Gruud Level 1 of the Dungeon (-14, 1, D:1) a +0 mace (-16, 3, D:1) a +0 hand axe (-14, 3, D:1) a +0 falchion (-13, 12, D:1) a +0 leather armour (-38, 17, D:1) a +0 mace (-32, 17, D:1) 25 arrows (9, 21, D:1) a +0 dagger (-33, 22, D:1) 19 arrows (9, 53, D:1) a +0 club a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (-47, 13, D:2) a +0 club (-45, 14, D:2) a +0 club (-50, 15, D:2) a +0 dagger (-21, 32, D:2) 27 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (-2, 3, D:3) a +3 dagger (-21, 4, D:3) a +0 falchion (-6, 4, D:3) a +0 club (12, 4, D:3) a +0 falchion (0, 7, D:3) a +0 rapier (-22, 8, D:3) 5 poisoned tomahawks (-32, 10, D:3) a +0 club a cursed +0 mace (-30, 10, D:3) a +0 club (-25, 16, D:3) a +0 mace a cursed +0 leather armour (12, 17, D:3) a +0 dagger (-25, 18, D:3) a +0 mace (-7, 18, D:3) a +0 hunting sling (-28, 19, D:3) 21 bolts of frost (-35, 26, D:3) a +0 club (-7, 32, D:3) 13 poisoned arrows (-7, 36, D:3) the +3 leather armour of Bextu {*Corrode *Drain Dex+9 SInv} It affects your dexterity (+9). It lets you see invisible. It may corrode your equipment when you take damage. It causes draining when unequipped. (5, 36, D:3) 18 arrows of dispersal Level 4 of the Dungeon (49, 0, D:4) a +0 rapier (51, 6, D:4) 8 sling bullets of frost (27, 11, D:4) 2 potions of flight (40, 11, D:4) a +0 robe (23, 13, D:4) a +0 dagger (19, 14, D:4) a +0 halberd a +0 hand axe a cursed +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (49, 14, D:4) 9 exploding sling bullets (58, 14, D:4) a +0 dagger (43, 19, D:4) a +0 club (0, 29, D:4) a +0 spear (29, 29, D:4) a +0 whip (28, 33, D:4) a river rat corpse (44, 41, D:4) 12 silver bolts