HAL9000 Level 1 of the Dungeon (0, 0, D:1) a cursed -2 mace (4, 18, D:1) a +0 leather armour (8, -17, D:1) a +0 club (10, -1, D:1) a +0 club (12, 2, D:1) a cursed -2 whip (12, 27, D:1) a +0 club (14, -20, D:1) a +0 club (14, 7, D:1) a +0 ring mail (20, 11, D:1) a +0 scale mail (20, 22, D:1) a +0 club (22, 5, D:1) 18 poisoned needles (45, 13, D:1) a +2 helmet (54, 24, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, -18, D:2) a +0 dagger (10, -18, D:2) 7 curare-tipped needles (12, 6, D:2) a +0 short sword a stone (15, -17, D:2) a +0 dagger (43, -8, D:2) a +0 flail (43, -7, D:2) a +0 club (45, -19, D:2) a +0 club (53, 7, D:2) a +0 hand axe a +0 chain mail (61, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (5, -10, D:3) a +0 trident (6, -10, D:3) a +0 club a +0 dagger a cursed +0 robe a +0 dagger of venom a +0 robe (9, 5, D:3) a +4 whip of venom (14, -14, D:3) a poisoned needle (14, -13, D:3) a poisoned needle (16, 22, D:3) 22 bolts (18, 8, D:3) a +0 club (19, -14, D:3) a +0 whip a +0 blowgun 8 poisoned needles (20, -14, D:3) a +0 short sword (20, 8, D:3) a +0 leather armour (24, 31, D:3) 21 stones (24, 32, D:3) 19 stones (31, -15, D:3) 23 stones (49, 28, D:3) a +0 flail of distortion (61, 34, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 poisoned needles (12, 23, D:4) a cursed +0 robe (22, 22, D:4) a +0 mace (23, 24, D:4) a +4 quarterstaff of chaos (25, 12, D:4) a +0 short sword a +0 flail a +0 flail a cursed +0 ring mail a +0 short sword (31, -16, D:4) 18 stones (34, -5, D:4) a +0 arbalest (49, -15, D:4) a +0 dagger (55, 22, D:4) a +0 short sword (57, -13, D:4) a +0 spear (57, -6, D:4) a +0 falchion (60, -18, D:4) a +0 giant club Level 5 of the Dungeon (1, -13, D:5) 16 stones (15, 14, D:5) a cursed -3 shortbow (19, -7, D:5) 33 stones (27, 1, D:5) a +0 falchion a +0 chain mail (28, 1, D:5) a +0 falchion a +0 ring mail a +0 shield (29, -19, D:5) a +0 giant spiked club (30, -7, D:5) 20 stones (30, -5, D:5) a +0 shield a +0 scale mail a +0 trident (31, -20, D:5) a +0 leather armour a +1 rapier of venom (32, -20, D:5) 6 needles of confusion (33, 6, D:5) the cursed +0 great sword "Guesycre" {vamp, MR+ Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (34, 17, D:5) a +0 broad axe (35, -11, D:5) a +0 shield a +0 scale mail a +0 long sword (36, -11, D:5) a +0 chain mail a +0 long sword (43, -18, D:5) 10 stones (43, -15, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (16, -3, D:6) a +0 shield (18, -12, D:6) a cursed -2 flail (21, -12, D:6) a +0 ring mail (23, -18, D:6) a +0 ring mail (25, -5, D:6) a +0 shortbow a +0 club a +0 dagger a +0 robe a cursed -3 dagger a cursed +0 leather armour (26, -6, D:6) a +0 dagger a +0 robe (42, -22, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of immolation (6, -11, D:7) 21 bolts (16, -12, D:7) a +0 robe (27, 1, D:7) a +0 dagger a +0 flail a +0 dagger a +1 ring mail of cold resistance (27, 10, D:7) a +0 robe (28, -1, D:7) a +0 flail (28, 1, D:7) a +0 flail a cursed +0 ring mail (36, 9, D:7) a +2 vampiric trident (41, 13, D:7) a +0 flail a +0 club a +0 club (41, 14, D:7) a +0 dagger a +0 robe a +0 giant club (43, 4, D:7) 9 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (5, -13, D:8) a +0 flail a +0 ring mail a +0 trident a +0 chain mail (5, -11, D:8) a +0 flail (6, -13, D:8) a +0 dagger a +0 scale mail a +0 dagger (6, 12, D:8) a +0 war axe (7, 1, D:8) a +0 robe of positive energy (8, -1, D:8) a +0 giant spiked club (10, -9, D:8) a +1 war axe of flaming (13, 18, D:8) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (14, 20, D:8) a +0 whip a +0 leather armour (22, 22, D:8) 14 stones (24, -17, D:8) a +0 spear (26, -18, D:8) a +0 rapier (31, -4, D:8) a +0 scimitar of flaming a +0 robe (37, -12, D:8) a +1 whip of flaming a cursed +0 robe a +0 animal skin (40, -19, D:8) a +0 dagger a +0 robe a +0 giant club a +0 mace a +0 ring mail (43, -19, D:8) a +2 flail of crushing a +0 leather armour a +0 vampiric dagger a +0 robe (44, -19, D:8) a +0 flail a +0 leather armour (45, -18, D:8) a +0 falchion (56, 8, D:8) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword a +0 ring mail (4, -6, Lair:1) 29 stones (4, 1, Lair:1) a +0 leather armour (10, 22, Lair:1) 22 stones (17, 16, Lair:1) a +0 rapier (30, 23, Lair:1) a wand of random effects (23/48) (55, 11, Lair:1) a +0 scale mail (56, 20, Lair:1) a +0 short sword (58, 8, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (11, -15, Lair:2) 24 stones (15, -1, Lair:2) 22 stones (19, -12, Lair:2) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) (20, -12, Lair:2) a sheep corpse (skeletalised by now) (21, -12, Lair:2) a sheep corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (24, 6, Lair:2) a cursed +0 halberd (25, -31, Lair:2) a +0 hunting sling (28, -31, Lair:2) a +0 ring mail (31, -36, Lair:2) a +0 dagger (47, -10, Lair:2) the +6 flail "Tumi" {crush, rF++ Int-5 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). It greatly protects you from fire.