Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0c3b (webtiles) character file. Game seed: 13292097504244896290, levelgen mode: deterministic 16 Gwenloh the Charmwright (level 2, 0/22 HPs) Began as a Merfolk Skald on May 17, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1068 turns). Gwenloh the Charmwright (Merfolk Skald) Turns: 1068, Time: 00:02:11 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 58% Magic: 3/5 EV: 13 Int: 12 God: Gold: 50 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -7), shrouded (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 29 stones (quivered) Armour b - a +0 leather armour (worn) Jewellery f - an uncursed ring of stealth {unknown} Scrolls e - a scroll of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions i - a potion of flight {unknown} j - 2 potions of haste {unknown} Comestibles d - a ration Skills: - Level 2.1 Fighting + Level 3.5 Polearms - Level 0.6 Armour + Level 3.2 Dodging - Level 2.0 Spellcasting + Level 3.6 Charms + Level 0.3 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... b - Shroud of Golubria Chrm/Tloc #..... 24% 2 ###.... c - Song of Slaying Chrm #....... 12% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. Your shroud begins to fray at the edges. Your shroud bends the adder's attack away. The bat closely misses you. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the adder. You kill the adder! You die... #......## #.......## #........# #........ #......### #......... ########........) ...(.[b@.<.....# ....!..#.......# ......###.....#.. (..... ........# ..... ###..#### ..... .... .... .#### #### ## You could see a bat. Vanquished Creatures An adder (D:2) 2 bats (D:1) A giant cockroach (D:1) 4 frilled lizards A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gwenloh the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 567 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 574 | D:1 | Learned a level 2 spell: Shroud of Golubria 577 | D:1 | Learned a level 2 spell: Song of Slaying 1067 | D:2 | HP: 1/22 [bat (1)] 1068 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_rooms, marbit_many_paths, guppyfry_early_lair_pool Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Fighting | | 2.1 Polearms | | 3.5 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.6 Translocations | | 0.3 Action || total -------------------------++------- Melee: Spear || 50 Throw: Stone || 12 Cast: Shroud of Golubri || 1 Armor: Leather armour || 21 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 3 | 12.5 | 7 | 2 | 22.2 +---------+---------+-------+---------+---------+------- D:1 | 7 | 3 | 30.0 | 5 | 2 | 28.6 D:2 | 14 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------