Dungeon Crawl Stone Soup version 0.23-a0-644-gb60d84b (webtiles) character file. 58 Gruud the Vandal (level 3, -3/28 HPs) Began as a Demonspawn Hunter on Jan 1, 2019. Slain by a gnoll ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:26 (939 turns). Gruud the Vandal (Demonspawn Hunter) Turns: 939, Time: 00:05:27 Health: -3/28 AC: 3 Str: 13 XL: 3 Next: 76% Magic: 3/3 EV: 12 Int: 12 God: Gold: 28 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles g - 7 stones (quivered) Armour c - a +0 leather armour (worn) Jewellery e - an uncursed ring of ice Scrolls j - a scroll of enchant armour {unknown} Potions h - 2 potions of lignification {unknown} i - a potion of invisibility {unknown} Comestibles f - 3 rations Skills: + Level 2.6 Fighting * Level 4.3 Slings + Level 2.3 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 hand axe (almost dead) You shoot a stone. The stone barely misses the gnoll. The gnoll hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Firing (i - inventory) g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 hand axe (almost dead) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is almost dead. The gnoll misses you. Firing (i - inventory) g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 hand axe (almost dead) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 hand axe. You die... .......# #########..........# .......#######.......>..........# ...........>.............$......# .......##.########.###(.........# ..........# ##.#.......(..... .........### #....# . ..).†..#.....####...###.. .......##................. ................@((###.#). ##>##...........g(.# # ...########........(.. .... ##...#.#..(... ####. ##......##(.( #. #....#.. ..( ## ........# .. .##..(. .. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A leopard gecko (D:1) 3 giant cockroaches 3 goblins 4 hobgoblins (D:1) 3 kobolds A ball python (D:1) 7 bats 2 frilled lizards (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruud the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 396 | D:1 | Reached skill level 4 in Slings 903 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 903 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 939 | D:2 | Slain by a gnoll Vault maps used: D:1: lordsloth_arrival_two_stooges D:2: minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Slings | 4 | 4.3 Fighting | | 2.6 Stealth | | 0.8 Action || total -------------------------++------- Melee: Short sword || 46 Headbutt || 1 Fire: Hunting sling || 66 Armor: Leather armour || 25 Dodge: Dodged || 74 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------