HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 6, D:1) 2 stones (5, 11, D:1) a +0 club (11, -24, D:1) a +0 dagger (12, -40, D:1) a +0 dagger (13, -1, D:1) a +0 short sword (23, -1, D:1) a cursed +0 hunting sling (29, -23, D:1) 11 stones (32, -30, D:1) a +0 club a +0 club (38, -42, D:1) 25 arrows (43, 2, D:1) a stone (44, -10, D:1) a +0 whip (44, 0, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 poisoned needles (2, -12, D:2) a +0 short sword (3, 8, D:2) 8 arrows (6, 9, D:2) a +0 scythe a +0 robe (9, -18, D:2) a +0 club (11, -14, D:2) a +0 short sword 3 stones (12, -10, D:2) a +0 club a +0 chain mail a +0 whip a +0 animal skin a +0 helmet (13, -12, D:2) a cursed -3 club (16, -7, D:2) a +0 club (17, -9, D:2) a stone (21, -15, D:2) a cursed -3 club (22, -15, D:2) a +0 club (29, -19, D:2) a +0 spear (37, 8, D:2) a +0 club a stone (41, 11, D:2) 14 stones (44, -7, D:2) a +0 club (48, 10, D:2) a +0 club (49, 13, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 37, D:3) a +0 animal skin a cursed -3 short sword a +0 leather armour a cursed +0 club (2, 38, D:3) a +0 hand axe a +0 mace a +0 leather armour (3, 38, D:3) a +0 short sword a +0 leather armour (6, 7, D:3) a +0 club (6, 12, D:3) 23 bolts (11, 34, D:3) a cursed -2 club (14, 12, D:3) a +0 club (15, 40, D:3) 9 poisoned needles (19, 21, D:3) a +0 club (20, 16, D:3) a +0 club (21, 16, D:3) a +0 club (22, 16, D:3) a +0 club (29, 34, D:3) an uncursed amulet of inaccuracy an uncursed ring of loudness (43, 7, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 18, D:4) a +0 ring mail (7, 11, D:4) a +0 hand axe (11, 15, D:4) a +0 dagger of chaos (21, 13, D:4) a +0 leather armour a +0 short sword (22, 1, D:4) a +0 club (22, 10, D:4) a +0 mace (23, 0, D:4) a +2 mace of protection a +0 club a +0 leather armour (23, 1, D:4) a +0 ring mail a +0 robe a +0 dagger a +0 hand axe a +0 dagger a +0 club (23, 16, D:4) a +0 robe (26, 8, D:4) a +0 large shield (27, 24, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of stealth a cursed -1 shortbow 13 arrows (2, -1, D:5) an arrow (2, 3, D:5) 2 arrows (3, 4, D:5) an arrow (8, 12, D:5) a +0 hunting sling (12, 17, D:5) a +0 falchion a +0 leather armour (12, 33, D:5) 26 stones (18, 11, D:5) a +0 war axe (26, 39, D:5) a cursed -1 giant club (28, 12, D:5) a cursed -3 dagger a +0 leather armour (28, 13, D:5) a +0 whip (29, 13, D:5) a +0 chain mail (30, 13, D:5) a +1 dagger of venom a +0 robe (31, 6, D:5) 21 arrows (31, 23, D:5) a +0 animal skin (34, -6, D:5) 17 poisoned needles (41, 5, D:5) a +0 animal skin (42, 3, D:5) a +0 animal skin (42, 4, D:5) a +1 whip of freezing a +0 robe (42, 5, D:5) a +0 animal skin (42, 9, D:5) a +0 falchion (45, 12, D:5) a +0 great mace (48, -4, D:5) 25 stones Level 6 of the Dungeon [Shop] Waisogit's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of acquirement (624 gold) a scroll of remove curse (36 gold) [Shop] Osaanos's Gadget Shop a wand of disintegration (16/24) (240 gold) a fan of gales (480 gold) a wand of flame (41/48) (258 gold) a wand of acid (6/15) (240 gold) a lightning rod (4/4) (480 gold) a wand of flame (28/48) (180 gold) a crystal ball of energy (240 gold) a lamp of fire (480 gold) a crystal ball of energy (240 gold) a fan of gales (480 gold) a lamp of fire (480 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) [Shop] Noet's Weapon Shop a +0 scythe (36 gold) a +0 club (12 gold) a +0 falchion (36 gold) 9 stones (10 gold) a +1 vampiric dagger (156 gold) 12 stones (14 gold) a +2 long sword of freezing (219 gold) the +8 quarterstaff of Sharkskin {venom, rElec MR+} (772 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. [Shop] Zuikh's General Store a potion of degeneration (15 gold) the Collected Works on Aerial Stones (705 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Iron Shot Conjuration/Earth 6 Trog disapproves of the use of such an item. 18 sling bullets (135 gold) 10 sling bullets (75 gold) a +0 plate armour (345 gold) a potion of haste (150 gold) a meat ration (75 gold) 27 arrows (81 gold) a cursed +0 ring mail (15 gold) the +2 robe "Jeudgh" {rN+} (328 gold) It protects you from negative energy. a +0 short sword (45 gold) [Shop] Helivuso's Assorted Antiques a scroll of magic mapping (112 gold) a scroll of immolation (112 gold) a scroll of identify (64 gold) a +0 buckler (144 gold) a scroll of fog (64 gold) a scroll of teleportation (96 gold) a potion of flight (96 gold) a +0 robe (22 gold) a +0 cloak (144 gold) a +0 robe (22 gold) a +0 whip (80 gold) a scroll of teleportation (96 gold) (0, 0, D:6) a +0 dagger a +0 robe (7, -5, D:6) a scroll of random uselessness (8, -1, D:6) a +1 rapier of flaming a +0 leather armour (13, 26, D:6) 27 stones (16, 2, D:6) 18 stones (22, -7, D:6) a +0 war axe (26, 6, D:6) 24 stones (42, 15, D:6) a +0 short sword (45, -10, D:6) a +0 dagger a +0 robe (46, -10, D:6) a +0 hand axe a +0 whip a cursed -3 whip a +0 leather armour (49, 12, D:6) a +0 club (49, 13, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (2, -49, D:7) a cursed -3 spear (7, -52, D:7) a +0 trident (7, -8, D:7) a +0 robe (9, -48, D:7) 26 arrows (17, -10, D:7) a +0 dagger a +0 robe (18, -10, D:7) a +0 dagger (18, -9, D:7) 2 stones (19, -33, D:7) a +0 robe (21, -5, D:7) a +0 giant spiked club (26, -13, D:7) a +0 short sword (27, -44, D:7) 36 arrows a +0 shortbow (28, -42, D:7) an arrow (28, -41, D:7) an arrow (28, -16, D:7) 13 poisoned needles (29, -41, D:7) an arrow (29, -37, D:7) an arrow (31, -19, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, 38, D:8) 3 needles of sleeping (6, 12, D:8) a +0 dagger a +0 animal skin (11, -16, D:8) a +0 dagger (16, 26, D:8) a +0 giant club (27, -12, D:8) a +0 giant spiked club a +0 dire flail (27, 24, D:8) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 leather armour (27, 28, D:8) a sling bullet (27, 30, D:8) 2 sling bullets (37, -5, D:8) a +0 hand axe (38, -8, D:8) a +0 halberd (38, 26, D:8) a +0 flail a +0 flail a +0 leather armour a +0 club a -1 glaive a +0 animal skin (38, 27, D:8) a +0 short sword (39, 27, D:8) a +0 hand axe (47, 18, D:8) 5 arrows (50, -10, D:8) 17 sling bullets (52, -14, D:8) a +0 flail (52, 28, D:8) 21 arrows Level 9 of the Dungeon (0, 0, D:9) 27 stones (13, 10, D:9) 24 bolts (17, -5, D:9) an uncursed ring of magical power (17, 2, D:9) a +0 giant club a +0 giant spiked club (25, 15, D:9) a yak skeleton (26, -5, D:9) the +3 scale mail "Tutoepsini" {rPois Str+3} It affects your strength (+3). It protects you from poison. (27, 11, D:9) a +0 hand axe a +0 whip a yak corpse (skeletalised by now) (27, 12, D:9) a +0 flail an orc corpse (skeletalised by now) (27, 14, D:9) a +0 short sword an orc corpse (skeletalised by now) (27, 16, D:9) a +0 chain mail the Ecumenical Temple