Gwenloh Level 1 of the Dungeon [Shop] Bouleklyn's Antique Weapon Emporium a +0 dagger (64 gold) a +2 battleaxe of electrocution (902 gold) a +0 hand axe (96 gold) a +0 dagger (64 gold) the +10 great sword "Miexaocs" {flame, +Rage rF- rN+} (2220 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from negative energy. It lets you go berserk. a +2 vorpal war axe (550 gold) a +0 mace (96 gold) a +0 club (32 gold) a +0 vorpal scimitar (256 gold) a +0 club (32 gold) a +1 vampiric battleaxe (848 gold) a +0 hunting sling (48 gold) a +0 long sword (112 gold) (0, 0, D:1) 25 arrows (8, 14, D:1) a +0 dagger (12, 8, D:1) a +0 mace (14, 0, D:1) a +0 club (unseen) (18, 15, D:1) a +2 falchion of distortion (24, 1, D:1) a +0 club (24, 2, D:1) a +0 club (25, -6, D:1) a +0 ring mail (26, 33, D:1) a +0 short sword (34, 3, D:1) a +0 club (35, 22, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Rareffy's Weapon Shoppe a +0 club (11 gold) 21 stones (23 gold) a +0 hand axe (33 gold) a +0 spear (33 gold) a +0 long sword (38 gold) 29 sling bullets (159 gold) a +0 hand axe (33 gold) a +0 club (11 gold) [Shop] Deirret's Assorted Antiques the +1 robe "Poech" {rF+} (354 gold) It protects you from fire. a scroll of amnesia (63 gold) a +0 leather armour (36 gold) a scroll of identify (36 gold) a +2 chain mail of fire resistance (387 gold) a potion of berserk rage (90 gold) a scroll of identify (36 gold) a +0 club (18 gold) a +0 ring mail (72 gold) a scroll of enchant armour (135 gold) [Shop] Xubuer's Assorted Antiques a wand of flame (13) (180 gold) a wand of paralysis (13) (360 gold) a potion of brilliance (96 gold) a +6 ring of strength (1404 gold) a scroll of identify (48 gold) 2 scrolls of enchant armour (360 gold) a +0 flail (84 gold) a +0 mace (72 gold) a scroll of blinking (180 gold) a +0 hand axe (72 gold) a wand of mindburst (19) (552 gold) a potion of mutation (192 gold) a book of Maledictions (600 gold) (0, 0, D:2) a +0 short sword (17, -25, D:2) a +0 chain mail (19, -6, D:2) a +0 trident (25, -8, D:2) 11 arrows (30, -18, D:2) a +0 dagger (45, -22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 19, D:3) a +0 whip (7, 4, D:3) a +0 dagger (9, 12, D:3) a +0 short sword (16, 59, D:3) a +0 club (18, 4, D:3) a +5 club a +0 chain mail (23, 58, D:3) a +0 dagger a +0 robe (27, 6, D:3) a +0 dagger (31, 50, D:3) a +0 club (31, 51, D:3) a +0 flail (unseen) (36, 16, D:3) a +0 dagger of venom (37, 29, D:3) a +0 robe (still there?) a +0 club (still there?) a +0 short sword (still there?) (39, 28, D:3) a +0 halberd (41, 40, D:3) a +0 short sword a +0 scale mail (43, 29, D:3) a staff of death Level 4 of the Dungeon (0, 0, D:4) a +0 mace (7, -3, D:4) a +0 halberd (9, 10, D:4) a stone (10, 7, D:4) a stone (10, 8, D:4) a stone (11, 11, D:4) a stone (12, 9, D:4) a stone (13, 7, D:4) 7 large rocks (13, 12, D:4) a stone (13, 13, D:4) a ring of wizardry (17, 13, D:4) a +0 ring mail (17, 14, D:4) a +0 robe (30, 0, D:4) a +0 robe a +0 dagger (33, 22, D:4) a +0 short sword (40, 26, D:4) a +0 spear (40, 27, D:4) a +0 club a +0 flail a +0 dagger (41, 0, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (9, -19, D:5) a +0 whip (10, -34, D:5) a +0 dagger (15, -27, D:5) a +0 ring mail (16, 10, D:5) a +0 ring mail (25, -38, D:5) a +0 rapier (42, -28, D:5) a +3 hand axe (42, -23, D:5) a +0 robe a +0 dagger (42, -22, D:5) a +0 robe a +0 dagger of speed (44, -26, D:5) a +0 trident (48, -25, D:5) a +0 shortbow 33 arrows (51, -16, D:5) 24 arrows (61, -16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -12, D:6) a +0 robe (8, -11, D:6) a +0 war axe (18, 3, D:6) a +0 hand axe (31, -6, D:6) a +0 giant club (34, 22, D:6) the +10 whip of Ru's Supremacy {pain, rPois Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from poison. The Shining One disapproves of the use of such an item. (37, 9, D:6) a +0 giant club (40, 18, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (5, -11, D:7) a +0 robe (8, -8, D:7) a +0 dagger (8, -6, D:7) a +0 hand axe a +0 scale mail a +0 flail a +0 flail (8, -5, D:7) a +0 leather armour a +0 war axe (8, -4, D:7) a +0 club (9, -6, D:7) a +0 leather armour a +0 short sword a +0 flail (10, -9, D:7) a +0 chain mail a +0 glaive (10, -4, D:7) a +0 short sword (14, -12, D:7) a +0 plate armour (36, 19, D:7) a +0 leather armour (42, 16, D:7) a +0 leather armour a +0 club (42, 17, D:7) a +0 robe a +0 dagger (43, 16, D:7) a +0 robe a +0 dagger (43, 18, D:7) 2 throwing nets (still there?) a +0 spear (still there?) a +0 robe (still there?) a +0 dagger (still there?) (46, -20, D:7) a +0 whip (47, -20, D:7) a +0 short sword (47, -19, D:7) a +0 dagger (47, 6, D:7) a +0 leather armour (52, -24, D:7) a +0 dagger a +0 short sword a +0 short sword a +0 short sword (52, -23, D:7) a +0 short sword (53, -24, D:7) a +2 dagger of draining a +0 robe (54, -24, D:7) a +0 trident a +0 chain mail (60, -15, D:7) a +0 trident (62, -4, D:7) a +0 leather armour Level 8 of the Dungeon (2, 7, D:8) a +0 club (12, -20, D:8) a +0 quarterstaff (12, -7, D:8) a +0 mace (13, -40, D:8) a +0 robe (19, 0, D:8) a +0 hunting sling (25, -5, D:8) 26 arrows (32, 0, D:8) a +0 spear (36, -14, D:8) a scroll of magic mapping (38, -34, D:8) a +0 shortbow 17 arrows (38, -14, D:8) 21 gold pieces (40, -24, D:8) a +0 robe (48, -25, D:8) 2 stones the Ecumenical Temple Level 1 of the Lair of Beasts (5, 3, Lair:1) 2 potions of ambrosia (10, 3, Lair:1) 19 gold pieces