Gruesome Level 1 of the Dungeon (1, 23, D:1) 4 stones (6, 8, D:1) a +0 mace (16, 27, D:1) a +0 pair of gloves (19, 23, D:1) a +0 short sword (48, 13, D:1) a +0 whip (53, 27, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -38, D:2) a +0 club a +0 sling (4, -11, D:2) a +0 ring mail (5, -37, D:2) a +0 club a +0 club a +2 animal skin a +0 helmet a +0 dagger a +0 club (7, -38, D:2) a +0 dagger (8, -38, D:2) a +0 dagger (8, -37, D:2) a +0 club (10, -26, D:2) a +0 short sword (11, -26, D:2) a +0 short sword a stone (20, -20, D:2) a +0 spear (20, -19, D:2) a +0 robe a +0 scythe (27, 9, D:2) a +0 club a +0 sling (28, 15, D:2) a +0 hand axe (40, -4, D:2) a staff of air Level 3 of the Dungeon (2, -2, D:3) a +0 shortbow (9, 5, D:3) a +0 club (11, 9, D:3) a +0 club a +0 sling a +0 robe (11, 10, D:3) a +0 giant spiked club (18, 25, D:3) a +1 vampiric dagger (19, 18, D:3) a +0 hand axe (25, 0, D:3) a +0 buckler (34, 28, D:3) 4 stones (35, 4, D:3) a +0 short sword a +0 chain mail of fire resistance a +0 club 4 stones a +0 hand axe a +0 ring mail a +0 whip (37, 4, D:3) a +0 whip a +0 chain mail (40, 13, D:3) a +0 club (40, 27, D:3) 2 stones (42, 5, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (11, 21, D:4) a +0 club 4 stones (12, 42, D:4) a +0 trident (12, 43, D:4) a +0 dagger a +0 robe (12, 51, D:4) a +0 leather armour (13, 22, D:4) a +0 hand axe (13, 23, D:4) a +0 dagger of pain (13, 43, D:4) a +0 dagger (14, 10, D:4) a +0 club (14, 23, D:4) a +0 club a +0 ring mail (37, 30, D:4) 7 stones (38, 26, D:4) a +0 rapier (48, 26, D:4) a +0 dagger (49, 26, D:4) a +0 short sword a +0 scale mail (57, 41, D:4) a +0 short sword (57, 48, D:4) a +0 war axe a +0 ring mail a +0 hand axe a +0 chain mail (58, 48, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (62, 40, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 whip a +0 flail (1, 1, D:5) a +0 dagger a +0 chain mail a +0 club (2, 1, D:5) a +0 hand axe a +0 club a +0 leather armour of cold resistance a +0 flail (3, -14, D:5) a +0 short sword (6, 12, D:5) a +0 leather armour (11, -21, D:5) a +0 robe (16, -24, D:5) a +0 robe (21, -26, D:5) a +0 whip a +0 spear a +0 club a +0 leather armour (22, -26, D:5) a +0 halberd (28, -12, D:5) a +0 dagger Level 6 of the Dungeon (7, 1, D:6) a +0 dagger a +0 robe (7, 2, D:6) a +2 dagger a +0 robe (8, 1, D:6) a +5 battleaxe of freezing a +0 robe (9, -5, D:6) a scroll of vulnerability (10, -11, D:6) a +0 battleaxe a +0 robe (10, 28, D:6) a +0 robe (11, 29, D:6) a +0 dagger a +0 leather armour (12, 29, D:6) a +0 dagger a +0 robe (13, 29, D:6) a +0 trident a +0 leather armour (17, 31, D:6) a +0 leather armour (38, -3, D:6) a +0 lajatang (39, -6, D:6) a +0 robe (42, 30, D:6) a +0 spear (44, 27, D:6) 3 stones Level 7 of the Dungeon (3, 22, D:7) a +0 mace (4, 1, D:7) a +0 cloak (5, 38, D:7) a +0 giant spiked club (7, 7, D:7) a +0 halberd (24, 9, D:7) a +0 mace (26, -6, D:7) a +0 giant club (28, 37, D:7) a +0 sling (32, 38, D:7) a scroll of noise (41, -13, D:7) a stone (42, -9, D:7) a +0 scale mail (44, -15, D:7) a +0 hand axe (44, -14, D:7) a +0 dagger a +0 ring mail (44, 26, D:7) a +0 spear (44, 29, D:7) a +0 flail (45, -16, D:7) a +0 dagger a +0 robe (47, 2, D:7) a +0 pair of gloves (48, 6, D:7) a +1 pair of gloves (49, 14, D:7) a +0 leather armour (53, 1, D:7) a +0 war axe a +0 short sword (54, 0, D:7) a +0 scale mail a +0 mace (54, 1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +3 trident a +0 robe (1, 0, D:8) a +0 morningstar a +0 robe a +3 great sword of freezing a +0 robe (4, -12, D:8) a +0 flail of protection (5, -12, D:8) a +0 hand axe (6, -13, D:8) a +0 hand axe (6, -12, D:8) a +0 short sword (6, 6, D:8) a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 whip a +0 ring mail (19, -15, D:8) a +2 chain mail of cold resistance (21, 16, D:8) a +3 dagger a +0 robe a +2 long sword a +0 robe (22, 17, D:8) a +0 spear a +0 robe (25, -8, D:8) a +0 hand axe (25, 13, D:8) a +0 morningstar (25, 14, D:8) a +0 hand axe (26, -5, D:8) 8 stones (27, -16, D:8) a +0 mace (31, -2, D:8) a +0 pair of boots (32, 2, D:8) a +0 robe a +0 great sword a +0 robe a +0 scimitar a +0 hand axe (34, 1, D:8) a +0 scale mail a +0 hand axe (39, 12, D:8) a +0 hand axe a +0 ring mail (52, -5, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, -1, D:9) a +0 morningstar (1, 0, D:9) a +0 club (10, 10, D:9) a +0 short sword a +0 trident a +0 orcbow a +0 chain mail (11, 10, D:9) a +0 club (11, 11, D:9) a +0 whip a +0 whip (16, 46, D:9) a +3 short sword a +0 short sword a +0 whip 2 stones (16, 48, D:9) a +0 short sword a +0 short sword 5 stones (18, 45, D:9) a +0 dagger 2 stones (18, 46, D:9) a +0 short sword of speed (19, 41, D:9) a +0 ring mail (26, 37, D:9) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (26, 38, D:9) 4 stones (28, 40, D:9) a +0 leather armour (31, 9, D:9) a +2 whip of distortion a +1 dagger of speed 5 stones (32, 8, D:9) a +0 dagger a +0 dagger 3 stones (35, 43, D:9) 3 stones (42, 14, D:9) a stone (42, 17, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 5 stones (2, -4, D:10) a +0 leather armour (7, 10, D:10) a +0 chain mail (8, -6, D:10) a potion of degeneration (9, 20, D:10) a +0 orcbow (10, 22, D:10) a +0 quarterstaff (11, -4, D:10) the +5 dagger of the Elven Halls {drain, rElec rN+ Dex-2} Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (12, 33, D:10) a +0 plate armour (19, 5, D:10) a +0 flail (20, 5, D:10) a +2 flail of holy wrath a +0 dagger a +0 robe (20, 6, D:10) a +0 dagger a +0 robe (20, 7, D:10) a +0 flail (26, 14, D:10) a +0 short sword (29, -4, D:10) a +0 scale mail (33, 24, D:10) a +0 flail (33, 25, D:10) a +0 club a +0 leather armour (34, 24, D:10) a +0 dagger of speed a +0 robe a +0 hand axe (34, 25, D:10) a +0 dagger a +0 robe (35, 12, D:10) a +0 flail Level 11 of the Dungeon [Shop] Ycwudd's Jewellery Boutique an amulet of magic regeneration (420 gold) a +6 ring of dexterity (504 gold) the amulet of the Snail {Spirit Contam Harm Str+3 SInv} (586 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. the ring "Filoxoh" {rF+ Will+} (546 gold) [ring of willpower] rF: It protects you from fire. Will: It increases your willpower. a ring of protection from cold (350 gold) a +6 ring of dexterity (504 gold) (0, 0, D:11) a komodo dragon corpse (13, -3, D:11) a +0 giant club a +2 robe of positive energy (13, -2, D:11) a +0 flail a +0 flail 4 boomerangs a +0 robe a +0 flail a +0 leather armour a +0 glaive a +0 plate armour an orc corpse an orc corpse an orc corpse a scorpion corpse a hornet corpse (15, 0, D:11) a +0 short sword a +0 ring mail an orc corpse the Ecumenical Temple