Gruesome Level 1 of the Dungeon (9, -15, D:1) 24 stones (9, 12, D:1) a +0 short sword (10, 13, D:1) 19 sling bullets (16, 15, D:1) a +0 robe (32, 9, D:1) a +0 dagger (33, -2, D:1) 15 stones (35, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, -6, D:2) a +0 club (1, 10, D:2) a +0 whip (3, 18, D:2) a +0 pair of gloves (7, 10, D:2) a +0 whip 3 stones (12, -11, D:2) a +3 quarterstaff of chaos (15, -19, D:2) a +0 dagger (15, -12, D:2) a +2 vorpal mace (16, 15, D:2) a +1 helmet (20, 26, D:2) a +0 robe (21, -15, D:2) a +0 long sword (24, 3, D:2) a +0 short sword (27, 26, D:2) a +0 club a +0 short sword (28, 3, D:2) a +0 hunting sling (33, -16, D:2) a +0 club (37, 8, D:2) 12 stones (49, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 flail (1, 1, D:3) a +0 dagger a +0 dagger (17, -3, D:3) a +0 club 5 stones (25, 15, D:3) 17 sling bullets (27, 10, D:3) a +0 quarterstaff (31, -7, D:3) 14 stones (32, 11, D:3) a +0 falchion (34, 7, D:3) a +0 hand axe a +0 scale mail a +0 club (35, 25, D:3) a +1 vorpal falchion (37, 14, D:3) a +0 dagger a +0 hunting sling 17 stones (38, 14, D:3) a +0 club a +0 leather armour of positive energy (38, 16, D:3) 16 stones (55, 16, D:3) a +0 hunting sling Level 4 of the Dungeon (1, -12, D:4) a +0 scale mail (1, 0, D:4) a +0 dagger a +0 hunting sling 18 stones a +0 flail (5, 4, D:4) a +0 hand axe (7, -4, D:4) a +0 short sword (14, -3, D:4) a +0 flail (17, 2, D:4) a +0 club (20, -10, D:4) a +0 quarterstaff (24, 5, D:4) a +0 dagger (27, -24, D:4) 20 arrows (27, -22, D:4) a +0 short sword (33, -24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (16, -20, D:5) a +0 short sword (19, -2, D:5) a +0 shortbow 19 arrows (30, -2, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) the +2 helmet "Damnable Contraption" {rF++ Regen+ Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. Regen: It increases your rate of health regeneration. (1, -31, D:6) a +0 short sword (1, -30, D:6) a +0 leather armour a +0 club (1, -10, D:6) a +0 mace a +0 plate armour (1, -8, D:6) a +0 club a +0 leather armour (2, -31, D:6) a +0 leather armour a +0 hand axe (4, -16, D:6) 20 sling bullets (9, -33, D:6) a +0 leather armour (13, 5, D:6) a +0 pair of gloves (14, -30, D:6) a +0 dagger (14, -26, D:6) a +0 club (14, -9, D:6) a +0 long sword (15, -24, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 giant club (15, 4, D:6) a +0 battleaxe (17, -25, D:6) a +0 mace a +0 leather armour (18, -25, D:6) a +0 flail (19, -26, D:6) 24 arrows (25, -1, D:6) a +0 leather armour (26, -13, D:6) a +0 spear (27, -30, D:6) 20 arrows (30, -10, D:6) a +0 trident a +0 plate armour (31, -10, D:6) a +0 mace (33, 2, D:6) 12 bolts (35, -6, D:6) a +0 robe a +0 dagger (38, -11, D:6) a +0 hand axe a +0 leather armour (40, -32, D:6) a +0 hunting sling (46, -12, D:6) 15 bolts (46, 8, D:6) a +0 spear a +0 ring mail (47, 8, D:6) a +0 halberd (47, 9, D:6) a +0 whip (49, -9, D:6) 15 stones (51, -5, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) 20 stones (15, 7, D:7) 19 bolts (17, 9, D:7) 15 bolts (27, 16, D:7) a +0 spear (28, -5, D:7) a +0 leather armour (30, 5, D:7) 16 bolts (30, 9, D:7) a +0 short sword (31, 6, D:7) a +0 plate armour (31, 11, D:7) a +0 leather armour a +0 club (32, 7, D:7) a +0 great sword (32, 23, D:7) a +0 short sword (33, 19, D:7) 19 bolts (48, -3, D:7) a +0 giant club (50, -5, D:7) 21 arrows a +0 shortbow (50, 13, D:7) a +0 leather armour a +0 flail (52, 13, D:7) a +0 robe a +0 dagger (64, 28, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 0, D:8) a +0 halberd (2, 1, D:8) a +0 spear a +0 leather armour (3, -29, D:8) a +0 plate armour (3, 0, D:8) a +0 giant club a +0 dire flail (4, -1, D:8) a +0 flail (4, 5, D:8) a +0 leather armour a +0 halberd (6, -6, D:8) a +0 dagger a +0 falchion (7, -7, D:8) a +0 scale mail a +0 hand axe (7, -6, D:8) a +0 hand axe of freezing a +0 mace (9, 8, D:8) a +0 whip (9, 13, D:8) a +0 falchion (11, 1, D:8) 18 sling bullets (37, 4, D:8) a +0 scimitar (43, 3, D:8) 15 stones Level 9 of the Dungeon (5, -15, D:9) a +0 hand axe (19, 16, D:9) a +0 flail (23, 15, D:9) a +0 falchion a +0 leather armour (24, 15, D:9) a +0 hand axe a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Leumo's Assorted Antiques the +3 spear "Faipeo Ethae" {drain, rPois rF- Str+2 Stlth+} (1137 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. a wand of flame (8) (180 gold) a +0 dagger (72 gold) a +0 club (36 gold) (41, -16, D:10) a +0 longbow 14 arrows (41, -12, D:10) a +0 shortbow 17 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 buckler (9, 6, D:11) a +0 ring mail (22, -2, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) a box of beasts (inert) (4, -3, D:12) a +0 dagger a +0 robe (4, -2, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -3, D:12) a +0 short sword a +0 hand crossbow 20 bolts a +0 whip (5, -2, D:12) a +0 short sword 5 stones (5, -1, D:12) a +0 whip (6, -3, D:12) a +0 whip (6, -2, D:12) a +0 short sword (10, -15, D:12) a +0 giant club a +0 great mace (40, -15, D:12) a +0 robe a +0 vorpal quarterstaff (55, -29, D:12) a box of beasts (inert) (56, -28, D:12) the +2 shortbow of Kismet {flame, rElec rPois Dex+6 Stlth-} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you less stealthy. Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +1 war axe of electrocution (2, -21, D:13) 21 stones (17, -41, D:13) a ring of flight (25, -6, D:13) a +0 trident (27, 4, D:13) a +0 flail (52, -10, D:13) 19 stones Level 14 of the Dungeon (6, -6, D:14) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (6, -2, D:14) a +0 troll leather armour (6, 1, D:14) a +0 long sword (6, 2, D:14) a +2 dire flail of protection a +0 dire flail of draining (7, 0, D:14) 26 bolts a +0 arbalest (7, 8, D:14) a +0 bardiche a +0 chain mail (8, 2, D:14) a +0 whip (8, 4, D:14) a staff of fire (17, 24, D:14) a potion of degeneration (23, 20, D:14) a +0 robe (26, 12, D:14) a +0 troll leather armour (42, 35, D:14) 17 stones (48, 38, D:14) a +0 giant spiked club a +0 giant club (52, 33, D:14) quicksilver dragon scales Level 15 of the Dungeon (18, -27, D:15) 17 bolts a +0 arbalest (44, -17, D:15) a +3 morningstar a +0 chain mail (47, -15, D:15) a +0 hand axe a +0 chain mail (48, -16, D:15) a +0 club a +0 chain mail a +0 hand axe a +0 ring mail (49, -17, D:15) a +0 dagger (50, -20, D:15) 17 bolts (50, -17, D:15) a +0 dagger (51, -18, D:15) a +0 whip a +0 flail (53, -17, D:15) a +0 mace (53, -16, D:15) a +0 short sword a +0 scale mail a +0 hand axe (53, -13, D:15) a +0 glaive a +0 chain mail a +0 hand axe a +0 dagger a +0 club a +0 whip a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail a +0 short sword a +0 plate armour (53, -12, D:15) a +0 short sword a +0 flail (54, -16, D:15) a +0 flail (54, -14, D:15) a +0 short sword a +0 chain mail (54, -13, D:15) a +0 flail a +0 scale mail a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 war axe a +0 chain mail (1, -1, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 troll leather armour (22, 26, Orc:1) a +0 giant club (35, 31, Orc:1) a +0 giant club (36, 31, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Unkiosips's Armour Shop the +5 pair of gloves "Imanamn Etal" {Str+6} (589 gold) Str: It affects your strength (+6). a +0 scale mail (48 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (331 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 helmet of intelligence (138 gold) a +0 leather armour (24 gold) a +4 chain mail of cold resistance (378 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) [Shop] Istutug's Weapon Shoppe a +0 spear (42 gold) 22 stones (30 gold) 26 sling bullets (182 gold) a +0 morningstar (56 gold) a +0 club (14 gold) a +0 fustibalus (210 gold) a +0 hunting sling (21 gold) [Shop] Jurore's General Store 5 boomerangs (40 gold) the +1 leather armour of Gozag's Benevolence {+Inv rC++ Stlth+} (660 gold) rC: It greatly protects you from cold. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. the amulet "Ciri" {RegenMP +Inv Int+3} (804 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. 21 sling bullets (168 gold) [Shop] Ivoom's Antique Weapon Boutique a +0 whip (77 gold) a +2 vorpal glaive (672 gold) a +0 club (31 gold) a +0 war axe (108 gold) a +1 vampiric lajatang (1612 gold) a +0 rapier (124 gold) a +0 dagger (62 gold) a +1 scimitar of distortion (527 gold) a +0 quarterstaff (124 gold) a +0 mace (93 gold) (0, 0, Orc:2) 21 arrows a +0 shortbow (5, -6, Orc:2) a +0 trident 18 bolts a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (14, 38, Lair:1) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (10, -1, Lair:2) a +2 leather armour of cold resistance (34, -31, Lair:2) a potion of degeneration (35, -41, Lair:2) 19 arrows (41, -41, Lair:2) 11 stones (51, -36, Lair:2) a +0 flail Level 3 of the Lair of Beasts (32, 6, Lair:3) a +0 whip (33, 7, Lair:3) a +4 lajatang (33, 8, Lair:3) a staff of conjuration (34, -37, Lair:3) a +0 war axe a +0 robe (34, 6, Lair:3) a staff of air (34, 7, Lair:3) a +3 trident of flaming Level 4 of the Lair of Beasts (1, 3, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (7, 42, Lair:5) 2 scrolls of amnesia Level 6 of the Lair of Beasts (5, 7, Lair:6) a +0 troll leather armour (9, -32, Lair:6) a +0 war axe a +0 robe a +3 war axe a +0 leather armour (9, -8, Lair:6) a staff of death (10, -6, Lair:6) 24 arrows (11, -35, Lair:6) a +0 war axe a +0 robe (11, -6, Lair:6) a +3 short sword of draining Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (17, 37, Spider:1) a scroll of amnesia Level 2 of the Spider Nest (0, 0, Spider:2) a +0 quarterstaff (14, -12, Spider:2) 14 stones (26, -2, Spider:2) 12 sling bullets (50, 3, Spider:2) a +0 hand axe a +0 leather armour (61, -12, Spider:2) a +0 long sword (63, -19, Spider:2) a scroll of amnesia (65, 5, Spider:2) a +1 mace of venom Level 3 of the Spider Nest (3, 1, Spider:3) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (10, 11, Spider:3) the +1 scale mail of the Hanged Man {Contam rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (20, 16, Spider:3) a jumping spider corpse (28, -12, Spider:3) 14 stones (28, -11, Spider:3) 15 stones (28, -10, Spider:3) a +0 scale mail (29, -13, Spider:3) a +0 chain mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 pair of gloves (0, 14, Spider:4) a +0 hand axe a +0 leather armour a meliai corpse (0, 15, Spider:4) a +0 hand axe a +0 robe an emperor scorpion corpse (1, 14, Spider:4) a wolf spider corpse (1, 15, Spider:4) a wolf spider corpse (2, 14, Spider:4) a +0 war axe (still there?) a +0 leather armour (still there?) a culicivora corpse (still there?) a meliai corpse (still there?) (2, 15, Spider:4) a tarantella corpse (4, 14, Spider:4) a redback corpse (22, 9, Spider:4) a potion of haste