HAL9000 Level 1 of the Dungeon (9, -13, D:1) a +0 hand axe (10, -12, D:1) a +0 club (10, 17, D:1) 7 poisoned needles (11, 17, D:1) a +0 short sword (15, 21, D:1) a cursed +0 dagger (19, 15, D:1) a stone (20, -3, D:1) 18 stones (21, 16, D:1) a +0 club (23, 17, D:1) a +0 plate armour (24, 20, D:1) a +0 dagger (37, -6, D:1) 18 stones (47, 23, D:1) a +0 robe (51, 0, D:1) a +0 club (51, 17, D:1) a +0 whip (51, 19, D:1) a +0 ring mail (52, 7, D:1) 11 sling bullets (52, 20, D:1) a cursed -2 club (54, 3, D:1) 23 stones (63, -5, D:1) a +0 dagger (71, 24, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (20, 10, D:2) 15 arrows (28, -15, D:2) a +0 hand axe an orc skeleton (31, 21, D:2) 2 stones (34, 9, D:2) a +0 dagger 3 stones (35, 21, D:2) an uncursed ring of loudness (38, -18, D:2) a +0 dagger (38, -11, D:2) 20 bolts (39, 24, D:2) a quokka corpse (skeletalised by now) (41, -2, D:2) a +0 scale mail (42, 9, D:2) a +2 mace of crushing (46, -4, D:2) a +0 hand axe (51, -7, D:2) a +0 large shield (52, -6, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 24, D:3) a +0 falchion (3, -2, D:3) a +0 centaur barding (4, 14, D:3) a +0 short sword (5, 18, D:3) a cursed +0 scale mail (10, 21, D:3) a +0 robe (11, 19, D:3) 21 stones (12, 19, D:3) a +0 scale mail