Gruud Level 1 of the Dungeon (0, 0, D:1) 4 arrows (1, 6, D:1) a +0 plate armour (3, -12, D:1) 14 arrows (3, -6, D:1) a +0 dagger (4, -18, D:1) a +0 club (10, -7, D:1) a +0 club (23, -16, D:1) a +0 club (31, -32, D:1) 11 sling bullets (35, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (16, -20, D:2) a +0 flail (21, 30, D:2) a +0 club (33, 14, D:2) a +0 dagger (33, 17, D:2) a +0 leather armour (38, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (1, -2, D:3) a -1 pair of gloves a +1 falchion of holy wrath (2, -21, D:3) a +0 club (31, -4, D:3) a +0 club (32, -15, D:3) a +0 club (33, 13, D:3) a cursed -2 dagger (33, 19, D:3) a +0 trident (34, -4, D:3) a +0 club a +0 club (35, 21, D:3) a +0 leather armour (37, -15, D:3) a +0 robe (43, -10, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a -1 hand axe (7, 23, D:4) a +0 ring mail (13, -5, D:4) 24 sling bullets (13, 15, D:4) a +0 mace (31, -8, D:4) a +0 robe (31, 8, D:4) 29 bolts (31, 11, D:4) a +0 short sword (32, -15, D:4) 21 arrows (34, 21, D:4) a +0 dagger a +0 robe (36, 22, D:4) 19 sling bullets (45, -8, D:4) a +0 ring mail (49, 7, D:4) 22 arrows Level 5 of the Dungeon (2, 6, D:5) a +0 spear (8, -8, D:5) a tomahawk (9, -7, D:5) a tomahawk (11, -4, D:5) a +0 hand axe (17, 2, D:5) a +0 flail (51, -21, D:5) 20 poisoned needles (60, 6, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Poybuno's Mass Market the +0 large shield of Cheibriados {rC+ MR+ Str-4 Int+4} (313 gold) It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. a +0 triple sword (130 gold) a +0 giant spiked club (24 gold) a +0 bardiche (117 gold) a +0 plate armour (299 gold) a +0 bardiche (117 gold) a +0 plate armour (299 gold) a +0 large shield (58 gold) a +0 plate armour (299 gold) a +0 plate armour (299 gold) (0, 0, D:6) 12 poisoned needles (11, -9, D:6) 22 arrows (20, -1, D:6) an arrow (20, 28, D:6) a +0 robe (21, 0, D:6) an arrow (23, 1, D:6) 7 arrows a +0 shortbow (28, -6, D:6) 25 sling bullets (32, -22, D:6) a +0 scale mail (32, -8, D:6) a +0 robe (32, -7, D:6) a +0 leather armour (35, 17, D:6) the +6 quarterstaff of Dixem {holy, *Noise +Inv rF+ rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. It lets you turn invisible. It may make noises in combat. (35, 26, D:6) a +0 leather armour (40, 6, D:6) a +0 robe a +0 dagger a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 6, D:6) a +0 short sword (43, 11, D:6) a +0 giant club (51, -13, D:6) a +0 dagger a +0 flail a +0 dagger a +0 ring mail a +0 flail a cursed -2 short sword Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, 2, D:7) a potion of berserk rage (2, 4, D:7) 10 gold pieces (4, -10, D:7) a +0 dagger (6, -8, D:7) 4 sling bullets (6, -7, D:7) 3 sling bullets (6, -5, D:7) a sling bullet (7, -25, D:7) a throwing net (13, -27, D:7) a +3 quarterstaff (14, -22, D:7) a throwing net (14, -11, D:7) a +0 animal skin a +0 club (14, -10, D:7) a +0 whip of flaming (16, 7, D:7) 16 poisoned needles (20, -22, D:7) a scroll of noise (23, -15, D:7) 14 stones (31, 12, D:7) a +0 scale mail (35, -1, D:7) a +0 short sword (36, -11, D:7) a +0 flail (37, 0, D:7) a +0 trident (40, 7, D:7) an arrow (41, 9, D:7) a +0 shortbow 9 arrows (41, 12, D:7) an arrow (41, 14, D:7) an arrow (42, -6, D:7) a +0 trident (42, -5, D:7) a cursed -2 club (44, -14, D:7) a cursed -2 club (46, -4, D:7) a +0 robe a +0 dagger (51, -10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (4, 23, D:8) a +0 chain mail (10, -10, D:8) a yak skeleton a yak skeleton a yak skeleton (13, -6, D:8) a +0 leather armour (16, -6, D:8) a cursed +0 plate armour a +0 trident (18, 11, D:8) a killer bee corpse (26, -12, D:8) a +0 flail (26, 9, D:8) a +0 leather armour (27, -9, D:8) a +0 club (27, 12, D:8) an arrow (29, 11, D:8) a cursed -2 shortbow 8 arrows (30, -8, D:8) a +0 short sword (30, 11, D:8) a +0 scale mail a +0 ring mail (35, -3, D:8) 25 arrows (44, -8, D:8) a +0 morningstar a +0 leather armour (44, 4, D:8) a +0 mace a +0 leather armour (45, 4, D:8) a +0 giant spiked club (49, 9, D:8) a +0 mace a +0 ring mail (50, 11, D:8) a +0 trident (51, 10, D:8) a +0 flail Level 9 of the Dungeon [Shop] Ociwij's Book Shop a book of Party Tricks (600 gold) a book of the Warp (1080 gold) a manual of Hexes (1324 gold) a book of Changes (300 gold) a book of Party Tricks (600 gold) a book of Callings (360 gold) a book of Enchantments (600 gold) a book of Beasts (660 gold) a book of Summonings (840 gold) a book of the Warp (1080 gold) a book of Frost (420 gold) a Young Poisoner's Handbook (480 gold) (0, 0, D:9) a +0 pair of boots (3, -2, D:9) a +0 hand axe a +0 leather armour (6, -36, D:9) a +0 leather armour (6, -20, D:9) a scroll of teleportation (6, -19, D:9) a potion of curing (6, -16, D:9) a potion of ambrosia (6, -15, D:9) 11 gold pieces (24, -45, D:9) a +0 scale mail (29, 3, D:9) a +0 robe a cursed +1 dagger (30, 4, D:9) a cursed -1 mace (33, -42, D:9) a +0 flail a -2 hunting sling (34, -42, D:9) a potion of degeneration (36, -36, D:9) a potion of degeneration (44, -28, D:9) a +0 dagger a +0 robe (45, -26, D:9) a +0 dire flail a +0 chain mail (50, -23, D:9) a +0 longbow (50, 7, D:9) a cursed +0 robe (53, -22, D:9) a +0 dagger (53, 5, D:9) a +0 mace a +0 robe Level 10 of the Dungeon [Shop] Muusent's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:10) a +0 robe (3, -12, D:10) a +0 spear (10, -18, D:10) a +1 long sword of electrocution a +0 plate armour a potion of degeneration (10, 8, D:10) a water moccasin corpse (skeletalised by now) (11, -21, D:10) a +0 falchion a +2 falchion of holy wrath a +0 ring mail a +0 hand axe a +0 leather armour (12, 0, D:10) a +0 flail (32, -8, D:10) a +0 mace (41, 17, D:10) the +3 dagger of Tumult {elec, Str+2 Int+3 Dex+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+3). It lets you see invisible. (43, 4, D:10) a +0 rapier (46, 14, D:10) a +0 mace (unseen) (46, 15, D:10) a +0 long sword a +0 ring mail (50, 14, D:10) 17 bolts (53, -3, D:10) a +0 mace a +0 leather armour (53, -1, D:10) a +0 whip a +0 scale mail (56, -8, D:10) a +0 dagger (62, -15, D:10) a +0 ring mail (62, 6, D:10) a +0 short sword (63, -1, D:10) a +0 flail a +0 chain mail