HAL9000 Level 1 of the Dungeon (5, 7, D:1) a +0 club (10, -7, D:1) a +0 shield (20, 20, D:1) a +0 club (25, 21, D:1) a +0 club (26, 39, D:1) a cursed +0 hand axe (32, 17, D:1) a +0 club (32, 23, D:1) a +0 leather armour a +0 leather armour (32, 30, D:1) a +0 club (46, 27, D:1) a +0 dagger (61, 22, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 26 stones (3, 1, D:2) a +0 ring mail (11, -5, D:2) a +0 club (13, -5, D:2) 28 stones (24, 17, D:2) a +0 dagger (27, 23, D:2) a +0 war axe (27, 25, D:2) a -5 ring of protection (28, 5, D:2) a +0 club (31, 35, D:2) a +0 dagger (31, 39, D:2) a +0 whip a +0 hand axe a +3 chain mail of magic resistance (31, 40, D:2) a stone (32, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 stones (6, 16, D:3) a +0 club (15, 25, D:3) a +0 dagger (15, 26, D:3) a +0 falchion of distortion (41, 23, D:3) a +0 robe (47, 25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 16 stones (11, 15, D:4) a +0 dire flail (22, -4, D:4) 27 stones (30, -19, D:4) a potion of lignification (32, -26, D:4) a +0 dagger (35, -27, D:4) 16 stones (39, 17, D:4) 19 bolts (40, -15, D:4) a +2 dagger of electrocution (42, 11, D:4) a ball python corpse (skeletalised by now) (55, 21, D:4) a +0 giant spiked club Level 5 of the Dungeon (10, 34, D:5) a +0 war axe a +0 robe (32, 34, D:5) a +0 whip (47, 40, D:5) an arrow (47, 41, D:5) an arrow (47, 42, D:5) 3 arrows