Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 26, D:1) a +0 dagger (16, 2, D:1) a +0 whip (18, 22, D:1) a +0 club (23, 27, D:1) a staff of cold (38, 7, D:1) a +0 leather armour (39, 27, D:1) 28 bolts (40, 19, D:1) 9 arrows (40, 24, D:1) a +0 dagger (44, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -13, D:2) a +0 leather armour (7, -11, D:2) a +0 short sword (8, 1, D:2) a +0 hunting sling (9, 20, D:2) a +0 dagger (13, -14, D:2) a +0 dagger (16, -19, D:2) a +0 short sword (25, 5, D:2) a +0 robe (36, -7, D:2) a +0 leather armour (37, -9, D:2) a +0 short sword a +0 dagger a +0 short sword (39, -9, D:2) a +0 short sword (41, -14, D:2) a ring of poison resistance (45, -20, D:2) a +0 whip (48, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail 4 boomerangs a +0 whip (1, 7, D:3) a +0 dagger a +0 robe (1, 8, D:3) a +0 dagger of pain a +0 ring mail a +0 mace (1, 9, D:3) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (2, 14, D:3) a +0 spear (2, 16, D:3) a +0 whip (2, 21, D:3) a +0 flail (3, 18, D:3) a +0 whip a +0 leather armour (4, 3, D:3) a +0 club (4, 4, D:3) a +0 morningstar a +0 robe (4, 24, D:3) a +0 dagger (6, 22, D:3) a +1 whip of venom a +0 robe (7, 15, D:3) a +0 scale mail (12, 18, D:3) a scroll of noise (24, -1, D:3) a +0 club (31, 25, D:3) a +0 chain mail (37, 12, D:3) a +0 club (37, 13, D:3) a +0 leather armour a +0 mace (37, 15, D:3) a +0 ring mail (38, 17, D:3) a scroll of torment a scroll of noise Level 4 of the Dungeon (0, 0, D:4) 24 arrows (11, 13, D:4) a +0 club a +0 flail a +0 flail (13, 9, D:4) a +0 short sword (14, 15, D:4) a +0 ring mail (15, -10, D:4) a +0 giant spiked club (30, -10, D:4) a +0 club (34, -16, D:4) a +0 mace Level 5 of the Dungeon [Shop] Tigosyug's Weapon Emporium a +0 flail (38 gold) a +0 longbow (49 gold) a +0 flail (38 gold) a +0 mace (33 gold) 13 stones (14 gold) 21 stones (23 gold) a +0 spear (33 gold) 20 stones (22 gold) a +0 hand axe (33 gold) a +0 falchion (33 gold) a +0 war axe (38 gold) a +0 broad axe (44 gold) the +2 Maxwell's thermic engine {flame, freeze} (484 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. (0, 0, D:5) a +0 mace (12, -3, D:5) a +0 robe a +0 scythe (26, 9, D:5) a +0 trident (37, -26, D:5) a +0 whip (38, -34, D:5) a +0 chain mail a +0 trident (44, -13, D:5) a +0 short sword (47, 3, D:5) a potion of degeneration (51, -10, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -5, D:6) a +0 falchion (still there?) an orc corpse (still there?) (2, -2, D:6) 8 gold pieces (3, -7, D:6) a +0 glaive (still there?) +0 acid dragon scales (still there?) the human corpse of Maggie (still there?) (3, -5, D:6) 15 arrows (4, -7, D:6) a +0 hand axe (still there?) 14 gold pieces (still there?) an orc corpse (still there?) (5, -7, D:6) an adder corpse (11, -4, D:6) a +0 giant club (12, -21, D:6) a hound corpse (skeletalised by now) (13, -20, D:6) a scroll of noise (27, -6, D:6) a +0 ring mail a +0 flail the Ecumenical Temple