Gruesome Level 1 of the Dungeon [Shop] Teddary's Antique Weapon Boutique the +9 flail of Puckish Fortitude {antimagic, rC+ Int+6} (2380 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). rC: It protects you from cold. a +4 spectral giant spiked club (774 gold) the +7 battleaxe of Fatigue {vorpal, Contam *Rage Dex+5 SInv} (1702 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Contam: It causes magical contamination when unequipped. a +0 dagger (58 gold) a +0 spear (87 gold) the +2 hand axe of Earthquakes {flame, Will+} (812 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. the +1 short sword "Honallek" {vorpal, Drain rElec Int+4 Dex+4} (1006 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +2 vampiric morningstar (696 gold) a +5 scythe of flaming (939 gold) a +0 short sword (87 gold) the +4 broad axe of Fyppudih {flame, rC+ Will+++ rCorr Int-5} (1377 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (15, -8, D:1) 25 stones (22, -15, D:1) 4 large rocks (23, -6, D:1) a +0 club 4 stones (32, -14, D:1) a +0 falchion (33, -19, D:1) 20 stones (33, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 12 stones (2, 4, D:2) a +0 dagger (3, 3, D:2) a +0 ring mail (10, 11, D:2) 2 scrolls of teleportation (20, -18, D:2) a +0 mace (29, -12, D:2) 12 stones (33, -11, D:2) a +0 dagger (33, -9, D:2) a +0 short sword a +0 leather armour (33, -8, D:2) a +0 dagger a +0 ring mail (46, -3, D:2) a +0 scale mail (62, 7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -19, D:3) a +0 ring mail (1, 0, D:3) a +0 leather armour (3, -16, D:3) a +0 dagger a +0 robe (3, 15, D:3) 15 stones (16, -7, D:3) a +0 whip (17, -19, D:3) a +0 club (18, -3, D:3) 2 potions of degeneration a +0 club 3 poisoned darts a +0 scale mail (35, -15, D:3) a +0 hunting sling (36, -24, D:3) a +0 short sword (36, 13, D:3) a +0 hunting sling a +0 dagger (38, -30, D:3) 15 stones (42, 18, D:3) a +0 leather armour (45, -18, D:3) 23 stones (46, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 20 stones (2, 37, D:4) 22 stones (3, 26, D:4) 25 stones (3, 32, D:4) a +0 whip (15, -4, D:4) a +0 club (17, 8, D:4) a +0 club (18, -3, D:4) a +0 dagger a +0 robe (19, -2, D:4) a +0 whip a +0 ring mail (40, -3, D:4) a +0 hand axe (46, -1, D:4) an orb of wrath (64, 20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 12, D:5) a +0 whip (4, 14, D:5) a +3 vorpal spear (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) (13, 11, D:5) a +0 whip (14, 10, D:5) a +0 war axe an orc corpse (17, 11, D:5) a +0 hand axe a +0 whip an orc corpse an orc corpse (25, 5, D:5) an adder corpse (25, 12, D:5) an orb of mayhem