Gruesome Level 1 of the Dungeon (2, -5, D:1) 9 stones (4, 20, D:1) 5 stones (7, 7, D:1) a +0 whip (8, 7, D:1) a +0 dagger (26, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 33, D:2) a +0 hand axe (6, 1, D:2) a +0 sling (9, 6, D:2) a +0 chain mail (19, -3, D:2) a +0 short sword (21, 48, D:2) a +0 dagger a +0 club a +0 club (21, 50, D:2) a +0 dagger a +0 dagger (22, 27, D:2) a +0 war axe (22, 52, D:2) a +0 dagger (23, 51, D:2) a +0 dagger a +0 helmet a +0 animal skin a +0 dagger (24, 51, D:2) a +0 club (25, 20, D:2) a +0 hand axe (26, 52, D:2) a +0 short sword 3 stones (29, 52, D:2) a +0 club (31, 53, D:2) a +0 dagger (32, 30, D:2) a +0 spear (33, 29, D:2) a +0 flail a +0 club (34, 34, D:2) a +0 scale mail (35, -2, D:2) a +0 scale mail (40, 31, D:2) 4 stones (43, 54, D:2) a +0 ring mail (49, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 36, D:3) a +0 whip the +0 leather armour of the Baku {rF+ rC+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC+: It protects you from cold. (0, 37, D:3) a +0 club a +0 dagger (4, -2, D:3) 2 stones a +1 short sword of venom (9, 5, D:3) 2 potions of degeneration (12, 10, D:3) a +0 dagger (12, 34, D:3) a +0 dagger (13, -4, D:3) a +0 halberd (13, -3, D:3) a +0 whip a +0 flail (14, 31, D:3) 3 stones (17, 35, D:3) a +0 whip a +0 flail a +0 whip a +0 whip (23, -14, D:3) a +0 flail (35, 22, D:3) a +0 robe (53, -14, D:3) a +0 dagger (57, -12, D:3) 5 stones a +0 whip Level 4 of the Dungeon [Shop] Pez Kekhat's Armour Shop a +0 cloak (49 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 pair of gloves of infusion (126 gold) a +2 helmet (181 gold) a +3 plate armour of fire resistance (495 gold) the +2 plate armour "Qohixag" {rC+ Will+ Str+3} (647 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+: It increases your willpower. [Shop] Nouviny's Distillery a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) 2 potions of mutation (208 gold) [Shop] Anuocrups's Magic Scroll Shop a scroll of immolation (48 gold) a scroll of amnesia (48 gold) (0, 0, D:4) a +0 spear (1, 28, D:4) a +0 dagger (3, 28, D:4) a +0 short sword 5 stones (3, 34, D:4) a +0 leather armour (5, 15, D:4) a +0 club (6, 14, D:4) a +0 spear of flaming a +0 spear (6, 15, D:4) a +0 ring mail a +0 club (7, 14, D:4) a +0 flail a +0 robe a +0 club (8, 14, D:4) a +0 club (9, 13, D:4) a +0 robe a +2 whip of flaming (13, 38, D:4) a +0 leather armour (17, 6, D:4) a +0 giant spiked club (21, 40, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Umiocw's Elemental Accessories a tin of tremorstones (2/2) (440 gold) Sif Muna's Directory of Refrigeration (418 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Sculpt Simulacrum Ice/Alchemy 6 a staff of air (275 gold) the Lessons on Wildfire (550 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Ignite Poison Fire/Alchemy 4 d - Summon Blazeheart Golem Fire/Summoning 4 e - Ignition Fire 8 (0, 0, D:5) the +2 leather armour of the Mind {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (4, -25, D:5) 2 stones (5, 2, D:5) a +2 robe of willpower (5, 13, D:5) a +0 trident (6, 2, D:5) 5 gold pieces (6, 4, D:5) the +1 short sword of Wifozi Dulont {elec, Fly rC+ Will+ Dex-2} Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (7, -28, D:5) a +0 long sword (7, 3, D:5) 11 gold pieces (27, 2, D:5) a +0 war axe (29, -30, D:5) a +0 short sword (38, -28, D:5) a +0 robe Level 6 of the Dungeon [Shop] Hazimal's Antique Armour Shop a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 pair of boots of rampaging (230 gold) a +0 pair of boots (90 gold) a +0 leather armour (40 gold) a +1 plate armour of poison resistance (640 gold) the +2 scale mail of the Manifold People {rElec SInv Stlth+} (700 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (0, 0, D:6) 8 stones (4, -8, D:6) 6 stones a +0 dagger a +4 scale mail a +0 club a +0 plate armour a +0 mace (6, -11, D:6) a +0 flail (8, -13, D:6) a +0 club (9, -14, D:6) a +0 dagger a +0 robe a +0 hand axe (10, -14, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (22, -7, D:6) a +0 giant club (24, -7, D:6) a +0 club (26, 10, D:6) a +0 flail a +0 club (26, 11, D:6) a +0 halberd (27, 11, D:6) a +0 flail (28, 11, D:6) a +0 buckler a +0 ring mail a +0 spear (31, -16, D:6) a +0 spear (42, 3, D:6) a +0 mace (59, -8, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 31, D:7) a +0 battleaxe (3, -3, D:7) a +0 chain mail (10, 28, D:7) a +0 flail (11, -1, D:7) a +2 scimitar a +0 robe a +2 halberd a +0 robe (11, 1, D:7) a +3 battleaxe a +0 robe (11, 6, D:7) a +0 long sword a +0 robe (12, -1, D:7) a +3 battleaxe a +0 robe (13, 27, D:7) a +0 hand axe a +0 chain mail (15, 28, D:7) a +0 mace (19, 34, D:7) a +0 dagger (22, -10, D:7) a +0 mace (22, -4, D:7) a +0 robe (24, -7, D:7) a +0 mace (25, 25, D:7) a +0 club (25, 26, D:7) a +0 falchion a +0 whip (26, 25, D:7) a +0 short sword a +0 leather armour (28, -11, D:7) a +0 ring mail of cold resistance (28, -10, D:7) 8 stones (28, -4, D:7) 4 stones (33, 14, D:7) a +1 mace a +0 robe (33, 15, D:7) a +4 long sword a +0 robe a +0 mace a +0 robe (38, -9, D:7) a +0 club a +0 leather armour a +1 short sword of protection a +1 morningstar of protection +0 swamp dragon scales a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (10, -4, D:8) a +0 hand axe (11, -4, D:8) a +0 long sword a +0 club a +0 leather armour (19, -16, D:8) a +1 animal skin a +0 spear (21, -26, D:8) a +0 ring mail (22, -20, D:8) a +0 scale mail (24, -16, D:8) a +0 robe a +3 spear (26, -8, D:8) a +0 scale mail a +0 flail (31, -15, D:8) a +0 orcbow (35, 6, D:8) a +0 flail a +0 chain mail (35, 12, D:8) a +0 giant spiked club (50, 1, D:8) a +0 dagger a +0 robe (50, 3, D:8) a +0 dagger of distortion Level 9 of the Dungeon (15, -18, D:9) a +0 orcbow (15, -17, D:9) a +1 hat (19, -8, D:9) a +0 falchion (24, -21, D:9) a +0 short sword 3 stones (25, -21, D:9) a +0 whip a +0 whip 4 stones (25, -20, D:9) a +0 short sword (30, 8, D:9) the +2 leather armour of Osogg {-Tele Harm rN+} rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (38, -17, D:9) a +0 spear a +0 flail a +0 spear a +0 scale mail (38, -16, D:9) a +0 spear (44, -13, D:9) a +1 heavy dire flail a +0 scale mail (50, 2, D:9) a +0 whip a +0 chain mail a +0 dagger a +0 robe (50, 3, D:9) a +0 club a +0 club a +0 leather armour (54, -24, D:9) 3 stones (55, -2, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (7, -38, D:10) a +0 halberd (8, -39, D:10) a +0 spear (8, -37, D:10) a +0 spear of venom (9, -38, D:10) a +0 spear (10, 4, D:10) a +0 club (12, -32, D:10) a +0 kite shield (18, 8, D:10) a scroll of torment 2 scrolls of vulnerability (25, 8, D:10) a +0 chain mail (51, -30, D:10) a +0 leather armour (65, -23, D:10) 3 stones (65, -10, D:10) a scroll of torment Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 3, D:11) a +0 flail of venom (11, 17, D:11) a flux talisman (28, 13, D:11) a +0 longbow (32, 3, D:11) a +0 giant club a +0 giant club a +5 dire flail of protection a +0 giant spiked club (33, 3, D:11) a +0 giant spiked club a +0 giant spiked club (34, 3, D:11) a +0 giant club (50, 14, D:11) a +0 chain mail (51, -11, D:11) a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (5, -41, D:12) 4 stones (7, -33, D:12) a +0 shortbow (11, -39, D:12) a +0 dire flail a +0 orcbow a +0 plate armour (12, -39, D:12) a +0 trident a +0 chain mail a +0 club (13, -40, D:12) a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 orcbow a +0 short sword a +0 chain mail a +0 dagger a +0 giant club (13, -39, D:12) a +0 short sword a +0 mace a +0 leather armour a +0 mace a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail a +0 whip (13, -38, D:12) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 war axe a +0 hand axe a +0 mace a +0 ring mail a +0 dagger (14, -41, D:12) a +0 giant club (14, -39, D:12) a +0 short sword (14, -38, D:12) a +0 falchion (16, -39, D:12) a +0 flail (28, -36, D:12) a +0 flail (28, -15, D:12) a +0 falchion (29, -37, D:12) a +0 heavy halberd a +0 halberd (29, -36, D:12) a +0 spear a +2 kite shield a +0 ring mail a +0 trident (31, -25, D:12) a +0 giant club a +0 giant club (31, -13, D:12) a +0 dagger a +0 robe (32, -25, D:12) a ring of ice a scroll of vulnerability 3 scrolls of amnesia (35, 7, D:12) a +0 dagger a +0 leather armour (36, 7, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (40, -24, D:12) a +0 club (41, -23, D:12) a +0 whip a +0 whip (42, -24, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger (54, -39, D:12) a +4 orcbow (56, -40, D:12) 5 stones (57, -1, D:12) a +0 giant club a +0 giant club (57, 0, D:12) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (57, 1, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (1, 0, D:13) a +2 orcbow of freezing (2, 4, D:13) 4 silver javelins (3, 0, D:13) a +0 orcbow (3, 1, D:13) a +0 shortbow (3, 2, D:13) a +0 orcbow (4, -39, D:13) a +0 short sword (4, 4, D:13) a +0 shortbow (9, 5, D:13) a ring of protection from fire (11, -11, D:13) a +0 dagger a +0 robe (11, -8, D:13) 2 large rocks (11, -7, D:13) a +0 shortbow a +0 orcbow (12, -27, D:13) a +0 flail (13, -27, D:13) 5 large rocks (14, -27, D:13) 4 large rocks (19, -3, D:13) a +0 shortbow (19, -2, D:13) a +0 orcbow (26, -16, D:13) the staff "Defidgh" {rN+ Hexes Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (27, -16, D:13) a +0 short sword (28, -20, D:13) a +1 robe of willpower (36, -4, D:13) a scroll of identify (41, -27, D:13) 5 atropa-tipped darts (42, -11, D:13) a +0 shortbow (42, -9, D:13) a +0 shortbow (46, -26, D:13) a +0 war axe a +0 robe a +0 shortbow (51, -29, D:13) a +0 rapier (55, -19, D:13) a +0 scimitar of flaming (57, -35, D:13) a +0 rapier (60, -41, D:13) a +0 dagger a +0 robe (61, -41, D:13) a +0 robe a +0 dagger a +0 chain mail a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (3, 0, D:14) a +0 club (4, 36, D:14) a +0 heavy quarterstaff a +0 robe of fire resistance (6, 10, D:14) a +6 ring of dexterity (20, 1, D:14) a +0 dagger of venom (23, 23, D:14) a +4 scimitar of flaming a +0 dagger (27, 23, D:14) a +0 hand axe (28, 22, D:14) a +0 club (28, 23, D:14) a +0 scimitar a +0 plate armour (29, 23, D:14) a +0 short sword a +0 leather armour (29, 26, D:14) 5 large rocks (29, 27, D:14) a +0 flail of draining a +0 war axe a +0 flail a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword a +0 dagger a +0 ring mail (30, 22, D:14) a +0 mace (30, 26, D:14) a +0 trident a +0 leather armour (30, 27, D:14) a +0 long sword a +0 orcbow a +0 plate armour a +0 mace a +0 battleaxe of electrocution a +0 chain mail (30, 28, D:14) a +0 flail a +0 leather armour a +4 whip a +0 leather armour a +0 dagger a +0 club a +0 hand axe a +0 plate armour a +0 battleaxe a +0 chain mail of cold resistance a +0 dire flail a +0 chain mail a +0 club (31, 27, D:14) a +0 club a +0 leather armour a +0 trident (32, 21, D:14) a +0 club (34, -2, D:14) a +0 shortbow (35, 10, D:14) a +0 long sword (38, 17, D:14) a +0 orcbow (39, 17, D:14) a +0 dire flail a +0 animal skin a +0 great sword a +0 chain mail 5 large rocks Level 15 of the Dungeon [Shop] Seehach's Jewellery Boutique a serpent talisman (450 gold) a ring of flight (262 gold) a storm talisman (1200 gold) a ring of ice (375 gold) an amulet of the acrobat (450 gold) a ring of protection from cold (375 gold) a ring of fire (375 gold) a ring of see invisible (225 gold) a ring of protection from fire (375 gold) (0, 0, D:15) a +0 quarterstaff (1, 22, D:15) a +0 giant club a +0 giant spiked club (1, 23, D:15) a +0 giant spiked club a +0 club a +0 robe a +0 giant club a +0 giant club (6, 1, D:15) a +0 robe (7, 12, D:15) a +0 quarterstaff (7, 13, D:15) a +0 pair of boots (8, 23, D:15) a +0 shortbow (10, -11, D:15) a +0 giant club (10, 26, D:15) a +0 flail a +0 robe (11, -11, D:15) a +0 giant club a +0 giant club (12, -11, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (12, -10, D:15) a +0 spear a +0 robe (12, -9, D:15) a +0 giant spiked club (13, -15, D:15) 5 stones (16, -6, D:15) 2 stones (20, -7, D:15) a +0 rapier of venom (21, 24, D:15) a +0 long sword a +0 robe (24, 23, D:15) a ring of willpower (25, 5, D:15) 5 large rocks (29, 8, D:15) a +0 sling (38, 28, D:15) 6 stones a +0 flail (50, -22, D:15) 4 scrolls of enchant weapon 3 scrolls of brand weapon (61, -13, D:15) 3 large rocks a maw talisman the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger a +0 flail (0, 1, Orc:1) a +0 giant club a +0 plate armour a +0 short sword (1, 1, Orc:1) a +0 mace a +0 club (1, 2, Orc:1) a +0 plate armour a +0 glaive (1, 3, Orc:1) a +0 plate armour a +0 dire flail (2, 0, Orc:1) a +0 ring mail a +0 club (2, 1, Orc:1) a +0 robe a +0 dagger (2, 3, Orc:1) a +0 giant spiked club (3, 2, Orc:1) a +0 war axe (3, 3, Orc:1) a +0 mace (3, 4, Orc:1) a +0 plate armour a +0 glaive (19, 7, Orc:1) a +0 flail a +0 flail (20, 3, Orc:1) a +0 robe a +0 dagger (20, 5, Orc:1) a +0 trident (21, -4, Orc:1) a +0 robe a +0 dagger (21, 0, Orc:1) a +0 falchion (21, 1, Orc:1) a +0 whip a +2 plate armour of cold resistance a +0 great sword a +0 giant club (21, 5, Orc:1) a +2 dagger of draining a +0 short sword a +0 ring mail (22, -4, Orc:1) a +2 chain mail of cold resistance a +3 glaive of pain (22, 0, Orc:1) a +0 chain mail a +0 hand axe (22, 1, Orc:1) a +2 chain mail of cold resistance a +0 battleaxe (23, -4, Orc:1) a +0 leather armour a +0 dagger a +0 chain mail a +0 scimitar a +0 ring mail a +0 short sword (24, -4, Orc:1) a +0 giant club (25, -7, Orc:1) a +0 hand axe (25, -6, Orc:1) a +0 chain mail a +0 mace a +0 plate armour a +0 flail a +0 plate armour a +0 hand axe a +0 arbalest (26, -7, Orc:1) a +0 club (28, -18, Orc:1) a +0 broad axe (28, -7, Orc:1) a +0 chain mail a +0 hand axe a +0 chain mail a +0 war axe (28, -6, Orc:1) a +0 ring mail a +0 club (30, -8, Orc:1) a +0 ring mail a +0 hand axe (30, -7, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Putah's Jewellery Shoppe an amulet of faith (480 gold) a storm talisman (960 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) the ring "Amiux" {Fire rPois Slay+3} (585 gold) [ring of fire] Fire: It enhances your fire magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison a +6 ring of dexterity (432 gold) the ring "Iriups" {MP+9 Str+2} (374 gold) [ring of magical power] Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). a ring of willpower (300 gold) [Shop] Jestrurgha's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +1 mace of protection (318 gold) a +2 vampiric glaive (945 gold) a +0 orcbow (105 gold) a +0 arbalest (135 gold) a +0 rapier (120 gold) a +0 longbow (195 gold) a +0 scimitar (120 gold) a +0 falchion of flaming (222 gold) [Shop] Jegritz's Antique Armour Shoppe a +0 robe (17 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 kite shield (112 gold) a +1 scale mail of willpower (400 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2660 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. [Shop] Nuheis's General Store 3 scrolls of fear (204 gold) 4 poisoned darts (40 gold) a potion of haste (170 gold) a phial of floods (680 gold) a scroll of identify (34 gold) a +0 falchion (51 gold) a scroll of torment (161 gold) a +4 halberd (442 gold) a +0 robe (11 gold) a +0 bardiche (153 gold) (0, 0, Orc:2) a +0 giant club (2, 0, Orc:2) a ring of positive energy a potion of mutation a +6 ring of intelligence the serpent talisman of Liut {rC+ MP+9} [serpent talisman] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). a +0 giant club (17, 11, Orc:2) a ring of fire a +5 ring of evasion (23, 14, Orc:2) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 13, Orc:2) a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 short sword of venom (24, 14, Orc:2) a +0 flail (25, 8, Orc:2) a +0 chain mail a +0 scimitar of electrocution (34, 14, Orc:2) a +0 plate armour a +0 battleaxe (35, 14, Orc:2) a +0 robe a +0 dagger of draining a +0 chain mail a +0 short sword a +0 hand axe (35, 15, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 plate armour a +0 dire flail a +0 plate armour a +1 war axe a +0 plate armour a +0 flail a +0 chain mail a +0 hand axe a +0 orcbow a +0 plate armour a +0 great sword (35, 16, Orc:2) a +0 ring mail a +0 whip a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 club a +0 leather armour a +1 hand axe of freezing a +0 short sword a +0 plate armour a +0 dire flail a +0 dagger a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 scale mail a +2 halberd of freezing a +0 robe a +0 dagger a +0 plate armour a +0 long sword (35, 17, Orc:2) a +0 chain mail a +0 halberd a +0 short sword a +0 ring mail a +0 club a +0 plate armour a +0 trident (35, 18, Orc:2) a +0 mace (35, 37, Orc:2) a +0 robe a +2 dagger of draining (35, 38, Orc:2) a +0 robe a +0 dagger (40, 3, Orc:2) a +0 leather armour a +0 club (40, 4, Orc:2) a +0 short sword a +0 mace (41, 4, Orc:2) a +0 robe a +0 dagger a +0 short sword a +0 chain mail a +0 long sword a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 whip a +0 scale mail a +0 short sword a +0 heavy mace (44, -11, Orc:2) a +0 club a +0 dagger a +0 scimitar a +0 plate armour (44, -10, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 short sword a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour (1, 0, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour of cold resistance a +0 rapier a +0 leather armour (11, -49, Elf:1) a +0 dagger (11, -38, Elf:1) a +0 long sword of flaming a +0 ring mail (12, -38, Elf:1) a +0 dagger a +0 leather armour (12, -37, Elf:1) a +0 club a +2 longbow of freezing (12, -35, Elf:1) a +0 dagger a +0 chain mail (12, -34, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (12, -15, Elf:1) a +0 long sword a +0 chain mail a +0 long sword a +0 scale mail (13, -32, Elf:1) a +0 short sword a +0 chain mail (14, -32, Elf:1) a +0 rapier (14, -17, Elf:1) a +0 club (15, -18, Elf:1) a +0 rapier (26, -15, Elf:1) a +0 long sword (30, -46, Elf:1) a +0 long sword of protection a +0 chain mail (30, -43, Elf:1) a +0 short sword a +0 rapier a +0 ring mail (34, 2, Elf:1) a +0 long sword (37, 0, Elf:1) a +0 whip (45, -49, Elf:1) a +0 short sword a +0 shortbow a +0 dagger a +0 long sword a +0 chain mail (46, -49, Elf:1) a +0 dagger (47, -50, Elf:1) a +0 long sword a +0 buckler a +0 dagger a +0 chain mail (48, -13, Elf:1) a +0 dagger (49, -50, Elf:1) a +0 rapier a +0 scale mail a +2 long sword of holy wrath a +0 scale mail (51, -14, Elf:1) a +0 long sword a +0 leather armour a +0 short sword a +0 leather armour (52, -13, Elf:1) a +0 long sword a +0 longbow a +0 leather armour (56, -11, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (57, -23, Elf:1) 2 stones (58, -38, Elf:1) a +0 short sword (58, -37, Elf:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (1, 9, Lair:1) a +0 orcbow (3, 27, Lair:1) a +0 robe (17, 16, Lair:1) a +0 leather armour (23, 26, Lair:1) a +0 leather armour (28, 7, Lair:1) a +0 dagger (31, 1, Lair:1) a +2 robe of cold resistance a +2 vampiric dagger (39, 4, Lair:1) 8 stones (42, 15, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 lajatang of venom (2, 8, Lair:2) a +0 quarterstaff (3, -1, Lair:2) a -2 demon whip of venom (10, 21, Lair:2) a +0 plate armour (11, 9, Lair:2) a +0 long sword (13, 2, Lair:2) a +0 glaive (18, 6, Lair:2) a +0 robe a +0 mace a +0 short sword (20, 6, Lair:2) 4 stones (24, 12, Lair:2) a +0 hand axe (47, -2, Lair:2) a +0 mace (51, 21, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (14, 22, Lair:3) 4 stones (15, 15, Lair:3) a +3 longbow of flaming a +0 barding (20, 36, Lair:3) a +0 long sword (26, 3, Lair:3) a scroll of torment (51, 10, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (1, -9, Lair:4) a +0 long sword (7, -14, Lair:4) a +1 dagger of draining (14, -5, Lair:4) a +0 halberd (31, -33, Lair:4) a +2 trident of protection (34, -6, Lair:4) 3 stones (43, -13, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (5, 34, Lair:5) a staff of death (7, 12, Lair:5) a +0 ring mail (11, 43, Lair:5) a +0 chain mail (12, -11, Lair:5) a +0 shortbow (12, 12, Lair:5) a +0 longbow (18, -11, Lair:5) a +2 helmet (22, 35, Lair:5) a +1 rapier of distortion (29, -9, Lair:5) a +0 pair of boots (34, -5, Lair:5) a +0 falchion (38, -7, Lair:5) a +0 broad axe (45, 6, Lair:5) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) a +7 falchion of freezing (unseen) (0, 1, Swamp:1) a +0 chain mail (0, 2, Swamp:1) 22 gold pieces (3, 6, Swamp:1) 15 gold pieces (9, 13, Swamp:1) a potion of curing (14, 19, Swamp:1) a +0 leather armour (15, 2, Swamp:1) a +0 trident (16, 17, Swamp:1) 17 gold pieces (17, 10, Swamp:1) a +0 scale mail (18, 18, Swamp:1) 18 gold pieces (18, 19, Swamp:1) 3 gold pieces (21, 1, Swamp:1) a scroll of identify