Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 16029177234113935189 32 Gruesome the Apothecary (level 3, 0/26 HPs) Began as a Draconian Alchemist on Jan 5, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1330 turns). Gruesome the Apothecary (Draconian Alchemist) Turns: 1330, Time: 00:04:39 Health: 0/26 AC: 6 Str: 10 XL: 3 Next: 10% Magic: 2/6 EV: 12 Int: 17 God: Gold: 53 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour b - a +0 pair of gloves (worn) Jewellery l - a ring of flight (left hand) Scrolls f - a scroll of vulnerability {unknown} i - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} e - 2 potions of heal wounds {unknown} g - a potion of curing {unknown} h - a potion of haste {unknown} Skills: + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 1.6 Conjurations + Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, very poisoned, 79% to hit) The sting misses Terence. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, very poisoned, 79% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence barely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, very poisoned, 79% to hit) The sting hits Terence. Terence looks even sicker. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Rest in peace." #..#.. #.# ..... #.# #..# #.# #.>### #.# #....# #.# ##....#####.# #.........#.# #..<......@.# #.......<@### #.........# ............. ###..........## #..........# #..........# ...........# .##.####.# You could see Terence (very poisoned). Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruesome the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 941 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1319 | D:2 | Noticed Terence 1330 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_pond_a, serial_bayou_lagoon_a, minmay_pentomino_w4 D:2: layout_loops_ring, kennysheep_crisscross, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 1.6 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Hand axe || 24 Unarmed || 6 Tailslap || 2 Cast: Sting || 43 Armour: Skin || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1344 | 1303 | 41 | 0 | 1093 | 2 | 672.0 | Dungeon | 1344 | 1303 | 41 | 0 | 1093 | 2 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1324 daAuts D:2: 20 daAuts