Gruesome Level 1 of the Dungeon (4, -16, D:1) a +0 club (4, -15, D:1) a +0 hand axe (5, -36, D:1) a +0 dagger (7, -21, D:1) a +0 robe (7, -8, D:1) a +0 dagger (7, -7, D:1) a +0 short sword 2 stones (11, -23, D:1) a stone a +0 short sword (11, -22, D:1) 2 stones a +0 short sword (12, -38, D:1) 7 stones (17, -19, D:1) a +0 leather armour (24, -37, D:1) a +0 sling (28, -13, D:1) a +1 short sword of protection (28, -10, D:1) a +0 ring mail (45, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 15, D:2) a +0 club (12, 2, D:2) a +0 hat (13, 2, D:2) a +0 leather armour (23, -2, D:2) a +0 club (25, 23, D:2) a +0 spear (29, -16, D:2) a +0 sling (36, 24, D:2) a +0 club (37, -17, D:2) a +1 spear of flaming (40, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -20, D:3) a +0 short sword (15, -18, D:3) a +0 spear (18, -17, D:3) a +0 hand axe (19, -17, D:3) a +0 whip a +0 leather armour (20, -17, D:3) a +0 club (20, -16, D:3) a +0 flail a +0 hand axe a +0 leather armour (21, -19, D:3) a +0 whip (22, -19, D:3) a +2 spear of venom a +0 club a +0 club (31, -13, D:3) a +0 sling (41, -6, D:3) a +0 club a +0 chain mail (42, -31, D:3) a +0 dagger (43, 3, D:3) 4 poisoned darts (44, -2, D:3) a +0 short sword (48, 12, D:3) 6 stones (52, 10, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, 3, D:4) a +4 quarterstaff of chaos (5, -6, D:4) a +0 leather armour (42, -30, D:4) a stone (43, -30, D:4) a +0 leather armour (50, -10, D:4) a +0 club (55, 15, D:4) a +0 war axe a +0 robe (61, 1, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (62, 2, D:4) a +0 club (63, 3, D:4) a +0 club (64, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail (10, -20, D:5) a ring of resist corrosion (13, -21, D:5) 4 stones (13, -9, D:5) a +0 giant spiked club a +0 giant spiked club (23, -24, D:5) a +0 leather armour (25, -14, D:5) a +0 long sword (25, 16, D:5) a +0 leather armour (26, -8, D:5) a +0 mace a +1 leather armour of fire resistance (27, -8, D:5) a +0 flail (27, -7, D:5) a +0 hand axe a +0 leather armour (34, -20, D:5) 9 stones (34, -18, D:5) 4 poisoned darts (37, -23, D:5) 4 stones (37, 18, D:5) a +0 spear (38, -27, D:5) a +0 club (39, -23, D:5) a +0 robe (42, -28, D:5) a +0 robe (42, -20, D:5) a +0 whip (49, -21, D:5) a +0 hand axe a +0 ring mail (49, 0, D:5) a +0 leather armour (50, -21, D:5) a +2 flail of protection a +0 chain mail a +0 dagger a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (30, 22, D:6) a +0 short sword (30, 50, D:6) a +0 robe a +1 heavy halberd (32, 20, D:6) a +0 battleaxe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (1, 0, D:8) a +1 long sword of pain (25, 25, D:8) a potion of cancellation Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 0, D:9) a +0 short sword 8 poisoned darts a +0 club (44, 20, D:9) a +0 flail (47, -26, D:9) a +0 quarterstaff (52, 18, D:9) a +0 rapier (58, 10, D:9) a +0 flail (58, 11, D:9) a +0 robe a +0 dagger (58, 14, D:9) a +0 dagger a +0 leather armour (59, 11, D:9) a +0 robe a +0 dagger (60, 11, D:9) a +0 ring mail a +0 hand axe of freezing Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a sack of spiders (15, 1, D:11) a +0 hand axe (16, 6, D:11) 6 datura-tipped darts Level 12 of the Dungeon (36, 38, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (50, 43, D:13) a +0 shortbow (54, 32, D:13) a +0 giant spiked club a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) an amulet of reflection a +5 ring of evasion (1, -8, D:14) a +0 orcbow (1, -7, D:14) a +0 chain mail (1, -5, D:14) a +0 orcbow (1, 0, D:14) a +2 leather armour of fire resistance (12, -32, D:14) a +0 hand axe (16, -29, D:14) a +0 leather armour (19, -20, D:14) a +0 sling (21, -30, D:14) a +0 ring mail (37, -20, D:14) a +0 dagger (39, -2, D:14) a +0 vampiric long sword Level 15 of the Dungeon Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 heavy battleaxe (1, 0, Orc:1) a +0 plate armour (7, 3, Orc:1) a +0 hand axe (7, 4, Orc:1) 2 boomerangs a +0 hand axe (8, 3, Orc:1) a +0 plate armour a +0 broad axe a +0 orcbow (13, -14, Orc:1) a +0 leather armour a +0 club a +0 giant club (13, -13, Orc:1) a +0 plate armour a +1 hand axe of electrocution (14, -12, Orc:1) a +0 robe a +0 dagger (14, 32, Orc:1) a +0 giant spiked club (15, -14, Orc:1) a +0 falchion (26, 21, Orc:1) a +0 short sword a +0 orcbow a +0 plate armour (27, 22, Orc:1) a +0 long sword a +0 plate armour (28, 23, Orc:1) a +0 giant club (29, 23, Orc:1) a +0 war axe a +0 leather armour of positive energy a +0 dagger (30, 22, Orc:1) a +0 short sword a +0 scale mail a +0 glaive a +0 plate armour (30, 23, Orc:1) a +0 war axe a +0 ring mail (37, 21, Orc:1) a +0 trident (38, 21, Orc:1) a +0 short sword a +0 leather armour (38, 22, Orc:1) a +0 short sword a +0 chain mail (39, 21, Orc:1) a +0 war axe 2 boomerangs of dispersal Level 2 of the Orcish Mines [Shop] Mueduts's General Store a wand of digging (8) (537 gold) a scroll of amnesia (64 gold) 3 datura-tipped darts (43 gold) 3 stones (4 gold) a book of Alchemy (448 gold) a +0 shortbow (48 gold) the +3 rapier of Huoj Zefi {holy, rCorr} (556 gold) rCorr: It protects you from acid and corrosion. a +0 halberd (64 gold) [Shop] Some's General Store a wand of flame (9) (88 gold) 6 stones (8 gold) 4 stones (5 gold) a +1 mace of venom (148 gold) a +0 dire flail (56 gold) [Shop] Ofragamomp's Distillery a potion of enlightenment (65 gold) 2 potions of attraction (78 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) 2 potions of attraction (78 gold) a potion of haste (130 gold) [Shop] Yplayth's General Store a potion of lignification (42 gold) a phantom mirror (560 gold) a +0 whip (35 gold) a potion of haste (140 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 demon whip of electrocution (553 gold) a potion of brilliance (56 gold) [Shop] Caulyasch's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of fog (48 gold) a scroll of fear (48 gold) a scroll of fog (48 gold) a scroll of brand weapon (114 gold) (0, 0, Orc:2) a +0 scimitar a +0 plate armour (17, 14, Orc:2) a +0 morningstar a +0 scale mail a +0 dagger a +0 robe (17, 15, Orc:2) a +0 dagger a +0 robe (17, 16, Orc:2) a +0 dagger a +0 robe (18, -28, Orc:2) a +0 chain mail a +0 broad axe (18, -27, Orc:2) a +0 giant spiked club (18, -26, Orc:2) a +1 leather armour of poison resistance a +0 heavy hand axe (18, 15, Orc:2) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 16, Orc:2) a +0 mace a +0 plate armour a +0 dagger a +0 robe (19, -28, Orc:2) a +1 scale mail of fire resistance a +0 club (19, -27, Orc:2) a +0 robe a +0 dagger of speed (19, 15, Orc:2) a +0 glaive a +0 chain mail (21, -3, Orc:2) a potion of degeneration (22, 1, Orc:2) a +0 trident a +0 ring mail (22, 11, Orc:2) a +0 flail (42, 12, Orc:2) a +0 whip (43, 13, Orc:2) a +0 flail a +0 chain mail (44, 13, Orc:2) a +0 club a +0 whip Level 1 of the Elven Halls (0, 0, Elf:1) a +3 scimitar of electrocution (8, -38, Elf:1) 2 poisoned darts (10, -40, Elf:1) a +4 heavy hand axe (16, 9, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (17, -47, Elf:1) a +2 halberd of protection (17, -45, Elf:1) a +4 mace of protection (17, 9, Elf:1) a +0 rapier a +0 ring mail (17, 10, Elf:1) a +0 longbow a +0 leather armour (17, 11, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 2 of the Elven Halls [Shop] Ymi Febb's Jewellery Shoppe an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) an amulet of faith (560 gold) the ring "Gabliv" {rF+ Str+5 Stlth-} (575 gold) [ring of protection from fire] Str: It affects your strength (+5). rF: It protects you from fire. Stlth: It makes you less stealthy. a ring of willpower (350 gold) an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) an amulet of the acrobat (420 gold) a +6 ring of strength (504 gold) [Shop] Etetweag's Book Boutique a book of Sloth (612 gold) a Grand Grimoire (578 gold) a book of Hexes (612 gold) a Young Poisoner's Handbook (340 gold) Great Wizards, Vol. VII (510 gold) a book of Weapons (476 gold) a book of Touch (374 gold) [Shop] Fecloica's Book Boutique a book of Misfortune (540 gold) a book of the Wilderness (570 gold) a book of Dreams (360 gold) a book of the Dragon (690 gold) the Parchment of Subzero Maleficent Spells (420 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Vampiric Draining Necromancy 3 c - Metabolic Englaciation Hexes/Ice 5 a book of Touch (330 gold) a Trismegistus Codex (390 gold) a book of Dangerous Friends (600 gold) (0, 0, Elf:2) a +2 flail of holy wrath (0, 1, Elf:2) a +0 scimitar a +2 leather armour of positive energy (1, -1, Elf:2) a +0 long sword of draining (2, 1, Elf:2) a +3 flail of holy wrath (3, -4, Elf:2) a +3 quick blade of electrocution (3, -3, Elf:2) a +0 rapier (4, -24, Elf:2) a +4 dire flail of holy wrath (4, -4, Elf:2) a +0 long sword a +0 shortbow (4, 18, Elf:2) a +0 long sword (5, 18, Elf:2) a +0 short sword (5, 20, Elf:2) a +6 dire flail of protection (6, -6, Elf:2) a +0 rapier (8, 23, Elf:2) a +2 halberd of protection (10, -26, Elf:2) a +0 robe (21, 24, Elf:2) a +0 shortbow (32, 11, Elf:2) a +3 triple sword of pain (32, 12, Elf:2) a +0 long sword a +0 ring mail (32, 13, Elf:2) a +0 shortbow a +0 short sword (33, 13, Elf:2) a +1 short sword of electrocution (33, 14, Elf:2) a +5 glaive of venom (34, 12, Elf:2) a +0 short sword (45, -26, Elf:2) a +0 rapier (47, -5, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (50, -24, Elf:2) a +2 heavy long sword (50, -7, Elf:2) a scarf of harm (52, -26, Elf:2) a +0 dagger (54, 3, Elf:2) a +0 robe (59, -26, Elf:2) a +2 battleaxe of freezing (62, 0, Elf:2) a +2 war axe of pain a +2 rapier of venom a +0 leather armour (63, -24, Elf:2) 5 stones (63, -2, Elf:2) a +0 long sword (63, 0, Elf:2) a +0 long sword (63, 1, Elf:2) a +0 long sword (63, 17, Elf:2) a +6 antimagic war axe (65, -2, Elf:2) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (0, 1, Lair:2) a +0 chain mail (8, 13, Lair:2) a +0 morningstar (45, -36, Lair:2) 7 stones Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (2, 7, Lair:4) a +0 club (13, 23, Lair:4) a +0 plate armour (39, 14, Lair:4) a +0 short sword (40, 14, Lair:4) a +2 short sword of distortion (43, 17, Lair:4) 4 poisoned darts (43, 33, Lair:4) a +0 mace (50, -1, Lair:4) a scroll of vulnerability Level 5 of the Lair of Beasts (36, 6, Lair:5) a piece from Xom's chessboard (15/15) (62, 44, Lair:5) a staff of air (63, 44, Lair:5) 7 stones (67, 26, Lair:5) a +0 mace Level 1 of the Spider Nest (0, 0, Spider:1) a +0 giant spiked club (5, -6, Spider:1) a scroll of vulnerability (22, 16, Spider:1) a potion of degeneration (26, -19, Spider:1) a +0 leather armour (27, -8, Spider:1) a +0 dagger a +0 robe (29, 12, Spider:1) the ring of a Million Runes {*Corrode rPois rC- MP+9 Int+6} [ring of magical power] Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (31, 2, Spider:1) a +0 shortbow (34, -6, Spider:1) a +0 robe (42, -7, Spider:1) a ring of resist corrosion Level 2 of the Spider Nest (0, 0, Spider:2) a jumping spider corpse (16, 27, Spider:2) a +0 long sword (18, -13, Spider:2) a wand of polymorph (5) (31, 8, Spider:2) 6 stones (32, 8, Spider:2) a potion of heal wounds (33, 8, Spider:2) an amulet of regeneration (33, 11, Spider:2) a radroach corpse (34, 8, Spider:2) a potion of invisibility (35, 8, Spider:2) a ring of ice Level 2 of the Pits of Slime Level 5 of the Pits of Slime (12, 7, Slime:5) the +14 crystal plate armour of Fortitude {rElec Will+ Str+6} Str: It affects your strength (+6). rElec: It insulates you from electricity. Will: It increases your willpower. (19, 8, Slime:5) the +2 spear of the Hierophant {flame, MP-9 Int+9} Int: It affects your intelligence (+9). MP: It affects your magic capacity (-9). (22, 6, Slime:5) the +0 scale mail of the Boiling Point {*Slow rN+ Regen+ Stlth+} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (22, 15, Slime:5) the +9 great sword "Orb Guardian's Curse" {heavy, rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy.