HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 1, D:1) a +0 club (4, 5, D:1) a +2 spear of venom (9, 8, D:1) a +0 ring mail (10, 2, D:1) 18 poisoned needles (23, 25, D:1) a +0 ring mail (26, 6, D:1) a +0 whip (27, 32, D:1) a +0 club (29, 18, D:1) 23 stones (33, 32, D:1) a +1 ring mail of positive energy (46, 22, D:1) 18 stones (48, 32, D:1) a +0 robe (49, 3, D:1) a +0 mace (55, 0, D:1) 12 stones Level 2 of the Dungeon (8, -17, D:2) 22 stones (12, -31, D:2) a +0 club (20, -30, D:2) a +0 scale mail (21, -22, D:2) 17 stones (23, -7, D:2) a rat corpse (skeletalised by now) (25, -10, D:2) a +0 scale mail (29, -2, D:2) a +0 short sword (34, -25, D:2) 3 stones (35, -24, D:2) a stone (37, -23, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 curare-tipped needles (7, 1, D:3) a +0 club (9, -7, D:3) 18 stones a +0 whip (15, 1, D:3) a +0 club a +0 blowgun 11 poisoned needles a kobold corpse (16, 2, D:3) a kobold corpse (18, 2, D:3) a +0 club a hobgoblin corpse (20, 0, D:3) a poisoned needle (20, 11, D:3) a +0 leather armour (22, 1, D:3) a poisoned needle (36, 4, D:3) a scroll of identify