Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -2, D:1) a +0 dagger (11, -3, D:1) a +0 hunting sling (13, 6, D:1) a +0 club (16, 2, D:1) a +2 short sword of protection 5 stones (19, 34, D:1) a +0 hand axe (20, 24, D:1) a +0 robe (33, 4, D:1) a +0 dagger (39, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (2, -7, D:2) a +0 short sword (11, 1, D:2) a +0 short sword (13, 12, D:2) a +0 ring mail (21, -15, D:2) a +0 leather armour (28, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 17 stones (10, -10, D:3) a staff of death (12, 33, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (34, 12, D:3) 20 stones (35, 0, D:3) a +0 dagger 2 stones (36, 2, D:3) a +0 ring mail (41, -9, D:3) a bat corpse (skeletalised by now) (43, 20, D:3) a +0 club (51, 5, D:3) a +0 dagger (57, 39, D:3) a +0 dagger (58, 6, D:3) a +0 dagger (63, 6, D:3) a +0 club (63, 8, D:3) a +0 mace a +0 ring mail (63, 10, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (still there?) an orc corpse (still there?) (1, -3, D:4) a +0 short sword (still there?) a +2 leather armour of fire resistance (still there?) an orc corpse (still there?) (5, -3, D:4) a +0 short sword (still there?) a +0 ring mail (still there?) (42, 7, D:4) 28 stones