Gruud Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, 12, D:1) a +0 mace (23, 6, D:1) a +0 mace (40, -12, D:1) a +0 club (43, 22, D:1) 23 stones (43, 26, D:1) 21 stones (44, 16, D:1) a +0 robe (45, 14, D:1) a +0 club (52, -11, D:1) a +0 club (52, 11, D:1) a cursed +0 dagger (55, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 8, D:2) 22 sling bullets (23, -3, D:2) a +0 whip (24, 9, D:2) a +0 short sword (32, 32, D:2) a +0 hunting sling (33, 20, D:2) a +0 short sword (37, 35, D:2) 14 arrows (38, 39, D:2) 7 stones (47, 23, D:2) a +0 short sword (51, 16, D:2) 15 bolts (56, 14, D:2) 18 stones (56, 46, D:2) a +0 dagger (57, 46, D:2) a +0 mace (65, -7, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (18, -16, D:3) a +0 robe (24, 0, D:3) a cursed -3 short sword (28, 0, D:3) a +0 flail (29, -22, D:3) a +0 falchion (29, -20, D:3) a +0 hand axe (29, 21, D:3) a +0 flail a +0 falchion a +0 flail a +0 flail (30, -23, D:3) a +0 hand axe (30, -4, D:3) a +0 buckler a +0 mace (30, 5, D:3) a +0 club (30, 6, D:3) a +0 giant spiked club (31, -21, D:3) a +0 club (31, -20, D:3) a +0 spear (33, -4, D:3) a +0 cloak (35, 13, D:3) a +0 club (36, 15, D:3) a stone (39, 5, D:3) a stone (39, 15, D:3) a +0 dagger (40, 15, D:3) a stone (41, -5, D:3) a -3 ring of evasion a +0 ring mail a +0 buckler a +0 robe a +0 rapier (41, 8, D:3) a +1 vampiric whip (53, -1, D:3) a +0 spear a +0 mace a +0 leather armour a +4 mace a +0 leather armour a +0 flail a +0 ring mail a +0 flail a +0 ring mail (55, 13, D:3) a cursed -2 club a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 18 stones (2, 5, D:4) a +0 shield (3, -7, D:4) a +0 giant club (7, -17, D:4) a +0 morningstar a cursed -1 club a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +1 flail of protection a +0 scale mail (19, -9, D:4) a +0 robe (21, 8, D:4) a +0 hand axe (25, -16, D:4) a +0 mace (30, 14, D:4) a cursed +0 spear (32, -17, D:4) 20 arrows (38, -27, D:4) a +0 leather armour a +0 flail (39, -23, D:4) the +2 war axe of Biot {holy, *Rage +Blink Int+9 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+9). It affects your dexterity (+2). It lets you blink. It may make you go berserk in combat. (40, -39, D:4) 15 stones (41, -28, D:4) a +0 scale mail (42, 2, D:4) a +0 falchion a +0 leather armour (46, -9, D:4) a +0 dagger (49, -15, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -10, D:5) a +0 hand axe (5, -14, D:5) 24 arrows (11, -3, D:5) the +5 mace of the Owl {crush, +Fly rElec Str-5 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+6). It insulates you from electricity. It lets you fly. a +2 dagger (12, -2, D:5) a +0 mace (12, -1, D:5) a +0 mace (13, -2, D:5) a +3 quarterstaff of chaos a +0 cloak (14, -2, D:5) a +0 mace (16, -1, D:5) a +0 mace (18, -27, D:5) 13 stones (19, 0, D:5) a +1 mace of crushing (21, -34, D:5) a book of Callings (21, -14, D:5) 7 stones (35, -19, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) 15 stones