:2) a +0 whip a +0 leather armour (30, -1, D:2) a +3 dagger of holy wrath a +0 robe (40, -27, D:2) a +0 dagger (40, 2, D:2) a +0 dagger (42, -2, D:2) a +0 dagger (42, -1, D:2) a stone (42, 0, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 trident of venom (5, 32, D:3) a +0 robe (7, 32, D:3) a +0 club (20, 35, D:3) a +0 dagger (25, 5, D:3) a +0 dagger 5 stones (25, 6, D:3) a +0 trident (32, 40, D:3) a +0 dagger (41, 22, D:3) a +0 falchion (58, 11, D:3) a cursed -2 dagger Level 4 of the Dungeon (7, -48, D:4) a +0 ring mail (14, -16, D:4) a +0 dagger a +0 leather armour (29, -26, D:4) a +0 hand axe a +0 leather armour (29, -2, D:4) a +0 mace a +0 club a +0 dagger of venom a +0 leather armour a +0 war axe a +0 leather armour (31, -21, D:4) 3 arrows (32, 1, D:4) 2 tomahawks (35, -21, D:4) a +0 club (38, -31, D:4) a +0 giant spiked club (39, -11, D:4) a +0 club (41, -38, D:4) a +0 club (43, -30, D:4) a +0 robe (43, -18, D:4) 24 bolts (43, 10, D:4) a +0 robe (46, -11, D:4) a +0 shortbow 7 arrows (46, -10, D:4) a +0 short sword a +0 chain mail a +0 falchion a +0 dagger a +0 robe (46, -5, D:4) an arrow (56, -11, D:4) a +0 flail (62, -33, D:4) a cursed -3 falchion (62, -17, D:4) a +2 broad axe of chopping Level 5 of the Dungeon (0, 0, D:5) 13 stones (2, -4, D:5) a +0 trident (6, -22, D:5) 11 sling bullets (8, -23, D:5) the +11 falchion "Raty" {protect, *Drain +Fly rElec} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It lets you fly. It causes draining when unequipped. (11, -14, D:5) a +0 dagger (12, -12, D:5) a +0 flail (13, -26, D:5) a +0 quarterstaff (13, -15, D:5) a +0 robe a +0 dagger of venom (16, -11, D:5) a +0 ring mail a cursed -3 short sword (17, 4, D:5) a +0 pair of gloves (26, 1, D:5) a +0 leather armour (30, 2, D:5) 22 stones (36, 2, D:5) a +0 leather armour (38, -2, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Miplupri's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) 2 potions of mutation (224 gold) a potion of curing (42 gold) 2 potions of berserk rage (140 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of might (56 gold) (0, 0, D:6) 22 stones (7, -7, D:6) a +0 robe (7, 0, D:6) 12 bolts (8, -10, D:6) a cursed +0 morningstar a +0 robe a +2 falchion a cursed +0 robe (8, -6, D:6) a +0 robe a +0 scythe (9, 9, D:6) a +0 whip a +0 leather armour a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 6, D:6) a +3 dagger a +0 ring mail (12, 7, D:6) a +0 dagger a +0 robe (13, -22, D:6) a +0 leather armour (13, -19, D:6) 24 bolts (26, -16, D:6) a +0 scale mail (35, -16, D:6) a +0 robe (36, -10, D:6) 28 bolts (38, -4, D:6) 21 stones (38, 10, D:6) a +0 leather armour (43, -15, D:6) a +0 leather armour a poisoned tomahawk a +0 whip (45, -15, D:6) 2 poisoned tomahawks (45, -14, D:6) a +0 mace a +0 robe a +0 dagger (47, -15, D:6) 2 poisoned tomahawks Level 7 of the Dungeon (0, 0, D:7) a cursed +0 halberd a +0 robe (1, -1, D:7) a +0 robe a +3 scimitar 4 gold pieces (4, -4, D:7) a leopard gecko corpse (10, 2, D:7) 29 arrows the Ecumenical Temple