Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858b95 (webtiles) character file. Game seed: 7387720252517753568, levelgen mode: deterministic 7 Gruesome the Bolt Thrower (level 2, -2/19 HPs) Began as an Octopode Hunter on Feb 1, 2020. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (216 turns). Gruesome the Bolt Thrower (Octopode Hunter) Turns: 216, Time: 00:00:47 Health: -2/19 AC: 1 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword (weapon) Missiles c - 6 bolts Potions e - a potion of flight {unknown} f - a potion of haste {unknown} g - a potion of curing {unknown} h - a potion of heal wounds {unknown} Comestibles d - a ration Skills: - Level 2.0 Fighting + Level 4.2 Crossbows + Level 2.0 Dodging + Level 1.5 Stealth * Level 0.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Firing (i - inventory) c - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) You shoot a bolt. The bolt hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. The hobgoblin closely misses you. Firing (i - inventory) c - 7 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) You shoot a bolt. The bolt barely misses the hobgoblin. The bolt barely misses the rat. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! b - a +0 short sword (weapon) You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You die... #..# #.....#..# #.# ####..#####.#.#..# #.# #....... .#.#.#..# #.# (#......# .#...#..# #.# ........##.#.###..# #.# (..(..(.(#.#.# #..# #.# .......#r#.#.###..# #.# #(...###g#.#... #.# #(.. #@..#..# #.# #.. ##..#..#...# #.# #. #..#..#...# #.# . ##.#..#...# #.# #....#...# #.# #....#...# #.# #....#...# #.# #....#...# #.# ####.#>.....# #.# You could see a hobgoblin and a rat. Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gruesome the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 216 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_misc_feat_tower, evilmike_ruin_ashenzari Action || total -------------------------++------- Melee: Short sword || 1 Constrict || 1 Fire: Hand crossbow || 21 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------