Gwenloh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -12, D:1) a +0 dagger (20, -19, D:1) a +0 club (21, -33, D:1) a +0 dagger (24, -8, D:1) a +0 dagger (27, -39, D:1) a +0 whip (31, -41, D:1) a +0 spear (36, -42, D:1) a +0 whip a +0 club (46, -39, D:1) a +0 dagger (46, -30, D:1) a +0 short sword a +0 dagger (46, -25, D:1) a +0 club (49, -39, D:1) a +2 dagger of venom (52, -30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 1, D:2) a +0 club (24, -6, D:2) a +0 club a +0 hunting sling (31, 15, D:2) a +0 dagger (37, 35, D:2) a staff of conjuration (40, 22, D:2) a +0 club (48, 24, D:2) a +0 spear (52, 24, D:2) a +0 club (53, 13, D:2) a +0 short sword (58, -4, D:2) a +0 spear (60, 29, D:2) a +0 short sword (63, 34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Amomyulo's Armour Shoppe a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) the +0 robe "Qaruh" {rF+ Slay+2 SInv} (273 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It lets you see invisible. a +0 scale mail of poison resistance (80 gold) a +0 leather armour (20 gold) a +2 chain mail of fire resistance (215 gold) a +2 leather armour of willpower (190 gold) the +0 ring mail "Ehakaph" {*Corrode +Inv Str+4} (208 gold) It affects your strength (+4). It lets you turn invisible. It may corrode you when you take damage. a +0 plate armour (230 gold) [Shop] Tesa's Book Boutique a book of Changes (350 gold) a book of Air (490 gold) a book of Conjurations (420 gold) the Guide on Fire (1096 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sticky Flame Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no a book of Misfortune (280 gold) a book of Geomancy (490 gold) a book of Necromancy (420 gold) a book of Minor Magic (280 gold) a book of Cantrips (280 gold) a book of Summonings (980 gold) a book of Flames (490 gold) [Shop] Ogockapn's Armour Boutique a +1 chain mail of willpower (214 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a scarf of repulsion (156 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) [Shop] Ceovitse's Antique Weapon Shoppe a +1 trident of freezing (332 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +4 vorpal quarterstaff (700 gold) a +0 club (25 gold) a +2 morningstar of pain (550 gold) a +0 quarterstaff (100 gold) the +11 plutonium sword {Contam Stlth-} (2500 gold) It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. (0, 0, D:3) a +0 rapier (0, 2, D:3) a +0 whip (5, 12, D:3) a +0 club (6, -5, D:3) a +0 leather armour (6, 13, D:3) a +0 halberd (6, 19, D:3) a +0 spear (16, 32, D:3) a +0 leather armour (39, 34, D:3) a +0 short sword a +0 ring mail (40, 34, D:3) a +0 hand axe (41, 34, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 25, D:4) a +2 dagger of venom (5, 30, D:4) a ball python skeleton (12, 37, D:4) a +0 ring mail (15, 33, D:4) a +0 hand axe an orc skeleton (16, 9, D:4) a +0 spear (19, 39, D:4) a +0 buckler (40, 48, D:4) a +0 dagger (41, 13, D:4) a +0 club (44, 16, D:4) a +0 short sword (45, 16, D:4) a +0 short sword (47, 16, D:4) a +0 mace (54, 18, D:4) a +0 robe (54, 39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a stone (1, 0, D:5) a stone (4, 5, D:5) a +0 leather armour (9, 10, D:5) a +0 quarterstaff (12, 3, D:5) 17 arrows