HAL9000 Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, 25, D:1) a +0 robe (16, 2, D:1) a +0 hunting sling (24, -7, D:1) 11 stones (29, 0, D:1) a +0 mace (35, 17, D:1) 24 stones (39, -8, D:1) 13 sling bullets (39, 25, D:1) a +0 dagger (51, 36, D:1) a +0 short sword (56, 43, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, 10, D:2) a +0 mace (2, 18, D:2) a +0 short sword 4 stones (9, 0, D:2) 9 poisoned needles (17, -14, D:2) 19 stones (24, -1, D:2) 16 bolts (24, 2, D:2) a +0 club (26, -2, D:2) a +0 club (35, -6, D:2) 19 bolts (41, 23, D:2) 2 stones (42, 23, D:2) a stone (56, 27, D:2) a +0 short sword (61, 27, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 24 arrows (2, -24, D:3) an uncursed ring of fire (2, -23, D:3) a +0 dagger a +0 robe (4, 1, D:3) a +0 short sword (4, 5, D:3) a +0 scythe a +0 robe (5, 9, D:3) a cursed -3 club (7, 9, D:3) a +0 spear (12, -15, D:3) a +0 dagger a +0 leather armour (12, -14, D:3) a +0 hand axe (13, -14, D:3) a cursed +0 dagger (15, -11, D:3) a stone (16, -14, D:3) a +0 dagger (17, -10, D:3) a stone (17, -6, D:3) a +0 quarterstaff (17, -2, D:3) a +0 trident (17, 6, D:3) 16 stones (19, -8, D:3) a +0 rapier (20, -10, D:3) 2 stones (29, 21, D:3) a cursed +0 robe (35, -12, D:3) 15 sling bullets (53, -17, D:3) a +0 large shield (54, 19, D:3) a +0 mace (54, 21, D:3) a +0 falchion (56, 19, D:3) a +0 spear (56, 21, D:3) a cursed -2 hand axe (58, -4, D:3) a +0 short sword (61, 23, D:3) a +0 mace Level 4 of the Dungeon (4, -2, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (5, -2, D:4) a +0 flail a cursed +0 ring mail (5, -1, D:4) a +0 dagger a +0 robe (5, 0, D:4) a +0 hand axe a +0 scale mail (5, 12, D:4) a +0 plate armour (9, -12, D:4) 15 stones (16, 10, D:4) a +0 cloak an uncursed ring of fire (19, 14, D:4) a +0 long sword (27, -23, D:4) a +0 leather armour (28, -24, D:4) a +0 dagger a +0 robe (30, 0, D:4) a +0 dagger a +0 robe (30, 1, D:4) a cursed -3 mace a +0 scale mail (46, -23, D:4) 16 sling bullets (46, 9, D:4) a +0 pair of boots Level 5 of the Dungeon (4, -12, D:5) a cursed -3 war axe (10, 6, D:5) 8 stones (24, -10, D:5) a +0 chain mail (26, 18, D:5) the +2 pair of boots "Roheuv" {*Confuse rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. It may confuse you when you take damage. (29, -16, D:5) a +0 leather armour (30, -16, D:5) a potion of degeneration a potion of mutation a +0 flail a -1 flail a +0 mace (35, 14, D:5) an uncursed staff of wizardry (38, -20, D:5) a scroll of noise (42, -7, D:5) a +0 spear (44, -6, D:5) a +0 mace (45, -7, D:5) a +0 leather armour a +0 hand axe a +0 hand axe (46, -7, D:5) a +0 flail Level 6 of the Dungeon (8, 0, D:6) a cursed -3 hunting sling (8, 3, D:6) the +3 ring mail "Tiv Igawn" {rC++ Str+3} It affects your strength (+3). It greatly protects you from cold. (9, 32, D:6) 10 poisoned needles (22, 18, D:6) a +0 hunting sling (26, -1, D:6) a +0 robe (27, 26, D:6) a +0 short sword a +0 hand axe a +0 robe a +0 dagger (27, 27, D:6) a +0 flail a +0 hand axe (29, 15, D:6) a +0 flail a +0 ring mail (30, 17, D:6) a +0 whip a +0 leather armour a +0 flail (41, 40, D:6) a +0 dagger a +0 falchion (41, 41, D:6) a +0 flail a +0 leather armour (41, 42, D:6) a +0 club (52, 15, D:6) a potion of mutation (58, 22, D:6) 17 stones Level 7 of the Dungeon (13, 36, D:7) a +0 club a +0 leather armour a +0 war axe a +0 scale mail (14, -25, D:7) 9 stones (14, 36, D:7) a +0 flail (15, -4, D:7) a +0 leather armour (16, 7, D:7) a +0 flail (16, 8, D:7) a +0 falchion a +1 flail of holy wrath (44, -2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a cursed -1 giant club (5, 12, D:8) 20 stones (17, 34, D:8) a +0 rapier (18, 31, D:8) a +0 long sword (19, -6, D:8) 11 stones (19, 13, D:8) a +0 shortbow 22 arrows 12 stones (21, 13, D:8) an arrow (22, 13, D:8) an arrow (22, 25, D:8) a +0 club (23, 13, D:8) an arrow (24, 8, D:8) a +0 giant spiked club (24, 13, D:8) an arrow (24, 27, D:8) a +0 whip (25, -13, D:8) 19 bolts (25, -12, D:8) a book of Clouds (25, -11, D:8) 4 gold pieces (25, 6, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (26, -13, D:8) a scroll of identify (26, -12, D:8) a +0 giant spiked club (26, -11, D:8) a slice of pizza (26, 3, D:8) a +0 dagger a +0 robe (26, 35, D:8) a +1 pair of gloves (27, -13, D:8) a scroll of random uselessness (27, -12, D:8) a +0 scale mail (27, -11, D:8) 18 sling bullets (27, 3, D:8) a +0 dagger a +0 robe (27, 29, D:8) 12 poisoned needles (30, -16, D:8) 2 arrows (30, -15, D:8) an arrow (30, -12, D:8) 2 arrows (30, -10, D:8) a +0 shortbow 9 arrows (30, 29, D:8) a potion of degeneration (32, -5, D:8) a +0 flail a +0 whip a +0 flail (33, -5, D:8) a +0 spear a +0 hand crossbow (33, -4, D:8) a +0 spear (33, 30, D:8) 18 stones (34, -5, D:8) a +0 trident a +0 ring mail a +0 shield (39, 14, D:8) a scroll of noise (41, 4, D:8) a +0 rapier (42, -2, D:8) a +0 hand axe a +0 animal skin (43, 25, D:8) a +0 scale mail Level 9 of the Dungeon (9, 8, D:9) a +0 dire flail (14, -2, D:9) a -3 ring of protection (17, -7, D:9) a +0 robe (17, 6, D:9) a +0 ring mail (22, -2, D:9) a +2 naga barding (22, 12, D:9) a +0 quarterstaff (24, 4, D:9) a +0 hunting sling (38, 7, D:9) a +0 robe a cursed -2 dagger (45, 11, D:9) a +0 robe (52, 7, D:9) a +0 animal skin (52, 13, D:9) a +2 quarterstaff of protection (53, 11, D:9) the +1 buckler of Exclusion {SInv} It lets you see invisible. (53, 21, D:9) a +0 dagger (55, 21, D:9) a +0 arbalest 23 bolts (55, 22, D:9) 22 stones (56, 21, D:9) a bolt Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (6, -18, D:10) 34 stones (7, 0, D:10) a +0 dagger a +0 leather armour (7, 32, D:10) a +0 trident (16, -12, D:10) a cursed +0 mace a +0 robe (16, 4, D:10) a +0 robe of magic resistance a +1 dagger of freezing (17, 5, D:10) a +0 falchion a +0 robe (20, 4, D:10) a bat corpse (skeletalised by now) (22, 5, D:10) a +0 dire flail a +0 robe (23, 5, D:10) a +1 great sword a +0 robe (24, 5, D:10) a +0 falchion a cursed +0 robe (24, 11, D:10) a +0 falchion a +0 scale mail (26, -13, D:10) a +0 giant spiked club (31, 31, D:10) a +0 hand axe (34, 27, D:10) a +0 robe (40, 11, D:10) a +0 club (41, 21, D:10) a +0 plate armour (44, -1, D:10) a +0 hand crossbow (46, 24, D:10) a +0 dagger (53, 24, D:10) a +0 mace (54, -3, D:10) a cursed +1 dire flail of freezing a +0 robe (54, -2, D:10) a +0 giant spiked club (55, 20, D:10) a +0 whip (unseen) (55, 21, D:10) a +0 dagger (56, 20, D:10) a +0 war axe (unseen) (56, 22, D:10) a poisoned tomahawk (57, 20, D:10) a +0 war axe (unseen)