HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 ring mail (0, 38, D:1) 20 stones (3, 16, D:1) 16 sling bullets (4, 20, D:1) a stone (5, 21, D:1) 3 stones (12, 23, D:1) a stone (12, 51, D:1) 5 tomahawks (27, 34, D:1) a +0 dagger (30, 5, D:1) a +0 club (31, 26, D:1) a +0 club (33, 5, D:1) 6 stones (37, 49, D:1) 23 stones (43, 11, D:1) a +0 dagger of protection (43, 23, D:1) a +0 dagger (43, 43, D:1) a +0 club Level 2 of the Dungeon (4, -11, D:2) a +0 club (9, 33, D:2) a +0 club (16, -10, D:2) a bat corpse (skeletalised by now) (18, -9, D:2) a +0 robe (30, -7, D:2) a +0 club a +0 hunting sling 12 stones (30, -4, D:2) a stone (31, -3, D:2) a stone (31, 34, D:2) a +0 morningstar (32, 14, D:2) a goblin corpse (40, 14, D:2) a +0 club (46, 30, D:2) a +0 short sword (48, 2, D:2) a +2 spear of venom (48, 22, D:2) a +2 mace of protection (48, 28, D:2) a +0 club (50, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (2, 0, D:3) a +0 dagger (unseen) (5, -3, D:3) a +0 hand axe (unseen) (6, -3, D:3) a scroll of magic mapping