Dungeon Crawl Stone Soup version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 4693252944346166643 14 Gruesome the Digger (level 2, 0/17 HPs) Began as an Octopode Earth Elementalist on Jan 20, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (367 turns). Gruesome the Digger (Octopode Earth Elementalist) Turns: 367, Time: 00:01:19 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 41% Magic: 3/5 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 44 stones Scrolls c - a scroll of immolation {unknown} Skills: + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 1.0 Transmutations + Level 3.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Animate Skeleton Necr 2% N/A 19% 1 Pain Necr 4% 1d4 19% 1 Stone Arrow Conj/Erth 14% 3d7 28% 3 Vampiric Draining Necr 1% 2d6 50% 3 Petrify Tmut/Erth 9% N/A 61% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. You constrict the hobgoblin, but do no damage. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. The hobgoblin closely misses you. You completely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. You constrict the hobgoblin. You constrict the jackal. The jackal closely misses you. The jackal bites you but does no damage. The hobgoblin hits you. The jackal misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the hobgoblin. You constrict the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. The hobgoblin closely misses you. The jackal closely misses you. You closely miss the hobgoblin. Your grab misses the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! You constrict the jackal. You kill the jackal! You constrict the jackal. The jackal barely misses you. The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You release your grip on the jackal. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 74% to hit) The blast of sand misses the jackal. The blast of sand hits the hobgoblin! You kill the hobgoblin! The jackal bites you. You die... +.............. ...# #.).#######....## ....## ....'....... .... >.... #...######## #.#######.#.### #...# #....##........ #...# #......†....# #...# #.......†...## #...# ########.##S.......... ....# #........@h........### ...#####........##.........# ......##........#..........# ......##........#.######.#.# ......##........#. .#.# ......##....>...#. .# . ......##........#. ................#. ###......######## You could see a jackal and a ball python. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruesome the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 367 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, ebering_ecumenical_altar_webs Action || total -------------------------++------- Melee: Dagger || 10 Unarmed || 3 Constrict || 4 Tentacles || 1 Cast: Sandblast || 12 Armor: Skin || 1 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 366 | 366 | 0 | 0 | 306 | 1 | 366.0 | Dungeon | 366 | 366 | 0 | 0 | 306 | 1 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 366 daAuts