Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 37, D:1) a +0 whip (2, 30, D:1) a +0 club (11, 18, D:1) a +0 ring mail (39, -3, D:1) a +0 spear (39, -1, D:1) a +0 short sword (46, 27, D:1) a +0 ring mail a +0 short sword (47, 23, D:1) a +0 ring mail (47, 27, D:1) a +0 club (51, 30, D:1) a +0 dagger (51, 38, D:1) a +0 ring mail (56, 33, D:1) a +0 robe Level 2 of the Dungeon [Shop] Yfusosm's Distillery a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) (0, 0, D:2) a +0 dagger (7, 24, D:2) a +0 short sword (14, -9, D:2) a +0 leather armour (14, 19, D:2) a +0 dagger (15, -6, D:2) a +0 dagger (24, 19, D:2) a +0 leather armour (26, 15, D:2) a +0 club (27, -1, D:2) a +0 flail (29, 11, D:2) a +0 flail a +0 scale mail (38, 6, D:2) a +0 dagger (39, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Munih's Book Shoppe a book of Unlife (468 gold) a book of the Senses (416 gold) the Catalogue of Twisted Shape Shifting (416 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 no c - Disjunction Translocation 8 no a book of Burglary (364 gold) a book of Alchemy (364 gold) Miuben's Catalogue of Poison (312 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Alistair's Intoxication Transmutation/Poison 5 no a book of Death (572 gold) a book of Iron (468 gold) a book of Spatial Translocations (338 gold) a book of Winter (442 gold) a book of the Hunter (338 gold) a book of Conjurations (260 gold) an Everburning Encyclopedia (338 gold) (0, 0, D:3) a +0 spear (3, 0, D:3) a +0 spear (5, -41, D:3) a +0 ring mail (16, -32, D:3) a +0 club (17, -33, D:3) a +0 club (17, -31, D:3) a +0 club (18, -6, D:3) a +0 short sword (25, -22, D:3) a +0 whip (29, -20, D:3) a +1 robe of fire resistance (33, -20, D:3) a +0 falchion (37, -34, D:3) a +0 short sword a +0 club a +0 club (38, -35, D:3) a +0 short sword a +0 short sword a +0 dagger a +0 short sword (39, -20, D:3) a +0 long sword (44, -27, D:3) 32 arrows (46, -22, D:3) a +0 dagger (48, -9, D:3) a +0 club Level 4 of the Dungeon (7, 47, D:4) a +0 ring mail (31, 31, D:4) 18 arrows (31, 35, D:4) a +0 whip (40, 23, D:4) 2 scrolls of torment Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -3, D:5) 4 large rocks (11, 33, D:5) 24 bolts (12, 1, D:5) a +0 club (13, 1, D:5) a +0 war axe a +0 whip a +0 ring mail a +4 dagger a +0 dagger a +0 robe (25, 45, D:5) a +0 leather armour (38, 36, D:5) 25 arrows (38, 37, D:5) a +0 helmet (40, 28, D:5) +0 steam dragon scales (45, 27, D:5) a +0 dagger a +0 rapier Level 6 of the Dungeon (7, -4, D:6) a +0 robe (10, 32, D:6) a +0 short sword (13, 32, D:6) a +0 chain mail (15, 52, D:6) a +0 short sword (16, 19, D:6) a +0 short sword (16, 51, D:6) a +0 spear (20, -7, D:6) a +0 falchion (22, -10, D:6) a +3 falchion of holy wrath (39, 50, D:6) a +0 club a +0 leather armour (40, 16, D:6) a +0 whip a +0 short sword a +0 dagger a +0 dagger (41, 16, D:6) a +0 dagger of freezing (48, -4, D:6) the +5 leather armour "Lecsoriuzxo" {rF+ Will+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. (50, 3, D:6) a +0 robe (50, 41, D:6) a +0 long sword (55, 38, D:6) 4 arrows (57, 40, D:6) a +0 hand crossbow (57, 42, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Coud's Blasphemy Boutique the +6 arbalest "Damnation" {damnation} (800 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. The Shining One disapproves of the use of such an item. a scroll of torment (75 gold) a book of Death (440 gold) a book of Necromancy (160 gold) the +9 sword of Zonguldrok {reap} (800 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. The Shining One disapproves of the use of such an item. a book of Decay (300 gold) a book of Pain (280 gold) a +2 rapier of draining (192 gold) a +1 demon whip of freezing (340 gold) a book of Unlife (360 gold) Vuqumianood's Guide on Evil Secrets (580 gold) Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Simulacrum Ice/Necromancy 6 no c - Haunt Necromancy/Summoning 7 no d - Borgnjor's Revivification Necromancy 8 no The Shining One disapproves of the use of such an item. a staff of death (250 gold) a +0 demon trident (150 gold) [Shop] Quwul's Armour Boutique a +3 scale mail of fire resistance (260 gold) a +0 troll leather armour (150 gold) the +0 chain mail "Maheokeg" {Str+3 Int+3} (241 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+3). a +0 ring mail (40 gold) a +2 buckler of positive energy (185 gold) a +0 leather armour (20 gold) a +3 leather armour of positive energy (210 gold) a +0 robe (7 gold) a +1 plate armour of fire resistance (350 gold) a +0 leather armour (20 gold) (0, 0, D:7) 14 arrows (0, 1, D:7) a +0 dagger a +0 ring mail (6, 0, D:7) a +0 helmet (16, -15, D:7) a +0 dire flail a +0 giant club a +0 club a +0 leather armour (18, -15, D:7) 6 large rocks (19, -9, D:7) a +0 ring mail (19, 12, D:7) a +0 mace (19, 27, D:7) +0 steam dragon scales (21, 20, D:7) a +0 shortbow 7 arrows (26, 32, D:7) a +0 leather armour (29, -23, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -23, D:7) a +2 flail of draining (31, -23, D:7) a +0 short sword a +0 leather armour (38, 10, D:7) a +0 dagger (39, 11, D:7) a +1 vorpal mace a +0 short sword Level 8 of the Dungeon [Shop] Fuachei's Armour Emporium a +0 chain mail (54 gold) the +2 pair of boots "Fupsafad" {*Corrode +Inv rElec Slay-4} (174 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. a +1 leather armour of willpower (168 gold) a +2 leather armour of cold resistance (228 gold) a +3 scale mail (252 gold) a +0 tower shield (54 gold) a +0 chain mail (54 gold) a +3 plate armour of willpower (540 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) the +6 plate armour "Put-Me-On" {Contam Harm Str+2 Dex+4} (804 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +0 robe of fire resistance (92 gold) a +0 robe (8 gold) (0, 0, D:8) a +0 short sword (1, 49, D:8) a +0 whip (5, 27, D:8) a +0 club (33, 49, D:8) a +0 leather armour (33, 58, D:8) a +0 war axe a +0 trident a +0 trident a +0 plate armour (33, 59, D:8) a +0 dagger of draining a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, 34, D:9) a +0 ring mail (7, 17, D:9) a +0 dagger (10, 0, D:9) a +1 hunting sling of flaming a +0 quarterstaff 20 sling bullets a +1 leather armour of cold resistance (12, 51, D:9) 9 arrows a +2 shortbow of freezing (20, 25, D:9) 12 arrows a +0 shortbow (25, -5, D:9) the +2 plate armour "Joujoguxa" {rC+ Regen+} rC: It protects you from cold. Regen: It increases your rate of health regeneration. (26, 34, D:9) 2 potions of degeneration (28, 4, D:9) a +0 leather armour (33, -2, D:9) a +0 troll leather armour (49, 40, D:9) a +0 shortbow 21 arrows (49, 41, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (2, -37, D:10) a +0 giant club a +0 giant club (2, -28, D:10) 25 sling bullets (4, -27, D:10) a +0 spear (11, -22, D:10) a +0 plate armour (11, -16, D:10) a +0 robe a +0 dagger (50, -33, D:10) a +0 halberd a +0 spear a +0 spear a +2 kite shield a +0 ring mail a +1 trident of pain (50, -32, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (8, 4, D:11) a +0 ring mail (10, -5, D:11) 14 arrows (11, -1, D:11) a +0 robe a +2 scimitar of flaming (17, 7, D:11) a +0 rapier (18, -18, D:11) a +0 leather armour (37, -10, D:11) a +0 chain mail (39, -13, D:11) a +0 dagger a +0 robe (42, -10, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (5, -2, D:12) a +0 long sword (5, 6, D:12) 24 sling bullets (15, -25, D:12) a staff of fire (15, -23, D:12) a +0 chain mail (19, -24, D:12) a +0 leather armour (28, -20, D:12) a Trismegistus Codex (29, 4, D:12) a +1 dagger of protection a +0 robe (35, 0, D:12) a +0 mace (38, -5, D:12) a +0 robe (38, 7, D:12) a +0 dire flail (40, 10, D:12) a +0 club a +0 chain mail a potion of degeneration a +0 whip a +0 giant club a +0 giant club a +0 flail (41, 9, D:12) a +0 glaive a +0 chain mail (42, 8, D:12) a +1 mace of holy wrath Level 13 of the Dungeon the Ecumenical Temple a Gauntlet (1, -17, Gauntlet) a +0 chain mail (1, -3, Gauntlet) a +0 club (4, -17, Gauntlet) an amulet of reflection (5, -17, Gauntlet) a lightning rod (4/4) (5, -3, Gauntlet) a +0 broad axe (16, -17, Gauntlet) a potion of invisibility (16, -3, Gauntlet) the ring of Tagrau {Drain rElec Will- Int+6 SInv} [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. (18, -17, Gauntlet) a scroll of enchant armour (19, -3, Gauntlet) a potion of haste (29, -17, Gauntlet) a scroll of blinking (30, -17, Gauntlet) a book of Changes (35, 3, Gauntlet) a scroll of summoning