Gruesome Level 1 of the Dungeon (0, 0, D:1) 21 stones (9, -7, D:1) 28 arrows (11, -19, D:1) a +0 short sword (17, -35, D:1) 21 arrows (22, -33, D:1) a +0 dagger (31, -17, D:1) 18 arrows (31, 6, D:1) a +0 dagger (46, -36, D:1) 16 stones (48, -30, D:1) a +0 scale mail (48, -24, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Syikuj's Book Emporium a book of Changes (216 gold) an Everburning Encyclopedia (312 gold) a book of Alchemy (336 gold) a book of the Warp (384 gold) a book of Geomancy (216 gold) a book of Burglary (336 gold) a book of Changes (216 gold) a book of Rime (336 gold) a book of Winter (408 gold) a book of Vapours (144 gold) (0, 0, D:2) a +0 whip a +0 animal skin a +1 helmet a +0 club (0, 1, D:2) a +0 club (0, 2, D:2) a +0 dagger a +0 hunting sling 19 stones (2, -2, D:2) a +0 club (6, 18, D:2) 16 bolts (26, -15, D:2) a +0 robe (26, 18, D:2) a +0 dagger (27, -18, D:2) a +0 dagger (29, -14, D:2) a +0 spear (31, 18, D:2) a +0 buckler (32, -37, D:2) a +0 whip (34, -16, D:2) a +0 scale mail (36, -19, D:2) a +0 dagger (41, -25, D:2) a +0 robe (49, -25, D:2) 25 bolts (54, -30, D:2) a +0 dagger (54, -16, D:2) a +0 spear (60, -31, D:2) 22 stones (61, -38, D:2) a +0 spear (61, -23, D:2) a +0 leather armour (67, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, 40, D:3) a +0 dagger (8, -14, D:3) a +0 club a +0 hand axe (8, -13, D:3) a +0 mace (9, -14, D:3) a +0 war axe a +0 ring mail a +0 hand axe a +0 ring mail (23, -5, D:3) a +0 dagger (36, 7, D:3) a +0 dagger 4 stones (41, 27, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Vistrey's Gadget Gallery a phantom mirror (520 gold) a wand of charming (7) (117 gold) a phial of floods (520 gold) a phantom mirror (520 gold) a phantom mirror (520 gold) a wand of charming (6) (104 gold) a piece from Xom's chessboard (15/15) (260 gold) a tin of tremorstones (2/2) (520 gold) (0, 0, D:4) a +0 leather armour of fire resistance (6, 16, D:4) 22 bolts (8, -31, D:4) a +0 giant club (9, -35, D:4) 22 stones (9, 16, D:4) 11 arrows (12, -33, D:4) a +0 leather armour (12, -20, D:4) a +0 robe (18, -3, D:4) 16 sling bullets (19, -34, D:4) a +0 whip a +0 leather armour (19, 0, D:4) 19 stones (20, -34, D:4) a +0 spear a +0 spear (21, -34, D:4) a +0 spear (27, -38, D:4) a +0 chain mail (27, -30, D:4) a +0 ring mail (28, -33, D:4) a +0 club a +0 leather armour (28, 21, D:4) a +0 club a +0 scale mail (31, -5, D:4) 17 poisoned darts (32, -33, D:4) a potion of curing (33, -33, D:4) 14 gold pieces (34, -33, D:4) 24 stones (39, -20, D:4) a +0 club (43, -24, D:4) 13 poisoned darts (49, -15, D:4) a +0 spear (51, -19, D:4) 21 stones (51, -4, D:4) a +0 dagger (55, -5, D:4) a +0 dagger (59, -20, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Luytt's Armour Shoppe a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 buckler (63 gold) a +1 scale mail of fire resistance (224 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +4 ring mail of willpower (434 gold) a +0 plate armour (322 gold) (19, -18, D:5) a +0 flail a +0 club a +0 club (19, 8, D:5) a +0 flail (20, -22, D:5) 20 stones (21, -17, D:5) a +0 giant club (25, -2, D:5) a +0 mace (35, -12, D:5) a +0 club (35, -9, D:5) a +0 whip a +0 flail (35, -8, D:5) a +0 club (42, 3, D:5) a +0 ring mail (43, -6, D:5) a +0 club (44, -10, D:5) 25 bolts (44, -8, D:5) a +0 hand axe a +0 flail (44, -6, D:5) a +0 flail a +0 ring mail (44, -1, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (still there?) a +0 robe (still there?) (25, 9, D:6) a +0 chain mail (31, 24, D:6) a +0 short sword a +3 short sword (31, 38, D:6) a +0 dire flail (33, 23, D:6) 4 stones a +0 club (34, 22, D:6) 7 poisoned darts a +0 whip (35, -5, D:6) a +0 ring mail (35, 22, D:6) a +0 dagger (40, 4, D:6) 30 stones (42, -7, D:6) a +0 club (50, -1, D:6) a +0 robe (60, 24, D:6) the +8 flail of Experimentation {spect, *Rage} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. *Rage: It lets you go berserk by making a melee attack (+20% chance). Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 dagger (0, 9, D:7) a +0 hunting sling (1, 0, D:7) a +0 dagger (2, 0, D:7) a +0 ring mail a +0 dagger (3, -4, D:7) 16 sling bullets (3, 27, D:7) a +0 great sword a +0 robe (9, -3, D:7) a +0 hand axe (10, -3, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 flail (12, -3, D:7) a +0 hand axe 25 stones a +0 ring mail (14, 2, D:7) a +0 short sword (16, 3, D:7) a +0 shortbow 24 arrows a +0 robe (19, 0, D:7) a +0 falchion (19, 23, D:7) the +1 leather armour of the Wilderness {rElec rC+ Stlth+} rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (23, 6, D:7) a +0 whip a +0 robe (23, 9, D:7) a +0 whip (24, 8, D:7) a +0 flail a +0 ring mail (26, 0, D:7) 25 stones (27, -1, D:7) a +0 dagger (27, 8, D:7) a +0 dagger a +0 robe (27, 16, D:7) a +0 dagger a +0 robe (27, 18, D:7) 21 arrows (28, 16, D:7) a +0 war axe (31, 1, D:7) a +0 halberd a +0 robe (33, 12, D:7) a +0 dagger (33, 17, D:7) a +0 dagger a +0 robe (33, 18, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (1, 1, D:8) a +0 club (2, 2, D:8) a +3 dagger of freezing a +0 robe a +0 falchion a +0 robe (3, 2, D:8) a +0 club a +0 robe (3, 3, D:8) a +0 spear a +0 flail (14, -7, D:8) a +0 robe (18, 14, D:8) a +0 great sword (28, 4, D:8) 6 arrows (30, 4, D:8) a +0 ring mail Level 9 of the Dungeon (3, -13, D:9) a +0 shortbow 22 arrows (7, 6, D:9) 9 gold pieces (12, -12, D:9) a +0 chain mail (12, 8, D:9) a +0 leather armour (15, -15, D:9) a +0 spear a +0 spear a +0 spear a +0 spear (15, -14, D:9) a +0 spear (20, -18, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 22 stones (11, -4, D:10) a scroll of silence the Ecumenical Temple a bailey (0, 0, Bailey) a +0 arbalest (still there?) 26 bolts (still there?) a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (2, 2, Bailey) a bolt (6, 8, Bailey) a +0 halberd a +0 scale mail an orc corpse (6, 10, Bailey) a +0 glaive a +0 scale mail an orc corpse (8, 10, Bailey) the +9 executioner's axe of Stickiness {protect, Fragile rN+ Dex+6} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. (8, 12, Bailey) a +0 spear a +0 chain mail (9, 7, Bailey) a +0 trident (still there?) a +0 scale mail (still there?) (10, 8, Bailey) a +0 glaive (still there?) a +0 ring mail (still there?) (10, 9, Bailey) a +0 glaive (still there?) a +0 chain mail (still there?) (10, 10, Bailey) a potion of experience (10, 12, Bailey) a +0 trident a +0 scale mail an orc corpse (12, 8, Bailey) a +0 halberd a +0 scale mail an orc corpse (12, 10, Bailey) a +0 spear a +0 crystal plate armour (19, 17, Bailey) a +0 arbalest a +0 ring mail a +0 arbalest a +3 scale mail an orc corpse (skeletalised by now) (22, 0, Bailey) a +0 arbalest a +0 ring mail a +0 arbalest a +0 scale mail a +0 arbalest a +0 ring mail a +0 arbalest a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 18, Bailey) a +0 scale mail a +0 arbalest a +0 scale mail (24, 26, Bailey) a +0 arbalest a +0 ring mail an orc corpse (skeletalised by now) (24, 27, Bailey) a +0 arbalest a +0 scale mail (28, -1, Bailey) a +0 arbalest a +0 ring mail an orc corpse (29, -1, Bailey) a +0 arbalest a +0 scale mail an orc corpse (29, 0, Bailey) a +0 arbalest a +0 scale mail an orc corpse