Dungeon Crawl Stone Soup version 0.30-a0-4-ga7cffc901d (webtiles) character file. Game seed: 12178115449962034753 303 Gwenloh the Conjurer (level 5, 0/35 (38) HPs) Began as a Demigod Conjurer on Aug 20, 2022. Slain by a wight ... wielding a +1 morningstar (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:01 (4300 turns). Gwenloh the Conjurer (Demigod Conjurer) Turns: 4300, Time: 00:09:01 HP: 0/35 (38) AC: 3 Str: 8 XL: 5 Next: 91% MP: 1/12 EV: 12 Int: 24 God: Gold: 134 SH: 0 Dex: 12 Spells: 4/10 levels left rFire + + . SeeInvis . u - +9 dagger of Lifosann {venom, *Noise rElec rF+} rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour {rF+} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn d - ring of flight MPRegen 0.13/turn f - ring of willpower @: flying, drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons s - a +2 dagger of venom u - the +9 dagger of Lifosann (weapon) {venom, *Noise rElec rF+} (You found it on level 3 of the Dungeon) It poisons the flesh of those it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Missiles c - 4 javelins r - 4 curare-tipped darts Armour a - a +0 robe g - a +0 leather armour of fire resistance (worn) Jewellery d - a ring of flight (left hand) f - a ring of willpower (right hand) Wands t - a wand of paralysis (5) Scrolls e - 6 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} o - 2 scrolls of acquirement {unknown} p - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} i - 2 potions of curing {unknown} l - a potion of cancellation {unknown} m - 2 potions of lignification {unknown} n - 2 potions of resistance {unknown} q - a potion of attraction {unknown} v - a potion of flight {unknown} Skills: + Level 0.0 Armour - Level 3.1 Dodging + Level 3.3 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations + Level 1.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Dazzling Flash Conj/Hex 36% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 24% 2 Fulminant Prism Conj/Hex 9% 3d7 41% 4 Lesser Beckoning Tloc 3% N/A 43% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Manifold Assault Tloc 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel drained. The wight freezes you. There is a stone staircase leading up here. The wight hits you with a +1 morningstar! You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight misses you. The searing ray hits the wight. The wight is lightly damaged. The wight closely misses you. The searing ray hits the wight. The wight is moderately damaged. The wight barely misses you. Your magical contamination has completely faded away. The searing ray hits the wight! The wight is severely damaged. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (severely damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +1 morningstar! The searing ray hits the wight. The wight is almost destroyed. The wight completely misses you. Without enough magic to sustain it, your searing ray dissipates. The wight hits you with a +1 morningstar! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.....###..#.#....#.######.# #..........#.#.............# #....###..............###### #....###...#.#..#.......##### #######.........#.#.#.......[ #.......#.....#.#.#...##### #.............#.#.#...# #.# #......#.z........#...# #.# #......##.@<###.###..(###.# #......##.................. #####.###...###.###...###.. #.# #.....#.# #...###.# #.# #...###.###..)....# ###########.###.........#.(###### ..........#...#.#.##..###..# ...######.###.#.#.##..###..# .......)........#..[.......###### You could see a wight. Vanquished Creatures Sigmund (D:3) Jessica (D:2) An iguana (D:3) 4 gnolls (D:3) A worm (D:3) 5 orcs (D:3) 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 2 quokkas (D:1) 6 ball pythons A bat (D:1) 2 frilled lizards 9 kobolds 6 rats (D:3) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gwenloh the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 471 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 474 | D:1 | Learned a level 2 spell: Searing Ray 664 | D:1 | You fall into a shaft and drop 1 floor! 2160 | D:3 | Noticed Jessica 2253 | D:2 | Killed Jessica 2254 | D:2 | Reached skill level 4 in Conjurations 2254 | D:2 | Reached XP level 3. HP: 18/26 MP: 2/9 2719 | D:3 | Learned a level 3 spell: Dazzling Flash 2795 | D:3 | Reached XP level 4. HP: 28/33 MP: 1/10 3407 | D:3 | Identified the +9 dagger of Lifosann {venom, *Noise rElec | rF+} 3532 | D:3 | Noticed Sigmund 3552 | D:3 | Killed Sigmund 3553 | D:3 | Reached skill level 1 in Hexes 3553 | D:3 | Reached XP level 5. HP: 22/38 MP: 10/12 4300 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, roderic_lattice_a, minmay_bisected D:2: layout_loops_cross D:3: layout_basic, uniq_jessica, uniq_sigmund D:4: layout_cave_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.1 Stealth | 2 3 | 3.3 Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.5 Hexes | 1 | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 6 || 14 Cast: Magic Dart | 41 | 17 || 58 Searing Ray | 12 | 8 || 20 Stab: Sleeping | | 1 || 1 Armor: Leather armour | 4 | 2 || 6 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4301 | 4081 | 220 | 315 | 3350 | 4 | 1075.2 | Dungeon | 4301 | 4081 | 220 | 315 | 3350 | 4 | 1075.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1687 daAuts D:2: 1391 daAuts D:1: 1206 daAuts D:4: 15 daAuts