HAL9000 Level 1 of the Dungeon (0, 0, D:1) 28 arrows (0, 11, D:1) 13 stones (0, 15, D:1) a +0 club (22, 11, D:1) a +0 club (23, -8, D:1) a +0 mace (25, -5, D:1) a +0 club (26, -13, D:1) a +0 club (38, 13, D:1) a +0 club a +1 dagger of freezing (46, 23, D:1) 18 stones (53, 3, D:1) a +0 short sword (56, -6, D:1) a +0 spear Level 2 of the Dungeon (1, 7, D:2) a +0 club (5, 32, D:2) a +0 club (8, 5, D:2) a +0 robe (10, 26, D:2) a +0 robe (18, 16, D:2) a +0 club (19, -4, D:2) a +0 trident (21, 13, D:2) 29 bolts (23, 13, D:2) a +0 club (31, 18, D:2) a +0 dagger (32, 18, D:2) a +0 dagger (33, 21, D:2) a +0 club (33, 22, D:2) a +0 short sword (33, 23, D:2) a +0 dagger (34, 24, D:2) a +0 dagger a +0 club (35, 15, D:2) a +0 whip (37, -3, D:2) a +0 ring mail (37, 8, D:2) 19 stones (38, 4, D:2) 16 stones (39, 17, D:2) a stone (41, -3, D:2) a +0 robe (43, 27, D:2) a +0 quarterstaff Level 3 of the Dungeon (5, -6, D:3) 21 stones (5, 19, D:3) a +0 robe (9, -14, D:3) a +0 club (10, -15, D:3) 21 stones (11, -16, D:3) 31 stones (14, -5, D:3) a +0 dagger of speed 2 stones (15, -8, D:3) a stone (15, -7, D:3) a stone (15, 19, D:3) a +0 club (16, -9, D:3) a stone (18, 13, D:3) a cursed +0 robe (24, -12, D:3) a poisoned needle (25, -3, D:3) a +0 flail a +0 leather armour a cursed -1 club a +0 dagger a +0 dagger a cursed +0 robe (25, 19, D:3) a stone (26, 9, D:3) a +0 dagger (27, -13, D:3) a poisoned needle a +0 dagger (27, 3, D:3) a +0 mace (28, -13, D:3) a poisoned needle (28, 19, D:3) a stone (29, -13, D:3) a poisoned needle (30, -14, D:3) a +0 club (30, 19, D:3) a stone a +0 ring mail (31, -14, D:3) a +0 short sword a +0 blowgun 5 poisoned needles (31, -5, D:3) a +0 falchion (31, 19, D:3) a +0 robe (32, 16, D:3) a +0 club (32, 19, D:3) a +0 short sword (34, -18, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 14, D:4) 21 bolts (5, -10, D:4) a +0 hunting sling (12, -7, D:4) a +0 leather armour (16, 6, D:4) 14 stones (25, 26, D:4) a +0 robe a +0 dire flail (29, 26, D:4) a +0 robe a cursed +2 battleaxe (35, 15, D:4) a +0 robe a +0 halberd (36, -12, D:4) 9 poisoned needles (36, 16, D:4) a +0 robe a +2 falchion (37, 1, D:4) a +0 mace a cursed +0 leather armour (38, 1, D:4) a +0 dagger a +0 leather armour a +0 flail (51, -2, D:4) a +0 scale mail (51, 20, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Xoxowol's Jewellery Shoppe a cursed -5 ring of strength (22 gold) a cursed -3 ring of intelligence (22 gold) an uncursed ring of protection from fire (275 gold) a +4 ring of dexterity (297 gold) an uncursed amulet of the gourmand (330 gold) a +2 ring of intelligence (82 gold) an uncursed ring of poison resistance (220 gold) a cursed amulet of inaccuracy (22 gold) the amulet "Hairous" {Harm *Corrode *Drain rF+ Str+5} (537 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+5). It protects you from fire. It may corrode you when you take damage. It causes draining when unequipped. [Shop] Defiuluo's Gadget Boutique a wand of slowing (42/48) (330 gold) a phantom mirror (300 gold) a +4 rod of inaccuracy (11/11) (1000 gold) a box of beasts (200 gold) a lamp of fire (400 gold) a wand of confusion (28/48) (225 gold) a sack of spiders (200 gold) a fan of gales (400 gold) [Shop] Butadeasm's Armour Emporium the +3 leather armour of the Pleiades {MR++ Dex+2} (366 gold) It affects your dexterity (+2). It affects your resistance to hostile enchantments. a cursed -2 pair of gloves (1 gold) a +0 scale mail (40 gold) a +1 troll leather armour (220 gold) a +0 chain mail (45 gold) the +3 ring mail of the Gate {Int+3} (323 gold) It affects your intelligence (+3). a cursed +0 plate armour (220 gold) the cursed +1 leather armour "Zellug" {rC+} (180 gold) It protects you from cold. It has a curse placed upon it. a +0 chain mail (45 gold) (8, 28, D:5) the +4 mace of the Five Wonders {venom, rN+ Str+3 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. (15, 14, D:5) 21 arrows (18, -4, D:5) a +0 spear (19, -4, D:5) a +0 club (19, 20, D:5) 8 curare-tipped needles (31, 0, D:5) a cursed -2 shortbow 16 arrows (32, 5, D:5) a +0 mace (33, 0, D:5) an arrow (33, 7, D:5) a +4 quarterstaff of chaos (34, -1, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, 2, D:6) a +0 club (9, -25, D:6) a +0 ring mail (19, -22, D:6) a +0 robe (21, -4, D:6) 20 stones (21, 3, D:6) 16 stones (21, 14, D:6) 19 arrows (36, -31, D:6) 13 arrows (39, 4, D:6) the +3 mace "Miass" {crush, rElec rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. (42, -24, D:6) a +0 mace (42, 5, D:6) 22 stones (43, -25, D:6) a +0 dagger a +0 robe (52, -9, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 dagger (0, 2, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (0, 3, D:7) a +0 club (3, -14, D:7) 19 stones (3, 10, D:7) 15 sling bullets (5, -38, D:7) a +0 short sword a +0 mace an orc corpse an orc corpse (6, -38, D:7) a +0 dagger a +0 robe an orc corpse (10, -10, D:7) a +0 shortbow 7 arrows (11, -39, D:7) a +0 rapier (12, -10, D:7) an arrow (13, -11, D:7) an arrow (25, -42, D:7) a +0 falchion (28, -23, D:7) a +0 leather armour (34, -5, D:7) a +0 long sword (35, -18, D:7) 10 stones (36, -25, D:7) 27 sling bullets (41, -21, D:7) a cursed -2 dagger (44, -21, D:7) a jackal corpse (skeletalised by now) (58, -37, D:7) a cursed -3 mace a cursed +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword a +0 plate armour (59, -36, D:7) a +0 dagger a +2 robe of magic resistance Level 8 of the Dungeon (0, 0, D:8) 10 arrows the Ecumenical Temple