Dungeon Crawl Stone Soup version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 661470353723792091 805 Gwenloh the Magician (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Jan 20, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:11:01 (4055 turns). Gwenloh the Magician (Deep Elf Conjurer) Turns: 4055, Time: 00:11:01 Health: -1/36 AC: 3 Str: 4 XL: 7 Next: 60% Magic: 12/19 EV: 12 Int: 25 God: Gold: 136 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . SeeInvis . f - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.16/turn (no ring) @: brilliant, lethally poisoned (-1 -> -13) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom (weapon) n - a +4 scimitar Armour a - a +0 robe (worn) l - a +0 cloak (worn) Magical Staves d - a staff of earth Scrolls e - a scroll of brand weapon k - a scroll of holy word {unknown} p - 2 scrolls of torment r - 2 scrolls of immolation {unknown} Potions c - a potion of might {unknown} g - a potion of ambrosia {unknown} h - a potion of brilliance i - a potion of invisibility {unknown} j - 2 potions of curing {unknown} m - 2 potions of heal wounds {unknown} o - a potion of lignification {unknown} q - a potion of haste {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 3.3 Stealth * Level 7.2 Spellcasting * Level 7.0 Conjurations * Level 5.5 Hexes You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 28% 3d14 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Corpse Rot Necr/Air 26% N/A 10% 2 Poisonous Vapours Pois/Air 26% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 : Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (ally target, 70% to hit) The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. Your fulminant prism crackles loudly. The searing ray misses the water moccasin. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. Your fulminant prism explodes! The blast of energy engulfs the water moccasin!! The water moccasin is almost dead. The searing ray hits the water moccasin. You kill the water moccasin! You feel very sick. Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You die... ###..# ###.###### #.# #.## ###.#####........# #.# #.## #..#........####.# #.# #.## #.#.#.......# #.# #.# #######.## #.#.#.####### #.# #.# #......... #.#.#.# #.# #.# #.#####.## #.#.#.# #.# #.# #.# #.## .#..#.## #.# #.# #.# #.## ###.#..# #@# #.###.# #.## .#..##.###### #.# #.....# #.## #.#.........####.# ####### #.## #####.#.###....#.# #.## ####.###.#.......# #.## ....## ##........# #... ####.###.........#############..# ##.#<......................... ######.##.....#..#############..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A black bear (D:4) A necrophage (D:4) A bullfrog (D:3) 5 wights (D:3) A howler monkey (D:4) An iguana (D:4) Terence (D:3) 3 gnolls (D:3) 3 adders 2 worms 3 dart slugs (D:1) 5 orcs (D:4) 9 bats 5 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins 6 jackals 11 kobolds 2 quokkas 13 ball pythons 5 frilled lizards 6 rats 96 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gwenloh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 216 | D:1 | Learned a level 2 spell: Searing Ray 601 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 659 | D:1 | Found a faded altar of an unknown god. 912 | D:2 | Reached skill level 5 in Conjurations 957 | D:2 | Found Jyiduqum's Book Shoppe. 1731 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1777 | D:3 | Learned a level 4 spell: Fulminant Prism 1917 | D:3 | Noticed a bullfrog 1920 | D:3 | Killed a bullfrog 1921 | D:3 | Reached skill level 1 in Hexes 1970 | D:3 | Noticed Terence 1989 | D:3 | Killed Terence 1990 | D:3 | Reached skill level 5 in Spellcasting 1990 | D:3 | Reached XP level 5. HP: 23/28 MP: 3/14 2466 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/16 3300 | D:4 | Reached XP level 7. HP: 36/36 MP: 8/18 3771 | D:4 | Reached skill level 5 in Hexes 4043 | D:5 | Entered Level 5 of the Dungeon 4054 | D:4 | HP: 1/36 [poisoned by a water moccasin] 4055 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, basic_ecumenical_altar D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, uniq_terence D:4: layout_loops_ring D:5: layout_layer_cave, serial_shops, nicolae_shop_crystal, gammafunk_ghost_nasty_kobolds Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.3 Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Hexes | 2 3 4 5 | 5.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 1 | || 1 Cast: Magic Dart | 74 | 46 | 13 || 133 Searing Ray | 6 | 16 | 5 || 27 Fulminant Prism | | 5 | 1 || 6 Use: Scroll | | | 2 || 2 Potion | | | 1 || 1 Stab: Distracted | | 1 | || 1 Armor: Robe | 1 | 2 | 2 || 5 Dodge: Dodged | 2 | 4 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4053 | 3984 | 69 | 338 | 3115 | 5 | 810.6 | Dungeon | 4053 | 3984 | 69 | 338 | 3115 | 5 | 810.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1181 daAuts D:3: 1170 daAuts D:1: 880 daAuts D:2: 811 daAuts D:5: 10 daAuts