HAL9000 Level 1 of the Dungeon (-9, 5, D:1) a +0 club (-16, 12, D:1) 18 stones (10, 13, D:1) 7 poisoned needles (-28, 14, D:1) 16 stones (-39, 18, D:1) a stone (-18, 18, D:1) 11 stones a +0 hunting sling (9, 19, D:1) a +0 dagger (6, 20, D:1) a +0 dagger (-39, 22, D:1) a +0 dagger (-31, 22, D:1) a +0 dagger (-28, 23, D:1) a +0 club (-8, 24, D:1) a +0 mace of protection (-7, 26, D:1) a cursed -2 club (-7, 27, D:1) a +0 robe (6, 27, D:1) a +0 club (-24, 34, D:1) a +0 club (-10, 35, D:1) a +0 hand axe (-1, 48, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (-24, 3, D:2) a +1 spear of freezing (-23, 4, D:2) a +0 halberd (-9, 4, D:2) 20 stones (-52, 5, D:2) a +0 robe (-22, 6, D:2) a cursed -2 spear (-39, 9, D:2) 3 large rocks (-17, 9, D:2) a stone (-16, 9, D:2) a stone (-35, 11, D:2) a +0 dagger (-18, 11, D:2) a stone (-19, 13, D:2) a +0 short sword (-35, 15, D:2) a +0 club (-33, 20, D:2) a +0 plate armour (-3, 21, D:2) 14 poisoned needles (-22, 30, D:2) 7 stones (-14, 30, D:2) a +0 dagger (-25, 33, D:2) a +0 club (-44, 34, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail a +1 flail of draining a +0 mace (1, 0, D:3) a cursed -1 mace a +0 hand axe a +0 club (-6, 5, D:3) a +0 dagger (-3, 6, D:3) a +0 dagger (-1, 6, D:3) a +0 mace (-3, 7, D:3) a +0 chain mail a +0 short sword (-1, 7, D:3) a +0 mace of chaos (-18, 9, D:3) a +0 mace (-25, 12, D:3) a +0 long sword a +2 quarterstaff of chaos (10, 12, D:3) a +0 club (-34, 14, D:3) a +0 whip (-32, 20, D:3) a +0 leather armour (-30, 31, D:3) a +0 short sword (2, 33, D:3) 13 arrows (-35, 34, D:3) a +0 mace (-31, 34, D:3) a +0 leather armour a +0 short sword (-10, 34, D:3) a +0 robe (-37, 36, D:3) a +0 falchion (-15, 40, D:3) a -2 ring of strength a +0 halberd {god gift} Level 4 of the Dungeon (-26, 5, D:4) a +0 dagger a cursed -1 robe (-27, 6, D:4) a +0 short sword (-26, 6, D:4) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour (5, 11, D:4) a +0 scythe a +0 robe (-24, 19, D:4) a +0 ring mail (-22, 19, D:4) a +0 hand axe (-23, 20, D:4) a +0 dagger a +0 robe (-13, 20, D:4) a +0 ring mail (-26, 21, D:4) a +0 robe a +0 dagger (-24, 25, D:4) 19 poisoned needles (-12, 33, D:4) a +0 giant spiked club (-18, 34, D:4) a +0 scale mail of magic resistance a +0 hand axe a +0 ring mail a +0 flail a +0 dagger a +0 robe (-8, 34, D:4) a +0 giant spiked club (-17, 37, D:4) a +0 giant club (14, 41, D:4) 22 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 hand crossbow (-6, 2, D:5) 17 stones (-26, 6, D:5) a +0 spear (-28, 7, D:5) a +0 hand axe a +0 ring mail (-29, 8, D:5) a +0 short sword a +0 dagger (-28, 8, D:5) a +0 whip (-19, 8, D:5) a cursed +0 spear (-18, 9, D:5) a +0 halberd (-15, 11, D:5) a +0 club a +0 spear (-32, 14, D:5) a +0 club a +0 leather armour (-35, 15, D:5) 26 stones (-27, 15, D:5) a +0 short sword (-11, 15, D:5) a +0 club (-11, 16, D:5) a +0 dire flail of protection a +0 scale mail (-10, 16, D:5) a +0 dagger (-49, 17, D:5) 20 stones (-20, 20, D:5) a +0 hand axe (-13, 21, D:5) a +0 short sword a +0 ring mail (-12, 21, D:5) a +0 robe (-18, 24, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) 17 stones (9, 1, D:6) a +0 spear (-46, 5, D:6) 14 stones (-5, 12, D:6) 17 sling bullets (-4, 13, D:6) a +0 whip a +0 leather armour 16 bolts (-18, 14, D:6) a +0 hunting sling (-11, 14, D:6) 11 poisoned needles (-36, 16, D:6) 25 stones (-2, 16, D:6) 17 arrows (-30, 28, D:6) 25 bolts (-21, 29, D:6) a +0 short sword (-30, 32, D:6) 18 arrows (-32, 33, D:6) a +0 pair of gloves (-14, 35, D:6) a +0 chain mail (-13, 37, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 19 bolts (-14, 3, D:7) a scroll of noise (-20, 6, D:7) an arrow (-40, 8, D:7) a +0 chain mail a +0 robe a +0 dagger a +0 leather armour a +0 flail a +2 dagger of electrocution (-29, 8, D:7) an arrow (-28, 9, D:7) a +1 falchion of chaos a +0 robe a cursed -2 shortbow 6 arrows (-40, 11, D:7) an arrow (-42, 12, D:7) a +0 shortbow 13 arrows (-39, 12, D:7) an arrow (-27, 12, D:7) an arrow (7, 12, D:7) a +0 whip (-38, 13, D:7) 2 arrows (-23, 15, D:7) a +0 club (-14, 15, D:7) a +0 club (-16, 17, D:7) a +0 hand axe (-15, 17, D:7) 18 silver sling bullets (-16, 18, D:7) a +0 club (-2, 18, D:7) a scroll of immolation a +0 robe a cursed +3 dagger (-11, 20, D:7) 2 stones (-4, 20, D:7) a +0 robe a +3 short sword (-3, 20, D:7) a +0 robe a +2 trident (-21, 21, D:7) a +0 ring mail a +0 falchion (-15, 21, D:7) a +0 long sword (-14, 21, D:7) a +0 short sword (-15, 22, D:7) a cursed +0 leather armour (-12, 22, D:7) 2 stones (-12, 23, D:7) 2 stones (-13, 24, D:7) a +0 short sword a +0 blowgun 17 poisoned needles (-12, 24, D:7) a +0 club a stone (-19, 25, D:7) a +0 club a +0 scale mail (-14, 25, D:7) a +0 short sword a +0 short sword (-13, 25, D:7) a +0 club 2 stones (-14, 26, D:7) a +0 club a +0 flail (-1, 27, D:7) a scroll of random uselessness (-15, 28, D:7) a +0 quarterstaff (-6, 42, D:7) a +0 robe Level 8 of the Dungeon [Shop] Matsol's Armour Shoppe a +0 ring mail (48 gold) a +3 plate armour of cold resistance (540 gold) a +0 cloak of invisibility (138 gold) a +0 leather armour (24 gold) a +0 fire dragon armour (720 gold) a +2 robe of magic resistance (212 gold) the +7 storm dragon armour of the Trilobite {rElec Str+2 Dex+4 Slay+3} (1566 gold) It affects your strength (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. a +0 troll leather armour (180 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +2 robe of magic resistance (212 gold) (0, 0, D:8) a +0 war axe (-11, 8, D:8) a cursed +0 quarterstaff (-25, 9, D:8) a +0 club a +0 ring mail (-22, 9, D:8) a +0 flail a +0 chain mail a +0 ring mail (-19, 10, D:8) a +0 dagger a +0 robe (-18, 11, D:8) an uncursed ring of stealth {god gift} (-17, 11, D:8) a +0 giant club a +0 giant club (-12, 11, D:8) a +1 mace a +0 robe a +0 halberd a +0 robe (-10, 13, D:8) a +1 long sword a +0 robe (-19, 19, D:8) a +0 whip (-14, 20, D:8) a +0 short sword (-13, 20, D:8) a +0 giant club a +0 giant spiked club (-35, 29, D:8) a +0 robe (-36, 30, D:8) the +2 robe of the Onion {rF++ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. (-12, 35, D:8) 25 bolts (-24, 37, D:8) a +0 giant spiked club (-12, 38, D:8) a +0 trident (-2, 44, D:8) a +0 pair of gloves (2, 44, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (-27, 1, D:9) a +0 mace (-33, 6, D:9) a +1 halberd a +0 robe (-34, 12, D:9) 11 sling bullets of flame (9, 12, D:9) 29 arrows (-25, 13, D:9) a +0 falchion (5, 14, D:9) a +0 flail (-25, 15, D:9) a +0 hand axe (-23, 15, D:9) a +0 spear (-1, 18, D:9) a +0 spear (7, 18, D:9) 7 poisoned needles (9, 18, D:9) a +0 chain mail a +0 long sword (12, 18, D:9) a +0 chain mail a +0 trident (13, 20, D:9) a +0 ring mail (12, 21, D:9) a +0 ring mail (3, 22, D:9) a +0 ring mail (6, 22, D:9) a +0 plate armour 6 tomahawks a +0 hand axe (3, 23, D:9) a +0 dagger (8, 23, D:9) a tomahawk (9, 23, D:9) a tomahawk (-15, 27, D:9) 25 arrows (-13, 27, D:9) 7 stones (-15, 28, D:9) 11 arrows of dispersal (-14, 29, D:9) an uncursed ring of protection from cold a +0 glaive a +0 chain mail 11 stones (-13, 29, D:9) a cursed +0 giant spiked club a +1 battleaxe of chopping (-17, 30, D:9) a +0 whip of electrocution a +0 robe (-14, 30, D:9) a cursed +1 falchion a +0 robe (12, 31, D:9) a +0 hand axe (25, 31, D:9) 16 poisoned arrows (-15, 32, D:9) a +1 dagger of venom a +0 robe (13, 32, D:9) a +0 hand axe (0, 35, D:9) a +0 plate armour (-34, 37, D:9) 22 stones (-25, 37, D:9) a +0 giant club a +0 giant club (17, 41, D:9) a +0 long sword a +0 plate armour (17, 42, D:9) a cursed -1 trident a +0 ring mail (16, 46, D:9) a +0 ring mail (10, 48, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (1, 1, D:10) a scroll of noise (-8, 16, D:10) 5 gold pieces (-4, 19, D:10) a +0 quarterstaff (-6, 20, D:10) a +0 spear (-9, 32, D:10) 24 stones (-24, 33, D:10) 20 arrows of frost (-36, 43, D:10) a potion of poison (-11, 48, D:10) a +0 chain mail Level 1 of the Lair of Beasts (5, 1, Lair:1) 21 arrows (-1, 15, Lair:1) a potion of degeneration the +1 robe of Beyond {rPois rF- rC+++ MR+} It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-12, 16, Lair:1) 7 needles of slowing (18, 16, Lair:1) a cursed -3 whip (-20, 25, Lair:1) a +0 pair of gloves (36, 26, Lair:1) 12 stones (8, 27, Lair:1) 3 curare-tipped needles (12, 36, Lair:1) a +0 robe (8, 38, Lair:1) a +0 scale mail (12, 40, Lair:1) 21 bolts (26, 44, Lair:1) 23 stones (22, 45, Lair:1) 12 stones (9, 49, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (6, 1, Lair:2) 14 bolts (15, 1, Lair:2) a +0 long sword (35, 2, Lair:2) a scroll of random uselessness (38, 5, Lair:2) a scroll of noise (37, 26, Lair:2) 16 stones (-1, 30, Lair:2) 24 sling bullets (-21, 38, Lair:2) a +0 leather armour (8, 42, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (8, 16, Lair:3) 13 arrows (4, 46, Lair:3) a +0 robe (-16, 49, Lair:3) a lantern of shadows (-35, 53, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of remove curse (11, 0, Lair:4) a scroll of identify (8, 1, Lair:4) 54 gold pieces (15, 1, Lair:4) a spiny frog corpse (-25, 5, Lair:4) a water moccasin corpse (15, 5, Lair:4) 8 gold pieces (4, 6, Lair:4) a death yak corpse (7, 7, Lair:4) 13 stones (-6, 11, Lair:4) a scroll of enchant weapon (-9, 15, Lair:4) 4 gold pieces (unseen) (-7, 17, Lair:4) a +0 rapier (-39, 34, Lair:4) a book of Dreams (-35, 39, Lair:4) a potion of curing