Gwenloh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (4, -26, D:1) a +0 leather armour (4, -21, D:1) a +0 dagger (9, -10, D:1) a +0 dagger (12, 4, D:1) a +0 club (17, -16, D:1) a +0 hunting sling (20, -9, D:1) a +0 dagger (50, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 1, D:2) 5 large rocks (3, 38, D:2) a +0 robe (8, -1, D:2) a +0 leather armour (19, 10, D:2) a +0 dagger (22, -1, D:2) a +0 club (24, 30, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (0, 1, D:3) a +0 morningstar (6, -8, D:3) a +0 morningstar (9, -2, D:3) a +0 club (10, 7, D:3) a +0 dagger (12, -8, D:3) a +0 flail (13, -8, D:3) a +0 club (16, -7, D:3) a +0 mace (30, -4, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 30 arrows a +0 shortbow (0, 2, D:4) a +0 giant spiked club (10, -41, D:4) a +0 club (18, -23, D:4) a +0 mace (19, -40, D:4) a +0 long sword (24, 2, D:4) a +0 ring mail (25, -1, D:4) 13 arrows (38, -16, D:4) 18 sling bullets (45, -40, D:4) a +0 spear a +0 spear (46, -40, D:4) a +0 flail (46, -21, D:4) a +0 flail a +0 whip Level 5 of the Dungeon [Shop] Sisku's Armour Emporium a +0 barding (322 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (660 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +1 chain mail of positive energy (189 gold) a +1 pair of boots (161 gold) a +0 scale mail (56 gold) the +0 ring mail of Forking Paths {rC+ Will+ Str+3 Int-3} (330 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-3). rC: It protects you from cold. Will: It increases your willpower. a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) [Shop] Gimniaxo's Weapon Boutique 10 poisoned darts (52 gold) 25 stones (32 gold) the +5 spear of the Evening {flame, *Rage Str+8 Int-4 Dex+7} (759 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+8). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). *Rage: It may make you go berserk in combat. a +0 club (13 gold) 32 stones (41 gold) a +0 war axe (45 gold) a +0 hand axe (39 gold) a +5 hand axe (390 gold) a +0 hand axe (39 gold) (0, 0, D:5) a +0 robe (7, -27, D:5) a +0 quarterstaff (12, -24, D:5) a +0 giant club (15, 8, D:5) a +0 club (17, -27, D:5) a +0 leather armour (17, 16, D:5) 11 sling bullets (18, 8, D:5) a +0 leather armour a +0 falchion (18, 17, D:5) a +0 mace (20, 20, D:5) 27 bolts (23, -1, D:5) a +0 leather armour a +0 dagger (23, 2, D:5) a +0 robe a +0 dagger (27, -14, D:5) a +0 rapier (36, -32, D:5) 18 arrows (38, -23, D:5) a +0 ring mail (39, -13, D:5) a +0 whip (41, -15, D:5) a +2 short sword of venom (42, -29, D:5) a +0 shortbow 13 arrows (44, 15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 flail (11, 20, D:6) a +0 leather armour (11, 25, D:6) a +0 trident a +0 scale mail (11, 26, D:6) a +0 falchion (14, 10, D:6) a +0 club (15, 27, D:6) a +0 flail (17, 30, D:6) a +0 dagger a +0 robe a +1 robe of fire resistance a +0 dagger (19, 11, D:6) a +0 short sword a +0 ring mail (20, 32, D:6) a +0 ring mail (24, 16, D:6) a +0 dagger (27, 28, D:6) a +0 flail (28, 27, D:6) a +0 giant club (unseen) (37, 17, D:6) 22 arrows a +0 shortbow (39, 37, D:6) a +0 hand axe (40, 36, D:6) a +0 dagger a +0 robe (41, 36, D:6) a +0 club a +0 leather armour (42, 36, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 37, D:7) a +0 shortbow 9 arrows a centaur corpse (skeletalised by now) (3, 31, D:7) a +0 flail (5, 7, D:7) a stone (8, 7, D:7) 3 stones (9, 7, D:7) a stone (12, 42, D:7) a +0 hunting sling (14, 7, D:7) a +0 club (15, 33, D:7) a +0 club (16, 32, D:7) a +0 whip a +1 leather armour of willpower a gnoll skeleton (19, 27, D:7) a +5 war axe a +0 robe a +1 flail a +0 robe a +0 dire flail a +0 robe (21, 29, D:7) a +1 hand axe of freezing a +0 robe (21, 37, D:7) 18 sling bullets (22, 10, D:7) a +0 dagger (23, 30, D:7) a +2 battleaxe of freezing a +0 robe (27, 7, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (52, 21, D:7) a +0 ring mail a +1 hand axe of electrocution (53, 9, D:7) a +0 whip (53, 10, D:7) a +0 trident 5 boomerangs a +0 leather armour the Ecumenical Temple