Gruud Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) a +0 whip (20, -8, D:1) 25 sling bullets (22, -19, D:1) a +0 whip (28, 9, D:1) 19 arrows (29, 2, D:1) 26 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 8, D:2) 2 large rocks (4, 15, D:2) a +0 short sword (10, 18, D:2) a +0 hunting sling (17, -14, D:2) 17 bolts (17, -3, D:2) 7 tomahawks (19, 9, D:2) a +0 club (21, -1, D:2) a +0 whip (22, 3, D:2) a +0 club (24, 0, D:2) a +0 short sword (28, 21, D:2) a +0 club (31, 10, D:2) a +0 hand axe (34, 19, D:2) 6 poisoned needles (35, -8, D:2) a +0 club (35, 10, D:2) a +3 club a +0 animal skin a +0 helmet (37, 12, D:2) a +0 short sword (38, -4, D:2) a +0 short sword (40, 12, D:2) a cursed -3 club (43, 15, D:2) a cursed -2 hunting sling (44, 34, D:2) 20 bolts (45, 15, D:2) a +0 hunting sling (45, 23, D:2) a +0 hunting sling (45, 33, D:2) a scroll of immolation (46, 23, D:2) a +0 hunting sling (47, 15, D:2) a +0 club (48, 15, D:2) a +0 dagger a +0 dagger (53, 23, D:2) a +0 club (55, 26, D:2) 2 throwing nets (55, 32, D:2) a +0 hunting sling of freezing (56, 23, D:2) a +0 hunting sling (56, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, 9, D:3) a +0 leather armour (10, -14, D:3) a +0 blowgun 10 poisoned needles a +0 scale mail (24, -11, D:3) a +0 dagger (27, 9, D:3) a +0 dagger (29, 28, D:3) a +0 robe (35, 30, D:3) a +0 hand axe (47, -3, D:3) a +0 spear (48, -3, D:3) a +0 halberd (50, 0, D:3) a +0 dagger (50, 1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +1 mace of draining (2, 6, D:4) a wand of random effects (29/48) (2, 9, D:4) a +0 falchion (23, 0, D:4) a +0 giant club (26, 28, D:4) a +0 dagger (27, 29, D:4) a +0 mace a +0 leather armour (31, 10, D:4) a +0 whip (34, 37, D:4) a +0 short sword (35, 37, D:4) a +0 club a +0 leather armour (38, 11, D:4) a +0 short sword a cursed +0 leather armour (41, 6, D:4) a +0 club (54, 38, D:4) a +0 mace Level 5 of the Dungeon [Shop] Sisub's Jewellery Shoppe an uncursed ring of flight (262 gold) a cursed ring of loudness (67 gold) an uncursed ring of stealth (262 gold) the ring "Teeweol" {Int+6 Dex+2 Stlth-} (469 gold) [ring of loudness] It affects your intelligence (+6). It affects your dexterity (+2). It makes you less stealthy. an uncursed ring of stealth (262 gold) an uncursed ring of positive energy (300 gold) (0, 0, D:5) a +0 rapier (5, 22, D:5) a +0 spear (20, 6, D:5) 28 sling bullets (22, -1, D:5) a +0 chain mail (25, -7, D:5) a +0 robe (25, 26, D:5) a +0 scale mail (32, 22, D:5) an uncursed amulet of inaccuracy an uncursed amulet of inaccuracy (43, 18, D:5) a +0 large shield (49, 19, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) a cursed -2 trident a +0 leather armour (0, 5, D:6) a +0 robe a +0 dagger (1, 2, D:6) a +0 dagger (1, 11, D:6) a +0 club (6, 29, D:6) 4 tomahawks (10, 31, D:6) a +0 mace (10, 32, D:6) a +0 great sword (11, 11, D:6) a +0 dagger (14, 36, D:6) a +1 rapier of flaming (35, 15, D:6) a +0 short sword (35, 19, D:6) a +0 ring mail a +0 morningstar (36, 17, D:6) a +0 robe a +1 dagger of venom (36, 19, D:6) a +0 club (37, 10, D:6) 11 gold pieces (40, 35, D:6) a +0 mace (41, 21, D:6) a book of Geomancy (41, 34, D:6) a +3 quarterstaff of chaos a +0 cloak (46, -2, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 scythe a +0 robe (1, -2, D:7) a +0 scythe a +0 robe a +0 scythe a +0 robe (1, -1, D:7) a +0 scythe a +0 robe (2, 36, D:7) a +0 whip (10, 23, D:7) a scroll of noise (18, 7, D:7) a +0 ring mail (19, 28, D:7) a scroll of noise (37, 34, D:7) 11 arrows (42, 34, D:7) a +0 mace a +2 chain mail of fire resistance (43, 34, D:7) a +0 hand axe a +0 leather armour (44, 34, D:7) a +0 short sword (44, 45, D:7) a +0 whip a cursed +0 robe (46, 34, D:7) a +0 dagger (47, -14, D:7) a +0 chain mail (47, 11, D:7) a +0 hand axe (49, 10, D:7) a +0 long sword (60, 23, D:7) a cursed +0 leather armour (63, -7, D:7) 7 arrows Level 8 of the Dungeon (1, 21, D:8) a +0 dagger (3, 28, D:8) a +0 giant spiked club a +0 giant club (4, 2, D:8) a scroll of immolation (15, 13, D:8) a cursed -3 great sword (28, -5, D:8) 11 bolts (30, 22, D:8) a +0 short sword a +0 leather armour (43, 25, D:8) a book of Minor Magic Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of summoning (0, 1, D:9) the ring "Noast" {*Corrode rC+ Str+7 Int+2} [ring of protection from cold] It affects your strength (+7). It affects your intelligence (+2). It protects you from cold. It may corrode you when you take damage. (1, 0, D:9) a +0 spear of venom (1, 1, D:9) a +2 helmet of intelligence (12, -6, D:9) a cursed -1 giant club (13, -31, D:9) 13 poisoned needles (13, -9, D:9) a +0 buckler (14, -45, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 club (14, -44, D:9) a +0 hand axe a +0 leather armour (15, -2, D:9) a +0 mace (16, -5, D:9) a bullfrog skeleton (18, -2, D:9) a +0 giant spiked club a +0 giant spiked club (19, -50, D:9) the cursed +1 hunting sling of Valiance {freeze, Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (19, -6, D:9) a +0 giant club (43, -55, D:9) a tomahawk (44, -54, D:9) a tomahawk (48, -50, D:9) a tomahawk (48, -49, D:9) a +0 dagger a +0 leather armour (49, -5, D:9) a +0 dagger (50, -49, D:9) a +0 dagger a +0 robe (50, -48, D:9) a tomahawk a +0 dagger a +0 robe (52, -46, D:9) a +0 club the Ecumenical Temple